-#include "pipe/p_state.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-
-#include "tgsi/tgsi_parse.h"
-
+/*
+ * Copyright 2012 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Ben Skeggs
+ *
+ */
+
+#include "util/u_helpers.h"
+#include "util/u_inlines.h"
+
+#include "nouveau/nouveau_gldefs.h"
+#include "nouveau/nv_object.xml.h"
+#include "nv30-40_3d.xml.h"
#include "nv30_context.h"
-#include "nv30_state.h"
+#include "nv30_winsys.h"
+
+#define NV40_3D_MRT_BLEND_ENABLE 0x0000036c
static void *
nv30_blend_state_create(struct pipe_context *pipe,
- const struct pipe_blend_state *cso)
+ const struct pipe_blend_state *cso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_grobj *rankine = nv30->screen->rankine;
- struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(5, 8, 0);
-
- if (cso->blend_enable) {
- so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3);
- so_data (so, 1);
- so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) |
- nvgl_blend_func(cso->rgb_src_factor));
- so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 |
- nvgl_blend_func(cso->rgb_dst_factor));
- /* FIXME: Gallium assumes GL_EXT_blend_func_separate.
- It is not the case for NV30 */
- so_method(so, rankine, NV34TCL_BLEND_EQUATION, 1);
- so_data (so, nvgl_blend_eqn(cso->rgb_func));
- } else {
- so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, rankine, NV34TCL_COLOR_MASK, 1);
- so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
- ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
- ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
- ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
-
- if (cso->logicop_enable) {
- so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
- so_data (so, 1);
- so_data (so, nvgl_logicop_func(cso->logicop_func));
- } else {
- so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_method(so, rankine, NV34TCL_DITHER_ENABLE, 1);
- so_data (so, cso->dither ? 1 : 0);
-
- so_ref(so, &bso->so);
- so_ref(NULL, &so);
- bso->pipe = *cso;
- return (void *)bso;
+ struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
+ struct nv30_blend_stateobj *so;
+ uint32_t blend[2], cmask[2];
+ int i;
+
+ so = CALLOC_STRUCT(nv30_blend_stateobj);
+ if (!so)
+ return NULL;
+ so->pipe = *cso;
+
+ if (cso->logicop_enable) {
+ SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 2);
+ SB_DATA (so, 1);
+ SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
+ } else {
+ SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 1);
+ SB_DATA (so, 0);
+ }
+
+ SB_MTHD30(so, DITHER_ENABLE, 1);
+ SB_DATA (so, cso->dither);
+
+ blend[0] = cso->rt[0].blend_enable;
+ cmask[0] = !!(cso->rt[0].colormask & PIPE_MASK_A) << 24 |
+ !!(cso->rt[0].colormask & PIPE_MASK_R) << 16 |
+ !!(cso->rt[0].colormask & PIPE_MASK_G) << 8 |
+ !!(cso->rt[0].colormask & PIPE_MASK_B);
+ if (cso->independent_blend_enable) {
+ blend[1] = 0;
+ cmask[1] = 0;
+ for (i = 1; i < 4; i++) {
+ blend[1] |= cso->rt[i].blend_enable << i;
+ cmask[1] |= !!(cso->rt[i].colormask & PIPE_MASK_A) << (0 + (i * 4)) |
+ !!(cso->rt[i].colormask & PIPE_MASK_R) << (1 + (i * 4)) |
+ !!(cso->rt[i].colormask & PIPE_MASK_G) << (2 + (i * 4)) |
+ !!(cso->rt[i].colormask & PIPE_MASK_B) << (3 + (i * 4));
+ }
+ } else {
+ blend[1] = 0x0000000e * (blend[0] & 0x00000001);
+ cmask[1] = 0x00001110 * !!(cmask[0] & 0x01000000);
+ cmask[1] |= 0x00002220 * !!(cmask[0] & 0x00010000);
+ cmask[1] |= 0x00004440 * !!(cmask[0] & 0x00000100);
