gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
[mesa.git] / src / gallium / drivers / nouveau / nvc0 / nve4_compute.c
index 1fe60267ac17246cca07c7413b237bca78239a9a..f1ea4d95b91c46d8564cd5c64da75b835bf94f5b 100644 (file)
@@ -188,110 +188,112 @@ nve4_screen_compute_setup(struct nvc0_screen *screen,
 }
 
 static void
-nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
+gm107_compute_validate_surfaces(struct nvc0_context *nvc0,
+                                struct pipe_image_view *view, int slot)
 {
+   struct nv04_resource *res = nv04_resource(view->resource);
    struct nouveau_pushbuf *push = nvc0->base.pushbuf;
+   struct nvc0_screen *screen = nvc0->screen;
+   struct nouveau_bo *txc = nvc0->screen->txc;
+   struct nv50_tic_entry *tic;
    uint64_t address;
    const int s = 5;
-   int i, j;
 
-   if (!nvc0->images_dirty[s])
-      return;
+   tic = nv50_tic_entry(nvc0->images_tic[s][slot]);
 
-   address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
+   res = nv04_resource(tic->pipe.texture);
+   nvc0_update_tic(nvc0, tic, res);
+
+   if (tic->id < 0) {
+      tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
+
+      /* upload the texture view */
+      PUSH_SPACE(push, 16);
+      BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
+      PUSH_DATAh(push, txc->offset + (tic->id * 32));
+      PUSH_DATA (push, txc->offset + (tic->id * 32));
+      BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
+      PUSH_DATA (push, 32);
+      PUSH_DATA (push, 1);
+      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 9);
+      PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
+      PUSH_DATAp(push, &tic->tic[0], 8);
+
+      BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), 1);
+      PUSH_DATA (push, (tic->id << 4) | 1);
+   } else
+   if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
+      BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), 1);
+      PUSH_DATA (push, (tic->id << 4) | 1);
+   }
+   nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
+
+   res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+   res->status |=  NOUVEAU_BUFFER_STATUS_GPU_READING;
+
+   BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
 
+   address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
+
+   /* upload the texture handle */
    BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
-   PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(0));
-   PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(0));
+   PUSH_DATAh(push, address + NVC0_CB_AUX_TEX_INFO(slot + 32));
+   PUSH_DATA (push, address + NVC0_CB_AUX_TEX_INFO(slot + 32));
    BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
-   PUSH_DATA (push, 16 * NVC0_MAX_IMAGES * 4);
+   PUSH_DATA (push, 4);
    PUSH_DATA (push, 0x1);
-   BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16 * NVC0_MAX_IMAGES);
+   BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 2);
    PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
+   PUSH_DATA (push, tic->id);
 
-   for (i = 0; i < NVC0_MAX_IMAGES; ++i) {
-      struct pipe_image_view *view = &nvc0->images[s][i];
-      if (view->resource) {
-         struct nv04_resource *res = nv04_resource(view->resource);
-
-         nve4_set_surface_info(push, view, nvc0);
-         BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
-      } else {
-         for (j = 0; j < 16; j++)
-            PUSH_DATA(push, 0);
-      }
-   }
+   BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
+   PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
 }
 
-/* Will be removed once images are completely done. */
-#if 0
 static void
 nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
 {
-   struct nvc0_screen *screen = nvc0->screen;
    struct nouveau_pushbuf *push = nvc0->base.pushbuf;
-   struct nv50_surface *sf;
-   struct nv04_resource *res;
-   uint32_t mask;
-   unsigned i;
-   const unsigned t = 1;
    uint64_t address;
+   const int s = 5;
+   int i, j;
 
-   address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(5);
+   if (!nvc0->images_dirty[s])
+      return;
+
+   address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
 
-   mask = nvc0->surfaces_dirty[t];
-   while (mask) {
-      i = ffs(mask) - 1;
-      mask &= ~(1 << i);
+   for (i = 0; i < NVC0_MAX_IMAGES; ++i) {
+      struct pipe_image_view *view = &nvc0->images[s][i];
 
-      /*
-       * NVE4's surface load/store instructions receive all the information
-       * directly instead of via binding points, so we have to supply them.
-       */
       BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
-      PUSH_DATAh(push, address + NVC0_CB_AUX_BUF_INFO(i));
-      PUSH_DATA (push, address + NVC0_CB_AUX_BUF_INFO(i));
+      PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(i));
+      PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(i));
       BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
-      PUSH_DATA (push, 64);
-      PUSH_DATA (push, 1);
-      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 17);
+      PUSH_DATA (push, 16 * 4);
+      PUSH_DATA (push, 0x1);
+      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16);
       PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
 
