gallium: simplify tgsi_full_immediate struct
[mesa.git] / src / gallium / drivers / nv30 / nv30_fragprog.c
index 320ba3f4bf42c0ba20b1f5538fbfa6cdd6aadcf9..a48ba9782b329e47e32431f5fb48379ed36ef1c3 100644 (file)
@@ -1,6 +1,7 @@
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
 
 #include "pipe/p_shader_tokens.h"
 #include "tgsi/tgsi_parse.h"
@@ -703,10 +704,10 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc)
                        assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
                        assert(fpc->nr_imm < MAX_IMM);
 
-                       vals[0] = imm->u.ImmediateFloat32[0].Float;
-                       vals[1] = imm->u.ImmediateFloat32[1].Float;
-                       vals[2] = imm->u.ImmediateFloat32[2].Float;
-                       vals[3] = imm->u.ImmediateFloat32[3].Float;
+                       vals[0] = imm->u[0].Float;
+                       vals[1] = imm->u[1].Float;
+                       vals[2] = imm->u[2].Float;
+                       vals[3] = imm->u[3].Float;
                        fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals);
                }
                        break;
@@ -798,12 +799,12 @@ static void
 nv30_fragprog_upload(struct nv30_context *nv30,
                     struct nv30_fragment_program *fp)
 {
-       struct pipe_winsys *ws = nv30->pipe.winsys;
+       struct pipe_screen *pscreen = nv30->pipe.screen;
        const uint32_t le = 1;
        uint32_t *map;
        int i;
 
-       map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+       map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
 
 #if 0
        for (i = 0; i < fp->insn_len; i++) {
@@ -825,7 +826,7 @@ nv30_fragprog_upload(struct nv30_context *nv30,
                }
        }
 
-       ws->buffer_unmap(ws, fp->buffer);
+       pipe_buffer_unmap(pscreen, fp->buffer);
 }
 
 static boolean
@@ -834,7 +835,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
        struct nv30_fragment_program *fp = nv30->fragprog;
        struct pipe_buffer *constbuf =
                nv30->constbuf[PIPE_SHADER_FRAGMENT];
-       struct pipe_winsys *ws = nv30->pipe.winsys;
+       struct pipe_screen *pscreen = nv30->pipe.screen;
        struct nouveau_stateobj *so;
        boolean new_consts = FALSE;
        int i;
@@ -849,14 +850,15 @@ nv30_fragprog_validate(struct nv30_context *nv30)
                return FALSE;
        }
 
-       fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
+       fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
        nv30_fragprog_upload(nv30, fp);
 
        so = so_new(8, 1);
        so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
-       so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
-                 NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
-                 NV34TCL_FP_ACTIVE_PROGRAM_DMA0, NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
+       so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+                     NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+                     NOUVEAU_BO_OR, NV34TCL_FP_ACTIVE_PROGRAM_DMA0,
+                     NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
        so_method(so, nv30->screen->rankine, NV34TCL_FP_CONTROL, 1);
        so_data  (so, fp->fp_control);
        so_method(so, nv30->screen->rankine, NV34TCL_FP_REG_CONTROL, 1);
@@ -864,12 +866,14 @@ nv30_fragprog_validate(struct nv30_context *nv30)
        so_method(so, nv30->screen->rankine, NV34TCL_TX_UNITS_ENABLE, 1);
        so_data  (so, fp->samplers);
        so_ref(so, &fp->so);
+       so_ref(NULL, &so);
 
 update_constants:
        if (fp->nr_consts) {
                float *map;
                
-               map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+               map = pipe_buffer_map(pscreen, constbuf,
+                                     PIPE_BUFFER_USAGE_CPU_READ);
                for (i = 0; i < fp->nr_consts; i++) {
                        struct nv30_fragment_program_data *fpd = &fp->consts[i];
                        uint32_t *p = &fp->insn[fpd->offset];
@@ -880,7 +884,7 @@ update_constants:
                        memcpy(p, cb, 4 * sizeof(float));
                        new_consts = TRUE;
                }
-               ws->buffer_unmap(ws, constbuf);
+               pipe_buffer_unmap(pscreen, constbuf);
 
                if (new_consts)
                        nv30_fragprog_upload(nv30, fp);