Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / nv40 / nv40_miptree.c
index 502edc16298f926155997d37e5e77684e6fcf4e2..5a201ccf458041c1d0fc56d56ed0d19c0716f81b 100644 (file)
@@ -1,18 +1,21 @@
 #include "pipe/p_state.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_util.h"
 #include "pipe/p_inlines.h"
 
 #include "nv40_context.h"
 
 static void
-nv40_miptree_layout(struct nv40_miptree *nv40mt)
+nv40_miptree_layout(struct nv40_miptree *mt)
 {
-       struct pipe_texture *pt = &nv40mt->base;
-       boolean swizzled = FALSE;
+       struct pipe_texture *pt = &mt->base;
        uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
        uint offset = 0;
-       int nr_faces, l, f, pitch;
+       int nr_faces, l, f;
+       uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
+                                          PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+                                          PIPE_TEXTURE_USAGE_RENDER_TARGET |
+                                          PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+                                          PIPE_TEXTURE_USAGE_PRIMARY);
 
        if (pt->target == PIPE_TEXTURE_CUBE) {
                nr_faces = 6;
@@ -23,53 +26,92 @@ nv40_miptree_layout(struct nv40_miptree *nv40mt)
                nr_faces = 1;
        }
 
-       pitch = pt->width[0];
        for (l = 0; l <= pt->last_level; l++) {
                pt->width[l] = width;
                pt->height[l] = height;
                pt->depth[l] = depth;
+               pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
+               pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
 
-               if (swizzled)
-                       pitch = pt->width[l];
-               pitch = (pitch + 63) & ~63;
+               if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+                       mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+               else
+                       mt->level[l].pitch = pt->width[l] * pt->block.size;
 
-               nv40mt->level[l].pitch = pitch * pt->cpp;
-               nv40mt->level[l].image_offset =
+               mt->level[l].image_offset =
                        CALLOC(nr_faces, sizeof(unsigned));
 
                width  = MAX2(1, width  >> 1);
                height = MAX2(1, height >> 1);
                depth  = MAX2(1, depth  >> 1);
-
        }
 
        for (f = 0; f < nr_faces; f++) {
-               for (l = 0; l <= pt->last_level; l++) {
-                       nv40mt->level[l].image_offset[f] = offset;
-                       offset += nv40mt->level[l].pitch * pt->height[l];
+               for (l = 0; l < pt->last_level; l++) {
+                       mt->level[l].image_offset[f] = offset;
+
+                       if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
+                           pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
+                               offset += align(mt->level[l].pitch * pt->height[l], 64);
+                       else
+                               offset += mt->level[l].pitch * pt->height[l];
                }
+
+               mt->level[l].image_offset[f] = offset;
+               offset += mt->level[l].pitch * pt->height[l];
        }
 
-       nv40mt->total_size = offset;
+       mt->total_size = offset;
 }
 
 static struct pipe_texture *
 nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
 {
-       struct pipe_winsys *ws = pscreen->winsys;
        struct nv40_miptree *mt;
+       unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
+                            NOUVEAU_BUFFER_USAGE_TEXTURE;
 
        mt = MALLOC(sizeof(struct nv40_miptree));
        if (!mt)
                return NULL;
        mt->base = *pt;
-       mt->base.refcount = 1;
+       pipe_reference_init(&mt->base.reference, 1);
        mt->base.screen = pscreen;
 
+       /* Swizzled textures must be POT */
+       if (pt->width[0] & (pt->width[0] - 1) ||
+           pt->height[0] & (pt->height[0] - 1))
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else
+       if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+                            PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+                            PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+       else {
+               switch (pt->format) {
+               /* TODO: Figure out which formats can be swizzled */
+               case PIPE_FORMAT_A8R8G8B8_UNORM:
+               case PIPE_FORMAT_X8R8G8B8_UNORM:
+               case PIPE_FORMAT_R16_SNORM:
+               {
+                       if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
+                               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+                       break;
+               }
+               default:
+                       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+               }
+       }
+
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+               buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+
        nv40_miptree_layout(mt);
 
-       mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL,
-                                      mt->total_size);
+       mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
        if (!mt->buffer) {
                FREE(mt);
                return NULL;
@@ -78,73 +120,94 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
        return &mt->base;
 }
 
