#include "nv30_context.h"
-
-static INLINE int log2i(int i)
-{
- int r = 0;
-
- if (i & 0xffff0000) {
- i >>= 16;
- r += 16;
- }
- if (i & 0x0000ff00) {
- i >>= 8;
- r += 8;
- }
- if (i & 0x000000f0) {
- i >>= 4;
- r += 4;
- }
- if (i & 0x0000000c) {
- i >>= 2;
- r += 2;
- }
- if (i & 0x00000002) {
- r += 1;
- }
- return r;
-}
+#include "nouveau/nouveau_util.h"
#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
{ \
(NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \
NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \
NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \
- NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \
+ NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w) \
}
struct nv30_texture_format {
struct pipe_texture *pt = &nv30mt->base;
struct nv30_texture_format *tf;
struct nouveau_stateobj *so;
- uint32_t txf, txs /*, txp*/;
- /*int swizzled = 0;*/ /*XXX: implement in region code? */
+ uint32_t txf, txs , txp;
unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
tf = nv30_fragtex_format(pt->format);
return NULL;
}
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ txp = 0;
+ } else {
+ txp = nv30mt->level[0].pitch;
+ txf |= (1<<13) /*FIXME: NV34TCL_TX_FORMAT_LINEAR ? */;
+ }
+
txs = tf->swizzle;
so = so_new(16, 2);