nv30, nv40: non-trivially unify nv[34]0_state_emit.c
[mesa.git] / src / gallium / drivers / nv40 / nv40_context.c
index eb9cce4c786718b45708de45a47eb83e2d8538a3..12f57377cde938961386e9b111abb463d64d3f71 100644 (file)
@@ -1,77 +1,90 @@
 #include "draw/draw_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
 
 #include "nv40_context.h"
-#include "nv40_screen.h"
+#include "nvfx_screen.h"
 
 static void
 nv40_flush(struct pipe_context *pipe, unsigned flags,
           struct pipe_fence_handle **fence)
 {
-       struct nv40_context *nv40 = nv40_context(pipe);
+       struct nvfx_context *nvfx = nvfx_context(pipe);
+       struct nvfx_screen *screen = nvfx->screen;
+       struct nouveau_channel *chan = screen->base.channel;
+       struct nouveau_grobj *eng3d = screen->eng3d;
 
        if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
-               BEGIN_RING(curie, 0x1fd8, 1);
-               OUT_RING  (2);
-               BEGIN_RING(curie, 0x1fd8, 1);
-               OUT_RING  (1);
+               BEGIN_RING(chan, eng3d, 0x1fd8, 1);
+               OUT_RING  (chan, 2);
+               BEGIN_RING(chan, eng3d, 0x1fd8, 1);
+               OUT_RING  (chan, 1);
        }
 
-       FIRE_RING(fence);
+       FIRE_RING(chan);
+       if (fence)
+               *fence = NULL;
 }
 
 static void
 nv40_destroy(struct pipe_context *pipe)
 {
-       struct nv40_context *nv40 = nv40_context(pipe);
+       struct nvfx_context *nvfx = nvfx_context(pipe);
+       unsigned i;
 
-       if (nv40->draw)
-               draw_destroy(nv40->draw);
-       FREE(nv40);
+       for (i = 0; i < NVFX_STATE_MAX; i++) {
+               if (nvfx->state.hw[i])
+                       so_ref(NULL, &nvfx->state.hw[i]);
+       }
+
+       if (nvfx->draw)
+               draw_destroy(nvfx->draw);
+       FREE(nvfx);
 }
 
 struct pipe_context *
-nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
+nv40_create(struct pipe_screen *pscreen, void *priv)
 {
-       struct nv40_screen *screen = nv40_screen(pscreen);
+       struct nvfx_screen *screen = nvfx_screen(pscreen);
        struct pipe_winsys *ws = pscreen->winsys;
-       struct nv40_context *nv40;
+       struct nvfx_context *nvfx;
        struct nouveau_winsys *nvws = screen->nvws;
 
-       nv40 = CALLOC(1, sizeof(struct nv40_context));
-       if (!nv40)
+       nvfx = CALLOC(1, sizeof(struct nvfx_context));
+       if (!nvfx)
                return NULL;
-       nv40->screen = screen;
-       nv40->pctx_id = pctx_id;
+       nvfx->screen = screen;
 
-       nv40->nvws = nvws;
+       nvfx->nvws = nvws;
 
-       nv40->pipe.winsys = ws;
-       nv40->pipe.screen = pscreen;
-       nv40->pipe.destroy = nv40_destroy;
-       nv40->pipe.draw_arrays = nv40_draw_arrays;
-       nv40->pipe.draw_elements = nv40_draw_elements;
-       nv40->pipe.clear = nv40_clear;
-       nv40->pipe.flush = nv40_flush;
+       nvfx->pipe.winsys = ws;
+       nvfx->pipe.priv = priv;
+       nvfx->pipe.screen = pscreen;
+       nvfx->pipe.destroy = nv40_destroy;
+       nvfx->pipe.draw_arrays = nv40_draw_arrays;
+       nvfx->pipe.draw_elements = nv40_draw_elements;
+       nvfx->pipe.clear = nvfx_clear;
+       nvfx->pipe.flush = nv40_flush;
 
-       nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced;
-       nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+       nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced;
+       nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
 
-       screen->base.channel->user_private = nv40;
-       screen->base.channel->flush_notify = nv40_state_flush_notify;
+       screen->base.channel->user_private = nvfx;
+       screen->base.channel->flush_notify = nvfx_state_flush_notify;
 
-       nv40_init_query_functions(nv40);
-       nv40_init_surface_functions(nv40);
-       nv40_init_state_functions(nv40);
+       nvfx->is_nv4x = screen->is_nv4x;
+
+       nv40_init_query_functions(nvfx);
+       nv40_init_surface_functions(nvfx);
+       nv40_init_state_functions(nvfx);
+       nvfx_init_transfer_functions(nvfx);
 
        /* Create, configure, and install fallback swtnl path */
-       nv40->draw = draw_create();
-       draw_wide_point_threshold(nv40->draw, 9999999.0);
-       draw_wide_line_threshold(nv40->draw, 9999999.0);
-       draw_enable_line_stipple(nv40->draw, FALSE);
-       draw_enable_point_sprites(nv40->draw, FALSE);
-       draw_set_rasterize_stage(nv40->draw, nv40_draw_render_stage(nv40));
-
-       return &nv40->pipe;
+       nvfx->draw = draw_create();
+       draw_wide_point_threshold(nvfx->draw, 9999999.0);
+       draw_wide_line_threshold(nvfx->draw, 9999999.0);
+       draw_enable_line_stipple(nvfx->draw, FALSE);
+       draw_enable_point_sprites(nvfx->draw, FALSE);
+       draw_set_rasterize_stage(nvfx->draw, nv40_draw_render_stage(nvfx));
+
+       return &nvfx->pipe;
 }