#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
case TGSI_OPCODE_FRC:
arith(fpc, sat, FRC, dst, mask, src[0], none, none);
break;
- case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_KILP:
arith(fpc, 0, KIL, none, 0, none, none, none);
break;
- case TGSI_OPCODE_KILP:
+ case TGSI_OPCODE_KIL:
dst = nv30_sr(NV30SR_NONE, 0);
dst.cc_update = 1;
arith(fpc, 0, MOV, dst, MASK_ALL, src[0], none, none);
case TGSI_OPCODE_MUL:
arith(fpc, sat, MUL, dst, mask, src[0], src[1], none);
break;
+ case TGSI_OPCODE_NOISE1:
+ case TGSI_OPCODE_NOISE2:
+ case TGSI_OPCODE_NOISE3:
+ case TGSI_OPCODE_NOISE4:
+ arith(fpc, sat, SFL, dst, mask, none, none, none);
+ break;
case TGSI_OPCODE_POW:
arith(fpc, sat, POW, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_SGE:
arith(fpc, sat, SGE, dst, mask, src[0], src[1], none);
break;
+ case TGSI_OPCODE_SGT:
+ arith(fpc, sat, SGT, dst, mask, src[0], src[1], none);
+ break;
case TGSI_OPCODE_SLT:
arith(fpc, sat, SLT, dst, mask, src[0], src[1], none);
break;
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
- vals[0] = imm->u.ImmediateFloat32[0].Float;
- vals[1] = imm->u.ImmediateFloat32[1].Float;
- vals[2] = imm->u.ImmediateFloat32[2].Float;
- vals[3] = imm->u.ImmediateFloat32[3].Float;
+ vals[0] = imm->u[0].Float;
+ vals[1] = imm->u[1].Float;
+ vals[2] = imm->u[2].Float;
+ vals[3] = imm->u[3].Float;
fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals);
}
break;
struct tgsi_parse_context parse;
struct nv30_fpc *fpc = NULL;
+ tgsi_dump(fp->pipe.tokens,0);
+
fpc = CALLOC(1, sizeof(struct nv30_fpc));
if (!fpc)
return;
nv30_fragprog_upload(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
struct nv30_fragment_program *fp = nv30->fragprog;
struct pipe_buffer *constbuf =
nv30->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
return FALSE;
}
- fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
- so = so_new(6, 1);
+ so = so_new(8, 1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV34TCL_FP_ACTIVE_PROGRAM_DMA0, NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV34TCL_FP_ACTIVE_PROGRAM_DMA0,
+ NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_method(so, nv30->screen->rankine, NV34TCL_FP_REG_CONTROL, 1);
so_data (so, fp->fp_reg_control);
+ so_method(so, nv30->screen->rankine, NV34TCL_TX_UNITS_ENABLE, 1);
+ so_data (so, fp->samplers);
so_ref(so, &fp->so);
+ so_ref(NULL, &so);
update_constants:
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv30_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv30_fragprog_upload(nv30, fp);