struct draw_vertex_shader *draw;
boolean translated;
+
+ struct pipe_clip_state ucp;
+
struct nv40_vertex_program_exec *insns;
unsigned nr_insns;
struct nv40_vertex_program_data *consts;
uint32_t ir;
uint32_t or;
+ uint32_t clip_ctrl;
struct nouveau_stateobj *so;
};