#include "nv30_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
#include "pipe/p_winsys.h"
#include "pipe/p_inlines.h"
-#include "util/p_tile.h"
-static boolean
-nv30_surface_format_supported(struct pipe_context *pipe,
- enum pipe_format format, uint type)
-{
- switch (type) {
- case PIPE_SURFACE:
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- return TRUE;
- default:
- break;
- }
- break;
- case PIPE_TEXTURE:
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A4R4G4B4_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_U_L8:
- case PIPE_FORMAT_U_A8:
- case PIPE_FORMAT_U_I8:
- case PIPE_FORMAT_U_A8_L8:
- case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return TRUE;
- default:
- break;
- }
- break;
- default:
- assert(0);
- };
-
- return FALSE;
-}
-
-static struct pipe_surface *
-nv30_get_tex_surface(struct pipe_context *pipe, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct pipe_winsys *ws = pipe->winsys;
- struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt;
- struct pipe_surface *ps;
-
- ps = ws->surface_alloc(ws);
- if (!ps)
- return NULL;
- pipe_buffer_reference(ws, &ps->buffer, nv30mt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = nv30mt->level[level].pitch / ps->cpp;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv30mt->level[level].image_offset[face];
- } else
- if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = nv30mt->level[level].image_offset[zslice];
- } else {
- ps->offset = nv30mt->level[level].image_offset[0];
- }
-
- return ps;
-}
+#include "util/u_tile.h"
static void
-nv30_surface_copy(struct pipe_context *pipe, unsigned do_flip,
+nv30_surface_copy(struct pipe_context *pipe, boolean do_flip,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
struct nv30_context *nv30 = nv30_context(pipe);
struct nouveau_winsys *nvws = nv30->nvws;
- nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy,
- width, height);
+ if (do_flip) {
+ /*XXX: This dodgyness will do for now for correctness. But,
+ * need to investigate whether the 2D engine is able to
+ * manage a flip (perhaps SIFM?), if not, use the 3D engine
+ */
+ desty += height;
+ while (height--) {
+ nvws->surface_copy(nvws, dest, destx, desty--, src,
+ srcx, srcy++, width, 1);
+ }
+ } else {
+ nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy,
+ width, height);
+ }
}
static void
void
nv30_init_surface_functions(struct nv30_context *nv30)
{
- nv30->pipe.is_format_supported = nv30_surface_format_supported;
- nv30->pipe.get_tex_surface = nv30_get_tex_surface;
nv30->pipe.surface_copy = nv30_surface_copy;
nv30->pipe.surface_fill = nv30_surface_fill;
}