+ cmask[1] |= 0x00008880 * !!(cmask[0] & 0x00000001);
+ }
+
+ if (eng3d->oclass >= NV40_3D_CLASS) {
+ SB_MTHD40(so, MRT_BLEND_ENABLE, 2);
+ SB_DATA (so, blend[1]);
+ SB_DATA (so, cmask[1]);
+ }
+
+ if (blend[0] || blend[1]) {
+ SB_MTHD30(so, BLEND_FUNC_ENABLE, 3);
+ SB_DATA (so, blend[0]);
+ SB_DATA (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
+ nvgl_blend_func(cso->rt[0].rgb_src_factor));
+ SB_DATA (so, (nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16) |
+ nvgl_blend_func(cso->rt[0].rgb_dst_factor));
+ if (eng3d->oclass < NV40_3D_CLASS) {
+ SB_MTHD30(so, BLEND_EQUATION, 1);
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
+ } else {
+ SB_MTHD40(so, BLEND_EQUATION, 1);
+ SB_DATA (so, (nvgl_blend_eqn(cso->rt[0].alpha_func) << 16) |
+ nvgl_blend_eqn(cso->rt[0].rgb_func));
+ }
+ } else {
+ SB_MTHD30(so, BLEND_FUNC_ENABLE, 1);
+ SB_DATA (so, blend[0]);
+ }
+
+ SB_MTHD30(so, COLOR_MASK, 1);
+ SB_DATA (so, cmask[0]);
+ return so;
}
static void
nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->blend = hwcso;
- nv30->dirty |= NV30_NEW_BLEND;
+ nv30->blend = hwcso;
+ nv30->dirty |= NV30_NEW_BLEND;
}
static void
nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_blend_state *bso = hwcso;
-
- so_ref(NULL, &bso->so);
- FREE(bso);
-}
-
-
-static INLINE unsigned
-wrap_mode(unsigned wrap) {
- unsigned ret;
-
- switch (wrap) {
- case PIPE_TEX_WRAP_REPEAT:
- ret = NV34TCL_TX_WRAP_S_REPEAT;
- break;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV34TCL_TX_WRAP_S_MIRRORED_REPEAT;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE;
- break;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER;
- break;
- case PIPE_TEX_WRAP_CLAMP:
- ret = NV34TCL_TX_WRAP_S_CLAMP;
- break;
-/* case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_EDGE;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_BORDER;
- break;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP;
- break;*/
- default:
- NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV34TCL_TX_WRAP_S_REPEAT;
- break;
- }
-
- return ret >> NV34TCL_TX_WRAP_S_SHIFT;
-}
-
-static void *
-nv30_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
- struct nv30_sampler_state *ps;
- uint32_t filter = 0;
-
- ps = MALLOC(sizeof(struct nv30_sampler_state));
-
- ps->fmt = 0;
- /* TODO: Not all RECTs formats have this bit set, bits 15-8 of format
- are the tx format to use. We should store normalized coord flag
- in sampler state structure, and set appropriate format in
- nvxx_fragtex_build()
- */
- /*NV34TCL_TX_FORMAT_RECT*/
- /*if (!cso->normalized_coords) {
- ps->fmt |= (1<<14) ;
- }*/
-
- ps->wrap = ((wrap_mode(cso->wrap_s) << NV34TCL_TX_WRAP_S_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV34TCL_TX_WRAP_T_SHIFT) |
- (wrap_mode(cso->wrap_r) << NV34TCL_TX_WRAP_R_SHIFT));
-
- ps->en = 0;
-
- if (cso->max_anisotropy >= 8.0) {
- ps->en |= NV34TCL_TX_ENABLE_ANISO_8X;
- } else
- if (cso->max_anisotropy >= 4.0) {
- ps->en |= NV34TCL_TX_ENABLE_ANISO_4X;
- } else
- if (cso->max_anisotropy >= 2.0) {
- ps->en |= NV34TCL_TX_ENABLE_ANISO_2X;
- }
-
- switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- filter |= NV34TCL_TX_FILTER_MAGNIFY_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- filter |= NV34TCL_TX_FILTER_MAGNIFY_NEAREST;
- break;
- }
-
- switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR;
- break;
- }
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST;
- break;
- }
- break;
