+#include "util/u_format.h"
+
#include "nv30_context.h"
#include "nouveau/nouveau_util.h"
tf++;
}
- NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format));
+ NOUVEAU_ERR("unknown texture format %s\n", util_format_name(pipe_format));
return NULL;
}