r300-gallium: Stubs for vertex shaders.
[mesa.git] / src / gallium / drivers / nv40 / nv40_screen.c
index 2372bc8441051c886725f51c95cd5222ce4644f8..0d4baefaea3dc2194c160aaa51caab00b44094df 100644 (file)
@@ -144,81 +144,6 @@ nv40_surface_buffer(struct pipe_surface *surf)
        return mt->buffer;
 }
 
-static void *
-nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface,
-                unsigned flags )
-{
-       struct pipe_winsys      *ws = screen->winsys;
-       struct pipe_surface     *surface_to_map;
-       void                    *map;
-
-       if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
-               struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
-
-               if (!mt->shadow_tex) {
-                       unsigned old_tex_usage = surface->texture->tex_usage;
-                       surface->texture->tex_usage = NOUVEAU_TEXTURE_USAGE_LINEAR |
-                                                     PIPE_TEXTURE_USAGE_DYNAMIC;
-                       mt->shadow_tex = screen->texture_create(screen, surface->texture);
-                       surface->texture->tex_usage = old_tex_usage;
-
-                       assert(mt->shadow_tex->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR);
-               }
-
-               mt->shadow_surface = screen->get_tex_surface
-               (
-                       screen, mt->shadow_tex,
-                       surface->face, surface->level, surface->zslice,
-                       surface->usage
-               );
-
-               surface_to_map = mt->shadow_surface;
-       }
-       else
-               surface_to_map = surface;
-
-       assert(surface_to_map);
-       map = ws->buffer_map(ws, nv40_surface_buffer(surface_to_map), flags);
-       if (!map)
-               return NULL;
-
-       return map + surface_to_map->offset;
-}
-
-static void
-nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface)
-{
-       struct pipe_winsys      *ws = screen->winsys;
-       struct pipe_surface     *surface_to_unmap;
-
-       /* TODO: Copy from shadow just before push buffer is flushed instead.
-                There are probably some programs that map/unmap excessively
-                before rendering. */
-       if (!(surface->texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
-               struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
-
-               assert(mt->shadow_tex);
-
-               surface_to_unmap = mt->shadow_surface;
-       }
-       else
-               surface_to_unmap = surface;
-
-       assert(surface_to_unmap);
-
-       ws->buffer_unmap(ws, nv40_surface_buffer(surface_to_unmap));
-
-       if (surface_to_unmap != surface) {
-               struct nv40_screen *nvscreen = nv40_screen(screen);
-
-               nvscreen->eng2d->copy(nvscreen->eng2d, surface, 0, 0,
-                                     surface_to_unmap, 0, 0,
-                                     surface->width, surface->height);
-
-               screen->tex_surface_release(screen, &surface_to_unmap);
-       }
-}
-
 static void
 nv40_screen_destroy(struct pipe_screen *pscreen)
 {
@@ -240,7 +165,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
 {
        struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen);
        struct nouveau_stateobj *so;
-       unsigned curie_class;
+       unsigned curie_class = 0;
        unsigned chipset = nvws->channel->device->chipset;
        int ret;
 
@@ -265,8 +190,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
                if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
                        curie_class = NV44TCL;
                break;
-       default:
-               break;
        }
 
        if (!curie_class) {
@@ -372,10 +295,8 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
 
        screen->pipe.is_format_supported = nv40_screen_surface_format_supported;
 
-       screen->pipe.surface_map = nv40_surface_map;
-       screen->pipe.surface_unmap = nv40_surface_unmap;
-
        nv40_screen_init_miptree_functions(&screen->pipe);
+       nv40_screen_init_transfer_functions(&screen->pipe);
        u_simple_screen_init(&screen->pipe);
 
        return &screen->pipe;