- }
-
- ps->filt = filter;
-
- {
- float limit;
-
- limit = CLAMP(cso->lod_bias, -16.0, 15.0);
- ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff;
-
- limit = CLAMP(cso->max_lod, 0.0, 15.0);
- ps->en |= (int)(limit) << 14 /*NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT*/;
-
- limit = CLAMP(cso->min_lod, 0.0, 15.0);
- ps->en |= (int)(limit) << 26 /*NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT*/;
- }
-
- if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- switch (cso->compare_func) {
- case PIPE_FUNC_NEVER:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NEVER;
- break;
- case PIPE_FUNC_GREATER:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GREATER;
- break;
- case PIPE_FUNC_EQUAL:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_EQUAL;
- break;
- case PIPE_FUNC_GEQUAL:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GEQUAL;
- break;
- case PIPE_FUNC_LESS:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LESS;
- break;
- case PIPE_FUNC_NOTEQUAL:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NOTEQUAL;
- break;
- case PIPE_FUNC_LEQUAL:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LEQUAL;
- break;
- case PIPE_FUNC_ALWAYS:
- ps->wrap |= NV34TCL_TX_WRAP_RCOMP_ALWAYS;
- break;
- default:
- break;
- }
- }
-
- ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) |
- (float_to_ubyte(cso->border_color[0]) << 16) |
- (float_to_ubyte(cso->border_color[1]) << 8) |
- (float_to_ubyte(cso->border_color[2]) << 0));
-
- return (void *)ps;
-}
-
-static void
-nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
-{
- struct nv30_context *nv30 = nv30_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- nv30->tex_sampler[unit] = sampler[unit];
- nv30->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nv30->nr_samplers; unit++) {
- nv30->tex_sampler[unit] = NULL;
- nv30->dirty_samplers |= (1 << unit);
- }
-
- nv30->nr_samplers = nr;
- nv30->dirty |= NV30_NEW_SAMPLER;
-}
-
-static void
-nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- FREE(hwcso);
-}
-
-static void
-nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
- struct pipe_texture **miptree)
-{
- struct nv30_context *nv30 = nv30_context(pipe);
- unsigned unit;
-
- for (unit = 0; unit < nr; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nv30->tex_miptree[unit], miptree[unit]);
- nv30->dirty_samplers |= (1 << unit);
- }
-
- for (unit = nr; unit < nv30->nr_textures; unit++) {
- pipe_texture_reference((struct pipe_texture **)
- &nv30->tex_miptree[unit], NULL);
- nv30->dirty_samplers |= (1 << unit);
- }
-
- nv30->nr_textures = nr;
- nv30->dirty |= NV30_NEW_SAMPLER;
+ FREE(hwcso);
}
static void *
nv30_rasterizer_state_create(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *cso)
+ const struct pipe_rasterizer_state *cso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
- struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(9, 19, 0);
- struct nouveau_grobj *rankine = nv30->screen->rankine;
-
- /*XXX: ignored:
- * light_twoside
- * point_smooth -nohw
- * multisample
- */
-
- so_method(so, rankine, NV34TCL_SHADE_MODEL, 1);
- so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
- NV34TCL_SHADE_MODEL_SMOOTH);
-
- so_method(so, rankine, NV34TCL_LINE_WIDTH, 2);
- so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
- so_data (so, cso->line_smooth ? 1 : 0);
- so_method(so, rankine, NV34TCL_LINE_STIPPLE_ENABLE, 2);
- so_data (so, cso->line_stipple_enable ? 1 : 0);
