#include "util/u_sampler.h"
#include "util/u_format.h"
+static void
+nvc0_decoder_begin_frame(struct pipe_video_codec *decoder,
+ struct pipe_video_buffer *target,
+ struct pipe_picture_desc *picture)
+{
+ struct nouveau_vp3_decoder *dec = (struct nouveau_vp3_decoder *)decoder;
+ uint32_t comm_seq = ++dec->fence_seq;
+ ASSERTED unsigned ret = 0; /* used in debug checks */
+
+ assert(dec);
+ assert(target);
+ assert(target->buffer_format == PIPE_FORMAT_NV12);
+
+ ret = nvc0_decoder_bsp_begin(dec, comm_seq);
+
+ assert(ret == 2);
+}
+
static void
nvc0_decoder_decode_bitstream(struct pipe_video_codec *decoder,
struct pipe_video_buffer *video_target,
unsigned num_buffers,
const void *const *data,
const unsigned *num_bytes)
+{
+ struct nouveau_vp3_decoder *dec = (struct nouveau_vp3_decoder *)decoder;
+ uint32_t comm_seq = dec->fence_seq;
+ ASSERTED unsigned ret = 0; /* used in debug checks */
+
+ assert(decoder);
+
+ ret = nvc0_decoder_bsp_next(dec, comm_seq, num_buffers, data, num_bytes);
+
+ assert(ret == 2);
+}
+
+static void
+nvc0_decoder_end_frame(struct pipe_video_codec *decoder,
+ struct pipe_video_buffer *video_target,
+ struct pipe_picture_desc *picture)
{
struct nouveau_vp3_decoder *dec = (struct nouveau_vp3_decoder *)decoder;
struct nouveau_vp3_video_buffer *target = (struct nouveau_vp3_video_buffer *)video_target;
- uint32_t comm_seq = ++dec->fence_seq;
+ uint32_t comm_seq = dec->fence_seq;
union pipe_desc desc;
- unsigned vp_caps, is_ref, ret;
+ unsigned vp_caps, is_ref;
+ ASSERTED unsigned ret; /* used in debug checks */
struct nouveau_vp3_video_buffer *refs[16] = {};
desc.base = picture;
- assert(target->base.buffer_format == PIPE_FORMAT_NV12);
-
- ret = nvc0_decoder_bsp(dec, desc, target, comm_seq,
- num_buffers, data, num_bytes,
- &vp_caps, &is_ref, refs);
+ ret = nvc0_decoder_bsp_end(dec, desc, target, comm_seq, &vp_caps, &is_ref, refs);
/* did we decode bitstream correctly? */
assert(ret == 2);
PUSH_DATA (push[2], dec->ppp->handle);
dec->base.context = context;
+ dec->base.begin_frame = nvc0_decoder_begin_frame;
dec->base.decode_bitstream = nvc0_decoder_decode_bitstream;
+ dec->base.end_frame = nvc0_decoder_end_frame;
for (i = 0; i < NOUVEAU_VP3_VIDEO_QDEPTH && !ret; ++i)
ret = nouveau_bo_new(screen->device, NOUVEAU_BO_VRAM,
dec->comm = (struct comm *)(dec->fence_map + (COMM_OFFSET/sizeof(*dec->fence_map)));
/* So lets test if the fence is working? */
- nouveau_pushbuf_space(push[0], 6, 1, 0);
+ nouveau_pushbuf_space(push[0], 16, 1, 0);
PUSH_REFN (push[0], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR);
BEGIN_NVC0(push[0], SUBC_BSP(0x240), 3);
PUSH_DATAh(push[0], dec->fence_bo->offset);
PUSH_DATA (push[0], 0);
PUSH_KICK (push[0]);
- nouveau_pushbuf_space(push[1], 6, 1, 0);
+ nouveau_pushbuf_space(push[1], 16, 1, 0);
PUSH_REFN (push[1], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR);
BEGIN_NVC0(push[1], SUBC_VP(0x240), 3);
PUSH_DATAh(push[1], (dec->fence_bo->offset + 0x10));
PUSH_DATA (push[1], 0);
PUSH_KICK (push[1]);
- nouveau_pushbuf_space(push[2], 6, 1, 0);
+ nouveau_pushbuf_space(push[2], 16, 1, 0);
PUSH_REFN (push[2], dec->fence_bo, NOUVEAU_BO_GART|NOUVEAU_BO_RDWR);
BEGIN_NVC0(push[2], SUBC_PPP(0x240), 3);
PUSH_DATAh(push[2], (dec->fence_bo->offset + 0x20));