#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_util.h"
#include "pipe/p_inlines.h"
#include "nv40_context.h"
static void
-nv40_miptree_layout(struct nv40_miptree *nv40mt)
+nv40_miptree_layout(struct nv40_miptree *mt)
{
- struct pipe_texture *pt = &nv40mt->base;
- boolean swizzled = FALSE;
+ struct pipe_texture *pt = &mt->base;
uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
uint offset = 0;
int nr_faces, l, f, pitch;
pt->width[l] = width;
pt->height[l] = height;
pt->depth[l] = depth;
+ pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
+ pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
- if (swizzled)
- pitch = pt->width[l];
- pitch = (pitch + 63) & ~63;
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+ pitch = pt->nblocksx[l];
+ pitch = align(pitch, 64);
- nv40mt->level[l].pitch = pitch * pt->cpp;
- nv40mt->level[l].image_offset =
+ mt->level[l].pitch = pitch * pt->block.size;
+ mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = MAX2(1, width >> 1);
height = MAX2(1, height >> 1);
depth = MAX2(1, depth >> 1);
-
}
for (f = 0; f < nr_faces; f++) {
for (l = 0; l <= pt->last_level; l++) {
- nv40mt->level[l].image_offset[f] = offset;
- offset += nv40mt->level[l].pitch * pt->height[l];
+ mt->level[l].image_offset[f] = offset;
+ offset += mt->level[l].pitch * pt->height[l];
}
}
- nv40mt->total_size = offset;
+ mt->total_size = offset;
}
static struct pipe_texture *
{
struct pipe_winsys *ws = pscreen->winsys;
struct nv40_miptree *mt;
+ unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL |
+ NOUVEAU_BUFFER_USAGE_TEXTURE;
mt = MALLOC(sizeof(struct nv40_miptree));
if (!mt)
mt->base = *pt;
mt->base.refcount = 1;
mt->base.screen = pscreen;
+ mt->shadow_tex = NULL;
+ mt->shadow_surface = NULL;
+
+ /* Swizzled textures must be POT */
+ if (pt->width[0] & (pt->width[0] - 1) ||
+ pt->height[0] & (pt->height[0] - 1))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else
+ if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ else {
+ switch (pt->format) {
+ /* TODO: Figure out which formats can be swizzled */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ break;
+ default:
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+ }
+ }
+
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
+ buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
nv40_miptree_layout(mt);
- mt->buffer = ws->buffer_create(ws, 256,
- PIPE_BUFFER_USAGE_PIXEL |
- NOUVEAU_BUFFER_USAGE_TEXTURE,
- mt->total_size);
+ mt->buffer = ws->_buffer_create(ws, 256, buf_usage, mt->total_size);
if (!mt->buffer) {
FREE(mt);
return NULL;
}
static void
-nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt)
+nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
{
- struct pipe_winsys *ws = pscreen->winsys;
- struct pipe_texture *mt = *pt;
+ struct pipe_texture *pt = *ppt;
+ struct nv40_miptree *mt = (struct nv40_miptree *)pt;
+ int l;
- *pt = NULL;
- if (--mt->refcount <= 0) {
- struct nv40_miptree *nv40mt = (struct nv40_miptree *)mt;
- int l;
+ *ppt = NULL;
+ if (--pt->refcount)
+ return;
- pipe_buffer_reference(ws, &nv40mt->buffer, NULL);
- for (l = 0; l <= mt->last_level; l++) {
- if (nv40mt->level[l].image_offset)
- FREE(nv40mt->level[l].image_offset);
- }
- FREE(nv40mt);
+ pipe_buffer_reference(pscreen, &mt->buffer, NULL);
+ for (l = 0; l <= pt->last_level; l++) {
+ if (mt->level[l].image_offset)
+ FREE(mt->level[l].image_offset);
}
+
+ if (mt->shadow_tex) {
+ assert(mt->shadow_surface);
+ pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
+ nv40_miptree_release(pscreen, &mt->shadow_tex);
+ }
+
+ FREE(mt);
}
static struct pipe_surface *
unsigned face, unsigned level, unsigned zslice,
unsigned flags)
{
- struct pipe_winsys *ws = pscreen->winsys;
- struct nv40_miptree *nv40mt = (struct nv40_miptree *)pt;
+ struct nv40_miptree *mt = (struct nv40_miptree *)pt;
struct pipe_surface *ps;
- ps = ws->surface_alloc(ws);
+ ps = CALLOC_STRUCT(pipe_surface);
if (!ps)
return NULL;
- pipe_buffer_reference(ws, &ps->buffer, nv40mt->buffer);
+ pipe_texture_reference(&ps->texture, pt);
+ pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer);
ps->format = pt->format;
- ps->cpp = pt->cpp;
ps->width = pt->width[level];
ps->height = pt->height[level];
- ps->pitch = nv40mt->level[level].pitch / ps->cpp;
+ ps->block = pt->block;
+ ps->nblocksx = pt->nblocksx[level];
+ ps->nblocksy = pt->nblocksy[level];
+ ps->stride = mt->level[level].pitch;
+ ps->usage = flags;
+ ps->status = PIPE_SURFACE_STATUS_DEFINED;
+ ps->refcount = 1;
+ ps->face = face;
+ ps->level = level;
+ ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE) {
- ps->offset = nv40mt->level[level].image_offset[face];
+ ps->offset = mt->level[level].image_offset[face];
} else
if (pt->target == PIPE_TEXTURE_3D) {
- ps->offset = nv40mt->level[level].image_offset[zslice];
+ ps->offset = mt->level[level].image_offset[zslice];
} else {
- ps->offset = nv40mt->level[level].image_offset[0];
+ ps->offset = mt->level[level].image_offset[0];
}
return ps;
nv40_miptree_surface_del(struct pipe_screen *pscreen,
struct pipe_surface **psurface)
{
+ struct pipe_surface *ps = *psurface;
+
+ *psurface = NULL;
+ if (--ps->refcount > 0)
+ return;
+
+ pipe_texture_reference(&ps->texture, NULL);
+ pipe_buffer_reference(pscreen, &ps->buffer, NULL);
+ FREE(ps);
}
void