struct nv40_fragment_program *fp = nv40->fragprog;
struct pipe_buffer *constbuf =
nv40->constbuf[PIPE_SHADER_FRAGMENT];
+ struct pipe_screen *screen = nv40->pipe.screen;
struct pipe_winsys *ws = nv40->pipe.winsys;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
return FALSE;
}
- fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
so = so_new(4, 1);
so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV40TCL_FP_ADDRESS_DMA0, NV40TCL_FP_ADDRESS_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV40TCL_FP_ADDRESS_DMA0,
+ NV40TCL_FP_ADDRESS_DMA1);
so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_ref(so, &fp->so);
+ so_ref(NULL, &so);
update_constants:
if (fp->nr_consts) {