- so_data (so, (cso->line_stipple_pattern << 16) |
- cso->line_stipple_factor);
-
- so_method(so, rankine, NV34TCL_POINT_SIZE, 1);
- so_data (so, fui(cso->point_size));
-
- so_method(so, rankine, NV34TCL_POLYGON_MODE_FRONT, 6);
- if (cso->front_winding == PIPE_WINDING_CCW) {
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CCW);
- } else {
- so_data(so, nvgl_polygon_mode(cso->fill_cw));
- so_data(so, nvgl_polygon_mode(cso->fill_ccw));
- switch (cso->cull_mode) {
- case PIPE_WINDING_CCW:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- case PIPE_WINDING_CW:
- so_data(so, NV34TCL_CULL_FACE_FRONT);
- break;
- case PIPE_WINDING_BOTH:
- so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
- break;
- default:
- so_data(so, NV34TCL_CULL_FACE_BACK);
- break;
- }
- so_data(so, NV34TCL_FRONT_FACE_CW);
- }
- so_data(so, cso->poly_smooth ? 1 : 0);
- so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
-
- so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
- so_data (so, cso->poly_stipple_enable ? 1 : 0);
-
- so_method(so, rankine, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
- so_data(so, 1);
- else
- so_data(so, 0);
- if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
- (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
- so_data(so, 1);
- else
- so_data(so, 0);
- if (cso->offset_cw || cso->offset_ccw) {
- so_method(so, rankine, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
- so_data (so, fui(cso->offset_scale));
- so_data (so, fui(cso->offset_units * 2));
- }
-
- so_method(so, rankine, NV34TCL_POINT_SPRITE, 1);
- if (cso->point_sprite) {
- unsigned psctl = (1 << 0), i;
-
- for (i = 0; i < 8; i++) {
- if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE)
- psctl |= (1 << (8 + i));
- }
-
- so_data(so, psctl);
- } else {
- so_data(so, 0);
- }
-
- so_ref(so, &rsso->so);
- so_ref(NULL, &so);
- rsso->pipe = *cso;
- return (void *)rsso;
+ struct nv30_rasterizer_stateobj *so;
+
+ so = CALLOC_STRUCT(nv30_rasterizer_stateobj);
+ if (!so)
+ return NULL;
+ so->pipe = *cso;
+
+ SB_MTHD30(so, SHADE_MODEL, 1);
+ SB_DATA (so, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT :
+ NV30_3D_SHADE_MODEL_SMOOTH);
+
+ SB_MTHD30(so, POLYGON_MODE_FRONT, 6);
+ SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
+ SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
+ if (cso->cull_face == PIPE_FACE_FRONT_AND_BACK)
+ SB_DATA (so, NV30_3D_CULL_FACE_FRONT_AND_BACK);
+ else
+ if (cso->cull_face == PIPE_FACE_FRONT)
+ SB_DATA (so, NV30_3D_CULL_FACE_FRONT);
+ else
+ SB_DATA (so, NV30_3D_CULL_FACE_BACK);
+ SB_DATA (so, cso->front_ccw ? NV30_3D_FRONT_FACE_CCW :
+ NV30_3D_FRONT_FACE_CW);
+ SB_DATA (so, cso->poly_smooth);
+ SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
+
+ SB_MTHD30(so, POLYGON_OFFSET_POINT_ENABLE, 3);
+ SB_DATA (so, cso->offset_point);
+ SB_DATA (so, cso->offset_line);
+ SB_DATA (so, cso->offset_tri);
+ if (cso->offset_point || cso->offset_line || cso->offset_tri) {
+ SB_MTHD30(so, POLYGON_OFFSET_FACTOR, 2);
+ SB_DATA (so, fui(cso->offset_scale));
+ SB_DATA (so, fui(cso->offset_units * 2.0));
+ }
+
+ SB_MTHD30(so, LINE_WIDTH, 2);
+ SB_DATA (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
+ SB_DATA (so, cso->line_smooth);
+ SB_MTHD30(so, LINE_STIPPLE_ENABLE, 2);
+ SB_DATA (so, cso->line_stipple_enable);
+ SB_DATA (so, (cso->line_stipple_pattern << 16) |
+ cso->line_stipple_factor);
+
+ SB_MTHD30(so, VERTEX_TWO_SIDE_ENABLE, 1);
