/* HW state derived from pipe states */
struct nv30_state state;
- struct pipe_scissor_state scissor;
-
- uint32_t dirty;
struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
unsigned vp_samplers;
/* Context state */
+ unsigned dirty;
+ struct pipe_scissor_state scissor;
+ unsigned stipple[32];
struct nv30_rasterizer_state *rasterizer;
+ struct nv30_zsa_state *zsa;
struct nv30_blend_state *blend;
struct pipe_blend_color blend_colour;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
- struct nv30_zsa_state *zsa;
- unsigned stipple[32];
uint32_t rt_enable;
struct pipe_buffer *rt[2];
extern void nv30_emit_hw_state(struct nv30_context *nv30);
extern void nv30_state_tex_update(struct nv30_context *nv30);
extern struct nv30_state_entry nv30_state_rasterizer;
+extern struct nv30_state_entry nv30_state_scissor;
+extern struct nv30_state_entry nv30_state_stipple;
extern struct nv30_state_entry nv30_state_blend;
extern struct nv30_state_entry nv30_state_blend_colour;
+extern struct nv30_state_entry nv30_state_zsa;
+extern struct nv30_state_entry nv30_state_viewport;
extern struct nv30_state_entry nv30_state_framebuffer;
/* nv30_vbo.c */