-      nve4_set_surface_info(push, nvc0->surfaces[t][i], screen);
-
-      sf = nv50_surface(nvc0->surfaces[t][i]);
-      if (sf) {
-         res = nv04_resource(sf->base.texture);
-
-         if (sf->base.writable)
-            BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
-         else
-            BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
-      }
-   }
-   if (nvc0->surfaces_dirty[t]) {
-      BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
-      PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
-   }
-
-   /* re-reference non-dirty surfaces */
-   mask = nvc0->surfaces_valid[t] & ~nvc0->surfaces_dirty[t];
-   while (mask) {
-      i = ffs(mask) - 1;
-      mask &= ~(1 << i);
+      if (view->resource) {
+         struct nv04_resource *res = nv04_resource(view->resource);
 
-      sf = nv50_surface(nvc0->surfaces[t][i]);
-      res = nv04_resource(sf->base.texture);
+         if (res->base.target == PIPE_BUFFER) {
+            if (view->access & PIPE_IMAGE_ACCESS_WRITE)
+               nvc0_mark_image_range_valid(view);
+         }
 
-      if (sf->base.writable)
+         nve4_set_surface_info(push, view, nvc0);
          BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
-      else
-         BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD);
-   }
 
-   nvc0->surfaces_dirty[t] = 0;
+         if (nvc0->screen->base.class_3d >= GM107_3D_CLASS)
+            gm107_compute_validate_surfaces(nvc0, view, i);
+      } else {
+         for (j = 0; j < 16; j++)
+            PUSH_DATA(push, 0);
+      }
+   }
 }
-#endif
 
 /* Thankfully, textures with samplers follow the normal rules. */
 static void
@@ -434,6 +436,9 @@ nve4_compute_validate_buffers(struct nvc0_context *nvc0)
          PUSH_DATA (push, nvc0->buffers[s][i].buffer_size);
          PUSH_DATA (push, 0);
          BCTX_REFN(nvc0->bufctx_cp, CP_BUF, res, RDWR);
+         util_range_add(&res->valid_buffer_range,
+                        nvc0->buffers[s][i].buffer_offset,
+                        nvc0->buffers[s][i].buffer_size);
       } else {
          PUSH_DATA (push, 0);
          PUSH_DATA (push, 0);
@@ -493,10 +498,10 @@ nve4_compute_upload_input(struct nvc0_context *nvc0,
       PUSH_DATAp(push, info->input, cp->parm_size / 4);
    }
    BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
-   PUSH_DATAh(push, address + NVC0_CB_AUX_GRID_INFO);
-   PUSH_DATA (push, address + NVC0_CB_AUX_GRID_INFO);
+   PUSH_DATAh(push, address + NVC0_CB_AUX_GRID_INFO(0));
+   PUSH_DATA (push, address + NVC0_CB_AUX_GRID_INFO(0));
    BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
-   PUSH_DATA (push, 7 * 4);
+   PUSH_DATA (push, 8 * 4);
    PUSH_DATA (push, 0x1);
 
    if (unlikely(info->indirect)) {
@@ -506,18 +511,19 @@ nve4_compute_upload_input(struct nvc0_context *nvc0,
       nouveau_pushbuf_space(push, 16, 0, 1);
       PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain);
 
-      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 7);
+      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 8);
       PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
       PUSH_DATAp(push, info->block, 3);
       nouveau_pushbuf_data(push, res->bo, offset,
                            NVC0_IB_ENTRY_1_NO_PREFETCH | 3 * 4);
    } else {
-      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 7);
+      BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 8);
       PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
       PUSH_DATAp(push, info->block, 3);
       PUSH_DATAp(push, info->grid, 3);
    }
    PUSH_DATA (push, 0);
+   PUSH_DATA (push, info->work_dim);
 
    BEGIN_NVC0(push, NVE4_CP(FLUSH), 1);
    PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB);
@@ -553,7 +559,7 @@ nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
    desc->blockdim_z = info->block[2];
 
    desc->shared_size = align(cp->cp.smem_size, 0x100);
-   desc->local_size_p = align(cp->cp.lmem_size, 0x10);
+   desc->local_size_p = (cp->hdr[1] & 0xfffff0) + align(cp->cp.lmem_size, 0x10);
    desc->local_size_n = 0;
    desc->cstack_size = 0x800;
    desc->cache_split = nve4_compute_derive_cache_split(nvc0, cp->cp.smem_size);
@@ -702,6 +708,7 @@ nve4_compute_validate_textures(struct nvc0_context *nvc0)
          continue;
       }
       res = nv04_resource(tic->pipe.texture);
+      nvc0_update_tic(nvc0, tic, res);
 
       if (tic->id < 0) {
          tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
@@ -732,8 +739,10 @@ nve4_compute_validate_textures(struct nvc0_context *nvc0)
       if (dirty)
          BCTX_REFN(nvc0->bufctx_cp, CP_TEX(i), res, RD);
    }
-   for (; i < nvc0->state.num_textures[s]; ++i)
+   for (; i < nvc0->state.num_textures[s]; ++i) {
       nvc0->tex_handles[s][i] |= NVE4_TIC_ENTRY_INVALID;
+      nvc0->textures_dirty[s] |= 1 << i;
+   }
 
    if (n[0]) {
       BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), n[0]);