#ifndef __NV30_SCREEN_H__
#define __NV30_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
+
+#include "nv04/nv04_surface_2d.h"
struct nv30_screen {
- struct pipe_screen screen;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
- unsigned chipset;
+
+ unsigned cur_pctx;
+
+ /* HW graphics objects */
+ struct nv04_surface_2d *eng2d;
+ struct nouveau_grobj *rankine;
+ struct nouveau_notifier *sync;
+
+ /* Query object resources */
+ struct nouveau_notifier *query;
+ struct nouveau_resource *query_heap;
+
+ /* Vtxprog resources */
+ struct nouveau_resource *vp_exec_heap;
+ struct nouveau_resource *vp_data_heap;
+
+ /* Current 3D state of channel */
+ struct nouveau_stateobj *state[NV30_STATE_MAX];
};
static INLINE struct nv30_screen *
return (struct nv30_screen *)screen;
}
+void
+nv30_screen_init_transfer_functions(struct pipe_screen *pscreen);
+
#endif