*
*/
+#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "nouveau/nouveau_gldefs.h"
static void
nv30_set_vertex_buffers(struct pipe_context *pipe,
- unsigned count,
+ unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *vb)
{
struct nv30_context *nv30 = nv30_context(pipe);
- unsigned i;
nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
- for (i = 0; i < count; ++i)
- pipe_resource_reference(&nv30->vtxbuf[i].buffer, vb[i].buffer);
- for (; i < nv30->num_vtxbufs; ++i)
- pipe_resource_reference(&nv30->vtxbuf[i].buffer, NULL);
-
- memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count);
- nv30->num_vtxbufs = count;
+ util_set_vertex_buffers_count(nv30->vtxbuf, &nv30->num_vtxbufs,
+ vb, start_slot, count);
nv30->dirty |= NV30_NEW_ARRAYS;
}