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nouveau: nv30: Relax some limits. We can render to z24s8 buffer even if color buffer...
[mesa.git]
/
src
/
gallium
/
drivers
/
nv30
/
nv30_state.h
diff --git
a/src/gallium/drivers/nv30/nv30_state.h
b/src/gallium/drivers/nv30/nv30_state.h
index 2023278e377e00aabcfaea6ae02e6671232f1a21..e6f23bf166715c2fbcaf4e03d994212d6d74f2b9 100644
(file)
--- a/
src/gallium/drivers/nv30/nv30_state.h
+++ b/
src/gallium/drivers/nv30/nv30_state.h
@@
-76,9
+76,6
@@
struct nv30_miptree {
struct pipe_buffer *buffer;
uint total_size;
- struct pipe_texture *shadow_tex;
- struct pipe_surface *shadow_surface;
-
struct {
uint pitch;
uint *image_offset;