+ SB_DATA (so, cso->light_twoside);
+ SB_MTHD30(so, POLYGON_STIPPLE_ENABLE, 1);
+ SB_DATA (so, cso->poly_stipple_enable);
+ SB_MTHD30(so, POINT_SIZE, 1);
+ SB_DATA (so, fui(cso->point_size));
+ SB_MTHD30(so, FLATSHADE_FIRST, 1);
+ SB_DATA (so, cso->flatshade_first);
+
+ SB_MTHD30(so, DEPTH_CONTROL, 1);
+ SB_DATA (so, cso->depth_clip ? 0x00000001 : 0x00000010);
+ return so;
}
static void
nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->rasterizer = hwcso;
- nv30->dirty |= NV30_NEW_RAST;
- /*nv30->draw_dirty |= NV30_NEW_RAST;*/
+ nv30->rast = hwcso;
+ nv30->dirty |= NV30_NEW_RASTERIZER;
}
static void
nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_rasterizer_state *rsso = hwcso;
-
- so_ref(NULL, &rsso->so);
- FREE(rsso);
+ FREE(hwcso);
}
static void *
-nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *cso)
+nv30_zsa_state_create(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *cso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
- struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(5, 21, 0);
- struct nouveau_grobj *rankine = nv30->screen->rankine;
-
- so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
- so_data (so, nvgl_comparison_op(cso->depth.func));
- so_data (so, cso->depth.writemask ? 1 : 0);
- so_data (so, cso->depth.enabled ? 1 : 0);
-
- so_method(so, rankine, NV34TCL_ALPHA_FUNC_ENABLE, 3);
- so_data (so, cso->alpha.enabled ? 1 : 0);
- so_data (so, nvgl_comparison_op(cso->alpha.func));
- so_data (so, float_to_ubyte(cso->alpha.ref_value));
-
- if (cso->stencil[0].enabled) {
- so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 8);
- so_data (so, cso->stencil[0].enabled ? 1 : 0);
- so_data (so, cso->stencil[0].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[0].func));
- so_data (so, cso->stencil[0].ref_value);
- so_data (so, cso->stencil[0].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
- } else {
- so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 1);
- so_data (so, 0);
- }
-
- if (cso->stencil[1].enabled) {
- so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 8);
- so_data (so, cso->stencil[1].enabled ? 1 : 0);
- so_data (so, cso->stencil[1].writemask);
- so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_data (so, cso->stencil[1].ref_value);
- so_data (so, cso->stencil[1].valuemask);
- so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
- so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
- } else {
- so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 1);
- so_data (so, 0);
- }
-
- so_ref(so, &zsaso->so);
- so_ref(NULL, &so);
- zsaso->pipe = *cso;
- return (void *)zsaso;
+ struct nv30_zsa_stateobj *so;
+
+ so = CALLOC_STRUCT(nv30_zsa_stateobj);
+ if (!so)
+ return NULL;
+ so->pipe = *cso;
+
+ SB_MTHD30(so, DEPTH_FUNC, 3);
+ SB_DATA (so, nvgl_comparison_op(cso->depth.func));
+ SB_DATA (so, cso->depth.writemask);
+ SB_DATA (so, cso->depth.enabled);
+
+ if (cso->stencil[0].enabled) {
+ SB_MTHD30(so, STENCIL_ENABLE(0), 3);
+ SB_DATA (so, 1);
+ SB_DATA (so, cso->stencil[0].writemask);
+ SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
+ SB_MTHD30(so, STENCIL_FUNC_MASK(0), 4);
+ SB_DATA (so, cso->stencil[0].valuemask);
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
+ } else {
+ SB_MTHD30(so, STENCIL_ENABLE(0), 2);
+ SB_DATA (so, 0);
+ SB_DATA (so, 0x000000ff);
+ }
+
+ if (cso->stencil[1].enabled) {
+ SB_MTHD30(so, STENCIL_ENABLE(1), 3);
+ SB_DATA (so, 1);
