if (unlikely(vertex->need_conversion) ||
unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
vbo_mode = 3;
+ } else if (nvc0->vbo_user & ~nvc0->constant_vbos) {
+ vbo_mode = nvc0->vbo_push_hint ? 1 : 0;
} else {
- vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
+ vbo_mode = 0;
}
const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
/* Queue things up to let the macros write params to the driver constbuf */
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 512);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
BEGIN_NVC0(push, NVC0_3D(CB_POS), 1);
* if index count is larger and we expect repeated vertices, suggest upload.
*/
nvc0->vbo_push_hint =
- info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
+ !info->indirect && info->indexed &&
+ (nvc0->vb_elt_limit >= (info->count * 2));
/* Check whether we want to switch vertex-submission mode. */
if (nvc0->vbo_user && !(nvc0->dirty_3d & (NVC0_NEW_3D_ARRAYS | NVC0_NEW_3D_VERTEX))) {
if (nvc0->vertprog->vp.need_draw_parameters) {
PUSH_SPACE(push, 9);
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
- PUSH_DATA (push, 512);
+ PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
if (!info->indirect) {