-static void
-nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt)
+static struct pipe_texture *
+nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
+                    const unsigned *stride, struct pipe_buffer *pb)
 {
-       struct pipe_winsys *ws = pscreen->winsys;
-       struct pipe_texture *mt = *pt;
-
-       *pt = NULL;
-       if (--mt->refcount <= 0) {
-               struct nv40_miptree *nv40mt = (struct nv40_miptree *)mt;
-               int l;
-
-               pipe_buffer_reference(ws, &nv40mt->buffer, NULL);
-               for (l = 0; l <= mt->last_level; l++) {
-                       if (nv40mt->level[l].image_offset)
-                               FREE(nv40mt->level[l].image_offset);
-               }
-               FREE(nv40mt);
-       }
+       struct nv40_miptree *mt;
+
+       /* Only supports 2D, non-mipmapped textures for the moment */
+       if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
+           pt->depth[0] != 1)
+               return NULL;
+
+       mt = CALLOC_STRUCT(nv40_miptree);
+       if (!mt)
+               return NULL;
+
+       mt->base = *pt;
+       pipe_reference_init(&mt->base.reference, 1);
+       mt->base.screen = pscreen;
+       mt->level[0].pitch = stride[0];
+       mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
+
+       pipe_buffer_reference(&mt->buffer, pb);
+       return &mt->base;
 }
 
 static void
-nv40_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt,
-                   uint face, uint levels)
+nv40_miptree_destroy(struct pipe_texture *pt)
 {
+       struct nv40_miptree *mt = (struct nv40_miptree *)pt;
+       int l;
+
+       pipe_buffer_reference(&mt->buffer, NULL);
+       for (l = 0; l <= pt->last_level; l++) {
+               if (mt->level[l].image_offset)
+                       FREE(mt->level[l].image_offset);
+       }
+
+       FREE(mt);
 }
 
 static struct pipe_surface *
-nv40_miptree_surface(struct pipe_screen *pscreen, struct pipe_texture *pt,
-                     unsigned face, unsigned level, unsigned zslice)
+nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
+                        unsigned face, unsigned level, unsigned zslice,
+                        unsigned flags)
 {
-       struct pipe_winsys *ws = pscreen->winsys;
-       struct nv40_miptree *nv40mt = (struct nv40_miptree *)pt;
-       struct pipe_surface *ps;
+       struct nv40_miptree *mt = (struct nv40_miptree *)pt;
+       struct nv04_surface *ns;
 
-       ps = ws->surface_alloc(ws);
-       if (!ps)
+       ns = CALLOC_STRUCT(nv04_surface);
+       if (!ns)
                return NULL;
-       pipe_buffer_reference(ws, &ps->buffer, nv40mt->buffer);
-       ps->format = pt->format;
-       ps->cpp = pt->cpp;
-       ps->width = pt->width[level];
-       ps->height = pt->height[level];
-       ps->pitch = nv40mt->level[level].pitch / ps->cpp;
+       pipe_texture_reference(&ns->base.texture, pt);
+       ns->base.format = pt->format;
+       ns->base.width = pt->width[level];
+       ns->base.height = pt->height[level];
+       ns->base.usage = flags;
+       pipe_reference_init(&ns->base.reference, 1);
+       ns->base.face = face;
+       ns->base.level = level;
+       ns->base.zslice = zslice;
+       ns->pitch = mt->level[level].pitch;
 
        if (pt->target == PIPE_TEXTURE_CUBE) {
-               ps->offset = nv40mt->level[level].image_offset[face];
+               ns->base.offset = mt->level[level].image_offset[face];
        } else
        if (pt->target == PIPE_TEXTURE_3D) {
-               ps->offset = nv40mt->level[level].image_offset[zslice];
+               ns->base.offset = mt->level[level].image_offset[zslice];
        } else {
-               ps->offset = nv40mt->level[level].image_offset[0];
+               ns->base.offset = mt->level[level].image_offset[0];
        }
 
-       return ps;
+       return &ns->base;
 }
 
-void
-nv40_init_miptree_functions(struct nv40_context *nv40)
+static void
+nv40_miptree_surface_del(struct pipe_surface *ps)
 {
-       nv40->pipe.texture_update = nv40_miptree_update;
+       pipe_texture_reference(&ps->texture, NULL);
+       FREE(ps);
 }
 
 void
 nv40_screen_init_miptree_functions(struct pipe_screen *pscreen)
 {
        pscreen->texture_create = nv40_miptree_create;
-       pscreen->texture_release = nv40_miptree_release;
-       pscreen->get_tex_surface = nv40_miptree_surface;
+       pscreen->texture_blanket = nv40_miptree_blanket;
+       pscreen->texture_destroy = nv40_miptree_destroy;
+       pscreen->get_tex_surface = nv40_miptree_surface_new;
+       pscreen->tex_surface_destroy = nv40_miptree_surface_del;
 }