+ SB_DATA (so, cso->stencil[1].writemask);
+ SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
+ SB_MTHD30(so, STENCIL_FUNC_MASK(1), 4);
+ SB_DATA (so, cso->stencil[1].valuemask);
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
+ } else {
+ SB_MTHD30(so, STENCIL_ENABLE(1), 1);
+ SB_DATA (so, 0);
+ }
+
+ SB_MTHD30(so, ALPHA_FUNC_ENABLE, 3);
+ SB_DATA (so, cso->alpha.enabled ? 1 : 0);
+ SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
+ SB_DATA (so, float_to_ubyte(cso->alpha.ref_value));
+
+ return so;
}
static void
-nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
+nv30_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->zsa = hwcso;
- nv30->dirty |= NV30_NEW_ZSA;
+ nv30->zsa = hwcso;
+ nv30->dirty |= NV30_NEW_ZSA;
}
static void
-nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nv30_zsa_state *zsaso = hwcso;
-
- so_ref(NULL, &zsaso->so);
- FREE(zsaso);
-}
-
-static void *
-nv30_vp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
+nv30_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
{
- /*struct nv30_context *nv30 = nv30_context(pipe);*/
- struct nv30_vertex_program *vp;
-
- vp = CALLOC(1, sizeof(struct nv30_vertex_program));
- vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
- /*vp->draw = draw_create_vertex_shader(nv30->draw, &vp->pipe);*/
-
- return (void *)vp;
+ FREE(hwcso);
}
static void
-nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso)
+nv30_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *bcol)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->vertprog = hwcso;
- nv30->dirty |= NV30_NEW_VERTPROG;
- /*nv30->draw_dirty |= NV30_NEW_VERTPROG;*/
+ nv30->blend_colour = *bcol;
+ nv30->dirty |= NV30_NEW_BLEND_COLOUR;
}
static void
-nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso)
+nv30_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *sr)
{
- struct nv30_context *nv30 = nv30_context(pipe);
- struct nv30_vertex_program *vp = hwcso;
+ struct nv30_context *nv30 = nv30_context(pipe);
- /*draw_delete_vertex_shader(nv30->draw, vp->draw);*/
- nv30_vertprog_destroy(nv30, vp);
- FREE((void*)vp->pipe.tokens);
- FREE(vp);
-}
-
-static void *
-nv30_fp_state_create(struct pipe_context *pipe,
- const struct pipe_shader_state *cso)
-{
- struct nv30_fragment_program *fp;
-
- fp = CALLOC(1, sizeof(struct nv30_fragment_program));
- fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-
- tgsi_scan_shader(fp->pipe.tokens, &fp->info);
-
- return (void *)fp;
+ nv30->stencil_ref = *sr;
+ nv30->dirty |= NV30_NEW_STENCIL_REF;
}
static void
-nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+nv30_set_clip_state(struct pipe_context *pipe,
+ const struct pipe_clip_state *clip)
{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- nv30->fragprog = hwcso;
- nv30->dirty |= NV30_NEW_FRAGPROG;
-}
+ struct nv30_context *nv30 = nv30_context(pipe);
-static void
-nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso)
-{
- struct nv30_context *nv30 = nv30_context(pipe);
- struct nv30_fragment_program *fp = hwcso;
+ memcpy(nv30->clip.ucp, clip->ucp, sizeof(clip->ucp));
- nv30_fragprog_destroy(nv30, fp);
- FREE((void*)fp->pipe.tokens);
- FREE(fp);
+ nv30->dirty |= NV30_NEW_CLIP;
}
static void
-nv30_set_blend_color(struct pipe_context *pipe,
- const struct pipe_blend_color *bcol)
+nv30_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- nv30->blend_colour = *bcol;
- nv30->dirty |= NV30_NEW_BCOL;
-}
+ struct nv30_context *nv30 = nv30_context(pipe);
