#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
#include "nv10_context.h"
#include "nv10_state.h"
{
struct nv10_context *nv10 = nv10_context( pipe );
struct draw_context *draw = nv10->draw;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
nv10_emit_hw_state(nv10);
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv10->vtxbuf[i].buffer,
+ void *buf =
+ pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}