#include "nouveau/nouveau_gldefs.h"
#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv30_context *ctx = nv30
+ struct nv30_screen *ctx = nv30->screen
#include "nouveau/nouveau_push.h"
+#include "nouveau/nouveau_stateobj.h"
#include "nv30_state.h"
#define NOUVEAU_MSG(fmt, args...) \
fprintf(stderr, "nouveau: "fmt, ##args);
-#define NV30_NEW_VERTPROG (1 << 1)
-#define NV30_NEW_FRAGPROG (1 << 2)
-#define NV30_NEW_ARRAYS (1 << 3)
+enum nv30_state_index {
+ NV30_STATE_FB = 0,
+ NV30_STATE_VIEWPORT = 1,
+ NV30_STATE_BLEND = 2,
+ NV30_STATE_RAST = 3,
+ NV30_STATE_ZSA = 4,
+ NV30_STATE_BCOL = 5,
+ NV30_STATE_CLIP = 6,
+ NV30_STATE_SCISSOR = 7,
+ NV30_STATE_STIPPLE = 8,
+ NV30_STATE_FRAGPROG = 9,
+ NV30_STATE_VERTPROG = 10,
+ NV30_STATE_FRAGTEX0 = 11,
+ NV30_STATE_FRAGTEX1 = 12,
+ NV30_STATE_FRAGTEX2 = 13,
+ NV30_STATE_FRAGTEX3 = 14,
+ NV30_STATE_FRAGTEX4 = 15,
+ NV30_STATE_FRAGTEX5 = 16,
+ NV30_STATE_FRAGTEX6 = 17,
+ NV30_STATE_FRAGTEX7 = 18,
+ NV30_STATE_FRAGTEX8 = 19,
+ NV30_STATE_FRAGTEX9 = 20,
+ NV30_STATE_FRAGTEX10 = 21,
+ NV30_STATE_FRAGTEX11 = 22,
+ NV30_STATE_FRAGTEX12 = 23,
+ NV30_STATE_FRAGTEX13 = 24,
+ NV30_STATE_FRAGTEX14 = 25,
+ NV30_STATE_FRAGTEX15 = 26,
+ NV30_STATE_VERTTEX0 = 27,
+ NV30_STATE_VERTTEX1 = 28,
+ NV30_STATE_VERTTEX2 = 29,
+ NV30_STATE_VERTTEX3 = 30,
+ NV30_STATE_VTXBUF = 31,
+ NV30_STATE_VTXFMT = 32,
+ NV30_STATE_VTXATTR = 33,
+ NV30_STATE_MAX = 34
+};
+
+#include "nv30_screen.h"
+
+#define NV30_NEW_BLEND (1 << 0)
+#define NV30_NEW_RAST (1 << 1)
+#define NV30_NEW_ZSA (1 << 2)
+#define NV30_NEW_SAMPLER (1 << 3)
+#define NV30_NEW_FB (1 << 4)
+#define NV30_NEW_STIPPLE (1 << 5)
+#define NV30_NEW_SCISSOR (1 << 6)
+#define NV30_NEW_VIEWPORT (1 << 7)
+#define NV30_NEW_BCOL (1 << 8)
+#define NV30_NEW_VERTPROG (1 << 9)
+#define NV30_NEW_FRAGPROG (1 << 10)
+#define NV30_NEW_ARRAYS (1 << 11)
+#define NV30_NEW_UCP (1 << 12)
+
+struct nv30_rasterizer_state {
+ struct pipe_rasterizer_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+struct nv30_zsa_state {
+ struct pipe_depth_stencil_alpha_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+struct nv30_blend_state {
+ struct pipe_blend_state pipe;
+ struct nouveau_stateobj *so;
+};
+
+
+struct nv30_state {
+ unsigned scissor_enabled;
+ unsigned stipple_enabled;
+ unsigned viewport_bypass;
+
+ uint64_t dirty;
+ struct nouveau_stateobj *hw[NV30_STATE_MAX];
+};
struct nv30_context {
struct pipe_context pipe;
+
struct nouveau_winsys *nvws;
+ struct nv30_screen *screen;
+ unsigned pctx_id;
struct draw_context *draw;
- int chipset;
- struct nouveau_grobj *rankine;
- struct nouveau_notifier *sync;
-
- /* query objects */
- struct nouveau_notifier *query;
- struct nouveau_resource *query_heap;
-
- uint32_t dirty;
+ /* HW state derived from pipe states */
+ struct nv30_state state;
struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS];
struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS];
unsigned fp_samplers;
unsigned vp_samplers;
+ /* Context state */
+ unsigned dirty;
+ struct pipe_scissor_state scissor;
+ unsigned stipple[32];
+ struct nv30_rasterizer_state *rasterizer;
+ struct nv30_zsa_state *zsa;
+ struct nv30_blend_state *blend;
+ struct pipe_blend_color blend_colour;
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state framebuffer;
+
uint32_t rt_enable;
struct pipe_buffer *rt[2];
struct pipe_buffer *zeta;
} vb[16];
struct {
- struct nouveau_resource *exec_heap;
- struct nouveau_resource *data_heap;
-
struct nv30_vertex_program *active;
struct nv30_vertex_program *current;
struct pipe_buffer *constant_buf;
} fragprog;
- struct pipe_vertex_buffer vtxbuf[PIPE_ATTRIB_MAX];
- struct pipe_vertex_element vtxelt[PIPE_ATTRIB_MAX];
+ struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
};
static INLINE struct nv30_context *
return (struct nv30_context *)pipe;
}
+struct nv30_state_entry {
+ boolean (*validate)(struct nv30_context *nv30);
+ struct {
+ unsigned pipe;
+ unsigned hw;
+ } dirty;
+};
+
extern void nv30_init_state_functions(struct nv30_context *nv30);
extern void nv30_init_surface_functions(struct nv30_context *nv30);
-extern void nv30_init_miptree_functions(struct nv30_context *nv30);
extern void nv30_init_query_functions(struct nv30_context *nv30);
extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen);
extern void nv30_fragtex_bind(struct nv30_context *);
/* nv30_state.c and friends */
+extern boolean nv30_state_validate(struct nv30_context *nv30);
extern void nv30_emit_hw_state(struct nv30_context *nv30);
extern void nv30_state_tex_update(struct nv30_context *nv30);
+extern struct nv30_state_entry nv30_state_rasterizer;
+extern struct nv30_state_entry nv30_state_scissor;
+extern struct nv30_state_entry nv30_state_stipple;
+extern struct nv30_state_entry nv30_state_blend;
+extern struct nv30_state_entry nv30_state_blend_colour;
+extern struct nv30_state_entry nv30_state_zsa;
+extern struct nv30_state_entry nv30_state_viewport;
+extern struct nv30_state_entry nv30_state_framebuffer;
/* nv30_vbo.c */
extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,