boolean swizzled = FALSE;
uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
uint offset = 0;
- int nr_faces, l, f;
+ int nr_faces, l, f, pitch;
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
} else {
nr_faces = 1;
}
-
+
+ pitch = pt->width[0];
for (l = 0; l <= pt->last_level; l++) {
pt->width[l] = width;
pt->height[l] = height;
pt->depth[l] = depth;
+ pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
+ pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
if (swizzled)
- nv40mt->level[l].pitch = pt->width[l] * pt->cpp;
- else
- nv40mt->level[l].pitch = pt->width[0] * pt->cpp;
- nv40mt->level[l].pitch = (nv40mt->level[l].pitch + 63) & ~63;
+ pitch = pt->nblocksx[l];
+ pitch = align_int(pitch, 64);
+ nv40mt->level[l].pitch = pitch * pt->block.size;
nv40mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = MAX2(1, width >> 1);
height = MAX2(1, height >> 1);
depth = MAX2(1, depth >> 1);
-
}
for (f = 0; f < nr_faces; f++) {
}
static struct pipe_texture *
-nv40_miptree_create(struct pipe_context *pipe, const struct pipe_texture *pt)
+nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
{
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_winsys *ws = pscreen->winsys;
struct nv40_miptree *mt;
mt = MALLOC(sizeof(struct nv40_miptree));
return NULL;
mt->base = *pt;
mt->base.refcount = 1;
+ mt->base.screen = pscreen;
+
nv40_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL,
+ mt->buffer = ws->buffer_create(ws, 256,
+ PIPE_BUFFER_USAGE_PIXEL |
+ NOUVEAU_BUFFER_USAGE_TEXTURE,
mt->total_size);
if (!mt->buffer) {
- free(mt);
+ FREE(mt);
return NULL;
}
}
static void
-nv40_miptree_release(struct pipe_context *pipe, struct pipe_texture **pt)
+nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt)
{
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_winsys *ws = pscreen->winsys;
struct pipe_texture *mt = *pt;
*pt = NULL;
pipe_buffer_reference(ws, &nv40mt->buffer, NULL);
for (l = 0; l <= mt->last_level; l++) {
if (nv40mt->level[l].image_offset)
- free(nv40mt->level[l].image_offset);
+ FREE(nv40mt->level[l].image_offset);
}
- free(nv40mt);
+ FREE(nv40mt);
}
}
-static void
-nv40_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt)
-{
-}
-
static struct pipe_surface *
-nv40_miptree_surface(struct pipe_context *pipe, struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags)
{
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_winsys *ws = pscreen->winsys;
struct nv40_miptree *nv40mt = (struct nv40_miptree *)pt;
struct pipe_surface *ps;
- ps = ws->surface_alloc(ws);
+ ps = CALLOC_STRUCT(pipe_surface);
if (!ps)
return NULL;
+ pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(ws, &ps->buffer, nv40mt->buffer);
ps->format = pt->format;
- ps->cpp = pt->cpp;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->pitch = nv40mt->level[level].pitch / ps->cpp;
+ ps->block = pt->block;
+ ps->nblocksx = pt->nblocksx[level];
+ ps->nblocksy = pt->nblocksy[level];
+ ps->stride = nv40mt->level[level].pitch;
+ ps->usage = flags;
+ ps->status = PIPE_SURFACE_STATUS_DEFINED;
if (pt->target == PIPE_TEXTURE_CUBE) {
ps->offset = nv40mt->level[level].image_offset[face];
return ps;
}
+static void
+nv40_miptree_surface_del(struct pipe_screen *pscreen,
+ struct pipe_surface **psurface)
+{
+ struct pipe_surface *ps = *psurface;
+
+ *psurface = NULL;
+ if (--ps->refcount > 0)
+ return;
+
+ pipe_texture_reference(&ps->texture, NULL);
+ pipe_buffer_reference(pscreen->winsys, &ps->buffer, NULL);
+ FREE(ps);
+}
+
void
-nv40_init_miptree_functions(struct nv40_context *nv40)
+nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
{
- nv40->pipe.texture_create = nv40_miptree_create;
- nv40->pipe.texture_release = nv40_miptree_release;
- nv40->pipe.texture_update = nv40_miptree_update;
- nv40->pipe.get_tex_surface = nv40_miptree_surface;
+ pscreen->texture_create = nv40_miptree_create;
+ pscreen->texture_release = nv40_miptree_release;
+ pscreen->get_tex_surface = nv40_miptree_surface_new;
+ pscreen->tex_surface_release = nv40_miptree_surface_del;
}