-static void
-nv30_set_clip_state(struct pipe_context *pipe,
- const struct pipe_clip_state *clip)
-{
+ nv30->sample_mask = sample_mask;
+ nv30->dirty |= NV30_NEW_SAMPLE_MASK;
}
static void
nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- struct pipe_buffer *buf )
+ struct pipe_constant_buffer *cb)
{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- nv30->constbuf[shader] = buf;
- nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
-
- if (shader == PIPE_SHADER_VERTEX) {
- nv30->dirty |= NV30_NEW_VERTPROG;
- } else
- if (shader == PIPE_SHADER_FRAGMENT) {
- nv30->dirty |= NV30_NEW_FRAGPROG;
- }
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct pipe_resource *buf = cb ? cb->buffer : NULL;
+ unsigned size;
+
+ if (cb && cb->user_buffer) {
+ buf = nouveau_user_buffer_create(pipe->screen, (void*)cb->user_buffer,
+ cb->buffer_size,
+ PIPE_BIND_CONSTANT_BUFFER);
+ }
+
+ size = 0;
+ if (buf)
+ size = buf->width0 / (4 * sizeof(float));
+
+ if (shader == PIPE_SHADER_VERTEX) {
+ pipe_resource_reference(&nv30->vertprog.constbuf, buf);
+ nv30->vertprog.constbuf_nr = size;
+ nv30->dirty |= NV30_NEW_VERTCONST;
+ } else
+ if (shader == PIPE_SHADER_FRAGMENT) {
+ pipe_resource_reference(&nv30->fragprog.constbuf, buf);
+ nv30->fragprog.constbuf_nr = size;
+ nv30->dirty |= NV30_NEW_FRAGCONST;
+ }
+
+ if (cb && cb->user_buffer) {
+ pipe_resource_reference(&buf, NULL);
+ }
}
static void
nv30_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
+ const struct pipe_framebuffer_state *fb)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->framebuffer = *fb;
- nv30->dirty |= NV30_NEW_FB;
+ nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
+
+ nv30->framebuffer = *fb;
+ nv30->dirty |= NV30_NEW_FRAMEBUFFER;
}
static void
nv30_set_polygon_stipple(struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple)
+ const struct pipe_poly_stipple *stipple)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- memcpy(nv30->stipple, stipple->stipple, 4 * 32);
- nv30->dirty |= NV30_NEW_STIPPLE;
+ nv30->stipple = *stipple;
+ nv30->dirty |= NV30_NEW_STIPPLE;
}
static void
nv30_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *s)
+ const struct pipe_scissor_state *scissor)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->scissor = *s;
- nv30->dirty |= NV30_NEW_SCISSOR;
+ nv30->scissor = *scissor;
+ nv30->dirty |= NV30_NEW_SCISSOR;
}
static void
nv30_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
+ const struct pipe_viewport_state *vpt)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
- nv30->viewport = *vpt;
- nv30->dirty |= NV30_NEW_VIEWPORT;
- /*nv30->draw_dirty |= NV30_NEW_VIEWPORT;*/
+ nv30->viewport = *vpt;
+ nv30->dirty |= NV30_NEW_VIEWPORT;
}
static void
-nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_buffer *vb)
+nv30_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *vb)
{
- struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
- memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count);
- nv30->vtxbuf_nr = count;
+ util_set_vertex_buffers_count(nv30->vtxbuf, &nv30->num_vtxbufs,
+ vb, start_slot, count);
- nv30->dirty |= NV30_NEW_ARRAYS;
- /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
+ nv30->dirty |= NV30_NEW_ARRAYS;
}
static void
-nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
- const struct pipe_vertex_element *ve)
+nv30_set_index_buffer(struct pipe_context *pipe,
+ const struct pipe_index_buffer *ib)
{
