nv30_state_framebuffer_validate(struct nv30_context *nv30)
{
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
- struct pipe_surface *rt[2], *zeta = NULL;
- uint32_t rt_enable, rt_format;
- int i, colour_format = 0, zeta_format = 0;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
+ struct nv04_surface *rt[2], *zeta = NULL;
+ uint32_t rt_enable = 0, rt_format = 0;
+ int i, colour_format = 0, zeta_format = 0, depth_only = 0;
struct nouveau_stateobj *so = so_new(64, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
struct nv30_miptree *nv30mt;
+ int colour_bits = 32, zeta_bits = 32;
- rt_enable = 0;
for (i = 0; i < fb->nr_cbufs; i++) {
if (colour_format) {
assert(colour_format == fb->cbufs[i]->format);
} else {
colour_format = fb->cbufs[i]->format;
rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
- rt[i] = fb->cbufs[i];
+ rt[i] = (struct nv04_surface *)fb->cbufs[i];
}
}
if (fb->zsbuf) {
zeta_format = fb->zsbuf->format;
- zeta = fb->zsbuf;
+ zeta = (struct nv04_surface *)fb->zsbuf;
}
- if (!(rt[0]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
- assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
- for (i = 1; i < fb->nr_cbufs; i++)
- assert(!(rt[i]->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
+ if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) {
+ /* Render to at least a colour buffer */
+ if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+ for (i = 1; i < fb->nr_cbufs; i++)
+ assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
- /* FIXME: NV34TCL_RT_FORMAT_LOG2_[WIDTH/HEIGHT] */
- rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
- log2i(fb->width) << 16 /*NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT*/ |
- log2i(fb->height) << 24 /*NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT*/;
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else if (fb->zsbuf) {
+ depth_only = 1;
+
+ /* Render to depth buffer only */
+ if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
+ assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
+
+ rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
+ (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
+ (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
+ }
+ else
+ rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
+ } else {
+ return FALSE;
}
- else
- rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
+ break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
break;
case PIPE_FORMAT_R5G6B5_UNORM:
rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
+ colour_bits = 16;
break;
default:
assert(0);
switch (zeta_format) {
case PIPE_FORMAT_Z16_UNORM:
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
+ zeta_bits = 16;
break;
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
break;
assert(0);
}
- if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
- uint32_t pitch = rt[0]->stride;
+ if (colour_bits > zeta_bits) {
+ return FALSE;
+ }
+
+ if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) {
+ struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
+ uint32_t pitch = rt0->pitch;
+
if (zeta) {
- pitch |= (zeta->stride << 16);
+ pitch |= (zeta->pitch << 16);
} else {
pitch |= (pitch << 16);
}
- nv30mt = (struct nv30_miptree *)rt[0]->texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2);
+ nv30mt = (struct nv30_miptree *) rt0->base.texture;
+ so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
- so_reloc (so, nv30mt->buffer, rt[0]->offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
- nv30mt = (struct nv30_miptree *)rt[1]->texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv30mt->buffer, rt[1]->offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_data (so, rt[1]->stride);
+ nv30mt = (struct nv30_miptree *)rt[1]->base.texture;
+ so_method(so, rankine, NV34TCL_DMA_COLOR1, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR1_OFFSET, 2);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt[1]->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, rt[1]->pitch);
}
if (zeta_format) {
- nv30mt = (struct nv30_miptree *)zeta->texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv30mt->buffer, zeta->offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ nv30mt = (struct nv30_miptree *)zeta->base.texture;
+ so_method(so, rankine, NV34TCL_DMA_ZETA, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_ZETA_OFFSET, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), zeta->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
/* TODO: allocate LMA depth buffer */
}
- so_method(so, nv30->screen->rankine, NV34TCL_RT_ENABLE, 1);
+ so_method(so, rankine, NV34TCL_RT_ENABLE, 1);
so_data (so, rt_enable);
- so_method(so, nv30->screen->rankine, NV34TCL_RT_HORIZ, 3);
+ so_method(so, rankine, NV34TCL_RT_HORIZ, 3);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
so_data (so, rt_format);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_HORIZ, 2);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
so_data (so, ((w - 1) << 16) | 0);
so_data (so, ((h - 1) << 16) | 0);
- so_method(so, nv30->screen->rankine, 0x1d88, 1);
+ so_method(so, rankine, 0x1d88, 1);
so_data (so, (1 << 12) | h);
/* Wonder why this is needed, context should all be set to zero on init */
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
+ so_method(so, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
+ so_ref(NULL, &so);
return TRUE;
}