#include "nv40_context.h"
-#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
+#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w,sx,sy,sz,sw) \
{ \
TRUE, \
PIPE_FORMAT_##m, \
NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w | \
NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y | \
NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w), \
+ ((NV40TCL_TEX_FILTER_SIGNED_RED*sx) | (NV40TCL_TEX_FILTER_SIGNED_GREEN*sy) | \
+ (NV40TCL_TEX_FILTER_SIGNED_BLUE*sz) | (NV40TCL_TEX_FILTER_SIGNED_ALPHA*sw)) \
}
struct nv40_texture_format {
uint pipe;
int format;
int swizzle;
+ int sign;
};
static struct nv40_texture_format
nv40_texture_formats[] = {
- _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
- _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
- _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W),
- _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W),
- _(U_L8 , L8 , S1, S1, S1, ONE, X, X, X, X),
- _(U_A8 , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X),
- _(U_I8 , L8 , S1, S1, S1, S1, X, X, X, X),
- _(U_A8_L8 , A8L8 , S1, S1, S1, S1, X, X, X, Y),
- _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X),
- _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X),
- _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W),
- _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W),
- _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W),
- _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W),
+ _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
+ _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
+ _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 0, 0, 0, 0),
+ _(R16_SNORM , A16 , ZERO, ZERO, S1, ONE, X, X, X, Y, 1, 1, 1, 1),
+ _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 0, 0, 0, 0),
+ _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0),
+ _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
+ _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0),
+ _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0),
+ _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
+ _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0),
{},
};
nv40_fragtex_format(uint pipe_format)
{
struct nv40_texture_format *tf = nv40_texture_formats;
- char fs[128];
while (tf->defined) {
if (tf->pipe == pipe_format)
tf++;
}
- pf_sprint_name(fs, pipe_format);
- NOUVEAU_ERR("unknown texture format %s\n", fs);
+ NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format));
return NULL;
}
struct nv40_texture_format *tf;
struct nouveau_stateobj *so;
uint32_t txf, txs, txp;
- int swizzled = 0; /*XXX: implement in region code? */
unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
tf = nv40_fragtex_format(pt->format);
return NULL;
}
- if (swizzled) {
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
txp = 0;
} else {
txp = nv40mt->level[0].pitch;
so_data (so, ps->wrap);
so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
- so_data (so, ps->filt | 0x2000 /*voodoo*/);
+ so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/);
so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) |
pt->height[0]);
so_data (so, ps->bcol);
so = nv40_fragtex_build(nv40, unit);
so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]);
+ so_ref(NULL, &so);
state->dirty |= (1ULL << (NV40_STATE_FRAGTEX0 + unit));
}