static struct nv40_state_entry *render_states[] = {
&nv40_state_framebuffer,
&nv40_state_rasterizer,
- &nv40_state_clip,
&nv40_state_scissor,
&nv40_state_stipple,
&nv40_state_fragprog,
static struct nv40_state_entry *swtnl_states[] = {
&nv40_state_framebuffer,
&nv40_state_rasterizer,
- &nv40_state_clip,
&nv40_state_scissor,
&nv40_state_stipple,
&nv40_state_fragprog,
nv40->pipe.flush(&nv40->pipe, 0, NULL);
nv40->dirty |= (NV40_NEW_VIEWPORT |
NV40_NEW_VERTPROG |
- NV40_NEW_ARRAYS |
- NV40_NEW_UCP);
+ NV40_NEW_ARRAYS);
nv40->render_mode = HW;
}
nv40->pipe.flush(&nv40->pipe, 0, NULL);
nv40->dirty |= (NV40_NEW_VIEWPORT |
NV40_NEW_VERTPROG |
- NV40_NEW_ARRAYS |
- NV40_NEW_UCP);
+ NV40_NEW_ARRAYS);
nv40->render_mode = SWTNL;
}