#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "nv30_context.h"
-#include "../nv04/nv04_surface_2d.h"
+#include "../nouveau/nv04_surface_2d.h"
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_RENDER_TARGET |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_PRIMARY);
+ PIPE_TEXTURE_USAGE_SCANOUT);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
pt->height0 & (pt->height0 - 1))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
- if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+ if (pt->tex_usage & (PIPE_TEXTURE_USAGE_SCANOUT |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else {
switch (pt->format) {
/* TODO: Figure out which formats can be swizzled */
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_A8L8_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_L8A8_UNORM:
case PIPE_FORMAT_A8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
nv30_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
pscreen->texture_create = nv30_miptree_create;
- pscreen->texture_blanket = nv30_miptree_blanket;
pscreen->texture_destroy = nv30_miptree_destroy;
pscreen->get_tex_surface = nv30_miptree_surface_new;
pscreen->tex_surface_destroy = nv30_miptree_surface_del;
+
+ nouveau_screen(pscreen)->texture_blanket = nv30_miptree_blanket;
}