#define __NV40_STATE_H__
#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
#include "tgsi/tgsi_scan.h"
struct nv40_sampler_state {
} level[PIPE_MAX_TEXTURE_LEVELS];
};
+struct nv40_video_surface {
+ struct pipe_video_surface base;
+ struct pipe_texture *tex;
+};
+
+
+static INLINE struct nv40_video_surface*
+nv40_video_surface(struct pipe_video_surface *sfc)
+{
+ return (struct nv40_video_surface*)sfc;
+}
+
#endif