Merge remote branch 'origin/mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / nv40 / nv40_miptree.c
index 5a201ccf458041c1d0fc56d56ed0d19c0716f81b..89bd155ff493ace556940c692e5f211d6d9d3c2d 100644 (file)
@@ -1,14 +1,19 @@
 #include "pipe/p_state.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
 
 #include "nv40_context.h"
+#include "../nv04/nv04_surface_2d.h"
+
+
 
 static void
 nv40_miptree_layout(struct nv40_miptree *mt)
 {
        struct pipe_texture *pt = &mt->base;
-       uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+       uint width = pt->width0;
        uint offset = 0;
        int nr_faces, l, f;
        uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
@@ -21,29 +26,21 @@ nv40_miptree_layout(struct nv40_miptree *mt)
                nr_faces = 6;
        } else
        if (pt->target == PIPE_TEXTURE_3D) {
-               nr_faces = pt->depth[0];
+               nr_faces = pt->depth0;
        } else {
                nr_faces = 1;
        }
 
        for (l = 0; l <= pt->last_level; l++) {
-               pt->width[l] = width;
-               pt->height[l] = height;
-               pt->depth[l] = depth;
-               pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
-               pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
                if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
-                       mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+                       mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64);
                else
-                       mt->level[l].pitch = pt->width[l] * pt->block.size;
+                       mt->level[l].pitch = util_format_get_stride(pt->format, width);
 
                mt->level[l].image_offset =
                        CALLOC(nr_faces, sizeof(unsigned));
 
-               width  = MAX2(1, width  >> 1);
-               height = MAX2(1, height >> 1);
-               depth  = MAX2(1, depth  >> 1);
+               width  = u_minify(width, 1);
        }
 
        for (f = 0; f < nr_faces; f++) {
@@ -51,14 +48,14 @@ nv40_miptree_layout(struct nv40_miptree *mt)
                        mt->level[l].image_offset[f] = offset;
 
                        if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) &&
-                           pt->width[l + 1] > 1 && pt->height[l + 1] > 1)
-                               offset += align(mt->level[l].pitch * pt->height[l], 64);
+                           u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1)
+                               offset += align(mt->level[l].pitch * u_minify(pt->height0, l), 64);
                        else
-                               offset += mt->level[l].pitch * pt->height[l];
+                               offset += mt->level[l].pitch * u_minify(pt->height0, l);
                }
 
                mt->level[l].image_offset[f] = offset;
-               offset += mt->level[l].pitch * pt->height[l];
+               offset += mt->level[l].pitch * u_minify(pt->height0, l);
        }
 
        mt->total_size = offset;
@@ -79,8 +76,8 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
        mt->base.screen = pscreen;
 
        /* Swizzled textures must be POT */
-       if (pt->width[0] & (pt->width[0] - 1) ||
-           pt->height[0] & (pt->height[0] - 1))
+       if (pt->width0 & (pt->width0 - 1) ||
+           pt->height0 & (pt->height0 - 1))
                mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
        else
        if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
@@ -109,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
        if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
                buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
 
+       /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+        * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+        * This also happens for small mipmaps of large textures. */
+       if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+               mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
        nv40_miptree_layout(mt);
 
        mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
@@ -116,7 +119,7 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
                FREE(mt);
                return NULL;
        }
-
+       mt->bo = nouveau_bo(mt->buffer);
        return &mt->base;
 }
 
@@ -128,7 +131,7 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
 
        /* Only supports 2D, non-mipmapped textures for the moment */
        if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 ||
-           pt->depth[0] != 1)
+           pt->depth0 != 1)
                return NULL;
 
        mt = CALLOC_STRUCT(nv40_miptree);
@@ -141,7 +144,11 @@ nv40_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
        mt->level[0].pitch = stride[0];
        mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
 
+       /* Assume whoever created this buffer expects it to be linear for now */
+       mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
        pipe_buffer_reference(&mt->buffer, pb);
+       mt->bo = nouveau_bo(mt->buffer);
        return &mt->base;
 }
 
@@ -173,8 +180,8 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
                return NULL;
        pipe_texture_reference(&ns->base.texture, pt);
        ns->base.format = pt->format;
-       ns->base.width = pt->width[level];
-       ns->base.height = pt->height[level];
+       ns->base.width = u_minify(pt->width0, level);
+       ns->base.height = u_minify(pt->height0, level);
        ns->base.usage = flags;
        pipe_reference_init(&ns->base.reference, 1);
        ns->base.face = face;
@@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
                ns->base.offset = mt->level[level].image_offset[0];
        }
 
+       /* create a linear temporary that we can render into if necessary.
+        * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+        * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+       if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+               return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base;
+
        return &ns->base;
 }
 
 static void
 nv40_miptree_surface_del(struct pipe_surface *ps)
 {
+       struct nv04_surface* ns = (struct nv04_surface*)ps;
+       if(ns->backing)
+       {
+               struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen;
+               if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+                       screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+               nv40_miptree_surface_del(&ns->backing->base);
+       }
+
        pipe_texture_reference(&ps->texture, NULL);
        FREE(ps);
 }