+#include "util/u_format.h"
+
#include "nv30_context.h"
#include "nouveau/nouveau_util.h"
static struct nv30_texture_format
nv30_texture_formats[] = {
- _(X8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
- _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
- _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
- _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
- _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
+ _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
+ _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
+ _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
+ _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
+ _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
_(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X),
_(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X),
_(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X),
- _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
+ _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y),
_(Z16_UNORM , R5G6B5 , S1, S1, S1, ONE, X, X, X, X),
- _(Z24S8_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X),
+ _(S8Z24_UNORM , A8R8G8B8, S1, S1, S1, ONE, X, X, X, X),
_(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W),
_(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W),
_(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W),
tf++;
}
- NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format));
+ NOUVEAU_ERR("unknown texture format %s\n", util_format_name(pipe_format));
return NULL;
}