return TRUE;
}
-struct nv30_state_entry nv30_state_blend_new = {
+struct nv30_state_entry nv30_state_blend = {
.validate = nv30_state_blend_validate,
.dirty = {
.pipe = NV30_NEW_BLEND,
(float_to_ubyte(bcol->color[2]) << 0)));
so_ref(so, &nv30->state.hw[NV30_STATE_BCOL]);
+ so_ref(NULL, &so);
return TRUE;
}