- struct nv30_context *nv30 = nv30_context(pipe);
-
- memcpy(nv30->vtxelt, ve, sizeof(*ve) * count);
- nv30->vtxelt_nr = count;
-
- nv30->dirty |= NV30_NEW_ARRAYS;
- /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ if (ib) {
+ pipe_resource_reference(&nv30->idxbuf.buffer, ib->buffer);
+ nv30->idxbuf.index_size = ib->index_size;
+ nv30->idxbuf.offset = ib->offset;
+ nv30->idxbuf.user_buffer = ib->user_buffer;
+ } else {
+ pipe_resource_reference(&nv30->idxbuf.buffer, NULL);
+ nv30->idxbuf.user_buffer = NULL;
+ }
}
void
-nv30_init_state_functions(struct nv30_context *nv30)
+nv30_state_init(struct pipe_context *pipe)
{
- nv30->pipe.create_blend_state = nv30_blend_state_create;
- nv30->pipe.bind_blend_state = nv30_blend_state_bind;
- nv30->pipe.delete_blend_state = nv30_blend_state_delete;
-
- nv30->pipe.create_sampler_state = nv30_sampler_state_create;
- nv30->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind;
- nv30->pipe.delete_sampler_state = nv30_sampler_state_delete;
- nv30->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture;
-
- nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
- nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
- nv30->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete;
-
- nv30->pipe.create_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_create;
- nv30->pipe.bind_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_bind;
- nv30->pipe.delete_depth_stencil_alpha_state =
- nv30_depth_stencil_alpha_state_delete;
-
- nv30->pipe.create_vs_state = nv30_vp_state_create;
- nv30->pipe.bind_vs_state = nv30_vp_state_bind;
- nv30->pipe.delete_vs_state = nv30_vp_state_delete;
-
- nv30->pipe.create_fs_state = nv30_fp_state_create;
- nv30->pipe.bind_fs_state = nv30_fp_state_bind;
- nv30->pipe.delete_fs_state = nv30_fp_state_delete;
-
- nv30->pipe.set_blend_color = nv30_set_blend_color;
- nv30->pipe.set_clip_state = nv30_set_clip_state;
- nv30->pipe.set_constant_buffer = nv30_set_constant_buffer;
- nv30->pipe.set_framebuffer_state = nv30_set_framebuffer_state;
- nv30->pipe.set_polygon_stipple = nv30_set_polygon_stipple;
- nv30->pipe.set_scissor_state = nv30_set_scissor_state;
- nv30->pipe.set_viewport_state = nv30_set_viewport_state;
-
- nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
- nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
+ pipe->create_blend_state = nv30_blend_state_create;
+ pipe->bind_blend_state = nv30_blend_state_bind;
+ pipe->delete_blend_state = nv30_blend_state_delete;
+
+ pipe->create_rasterizer_state = nv30_rasterizer_state_create;
+ pipe->bind_rasterizer_state = nv30_rasterizer_state_bind;
+ pipe->delete_rasterizer_state = nv30_rasterizer_state_delete;
+
+ pipe->create_depth_stencil_alpha_state = nv30_zsa_state_create;
+ pipe->bind_depth_stencil_alpha_state = nv30_zsa_state_bind;
+ pipe->delete_depth_stencil_alpha_state = nv30_zsa_state_delete;
+
+ pipe->set_blend_color = nv30_set_blend_color;
+ pipe->set_stencil_ref = nv30_set_stencil_ref;
+ pipe->set_clip_state = nv30_set_clip_state;
+ pipe->set_sample_mask = nv30_set_sample_mask;
+ pipe->set_constant_buffer = nv30_set_constant_buffer;
+ pipe->set_framebuffer_state = nv30_set_framebuffer_state;
+ pipe->set_polygon_stipple = nv30_set_polygon_stipple;
+ pipe->set_scissor_state = nv30_set_scissor_state;
+ pipe->set_viewport_state = nv30_set_viewport_state;
+
+ pipe->set_vertex_buffers = nv30_set_vertex_buffers;
+ pipe->set_index_buffer = nv30_set_index_buffer;
}
-