static struct nv40_state_entry *render_states[] = {
&nv40_state_framebuffer,
&nv40_state_rasterizer,
- &nv40_state_clip,
&nv40_state_scissor,
&nv40_state_stipple,
&nv40_state_fragprog,
static struct nv40_state_entry *swtnl_states[] = {
&nv40_state_framebuffer,
&nv40_state_rasterizer,
- &nv40_state_clip,
&nv40_state_scissor,
&nv40_state_stipple,
&nv40_state_fragprog,
nv40_state_do_validate(struct nv40_context *nv40,
struct nv40_state_entry **states)
{
- const struct pipe_framebuffer_state *fb = &nv40->framebuffer;
- unsigned i;
-
- for (i = 0; i < fb->num_cbufs; i++)
- fb->cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED;
- if (fb->zsbuf)
- fb->zsbuf->status = PIPE_SURFACE_STATUS_DEFINED;
-
while (*states) {
struct nv40_state_entry *e = *states;
void
nv40_state_emit(struct nv40_context *nv40)
{
+ struct nouveau_channel *chan = nv40->screen->base.channel;
struct nv40_state *state = &nv40->state;
struct nv40_screen *screen = nv40->screen;
unsigned i, samplers;
- uint64 states;
+ uint64_t states;
if (nv40->pctx_id != screen->cur_pctx) {
for (i = 0; i < NV40_STATE_MAX; i++) {
if (!(states & (1ULL << i)))
continue;
so_ref (state->hw[i], &nv40->screen->state[i]);
- so_emit(nv40->nvws, nv40->screen->state[i]);
+ if (state->hw[i])
+ so_emit(chan, nv40->screen->state[i]);
states &= ~(1ULL << i);
}
state->dirty = 0;
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FB]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))
continue;
- so_emit_reloc_markers(nv40->nvws,
+ so_emit_reloc_markers(chan,
state->hw[NV40_STATE_FRAGTEX0+i]);
samplers &= ~(1ULL << i);
}
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FRAGPROG]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FRAGPROG]);
if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW)
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_VTXBUF]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_VTXBUF]);
}
boolean
nv40->pipe.flush(&nv40->pipe, 0, NULL);
nv40->dirty |= (NV40_NEW_VIEWPORT |
NV40_NEW_VERTPROG |
- NV40_NEW_ARRAYS |
- NV40_NEW_UCP);
+ NV40_NEW_ARRAYS);
nv40->render_mode = HW;
}
nv40->pipe.flush(&nv40->pipe, 0, NULL);
nv40->dirty |= (NV40_NEW_VIEWPORT |
NV40_NEW_VERTPROG |
- NV40_NEW_ARRAYS |
- NV40_NEW_UCP);
+ NV40_NEW_ARRAYS);
nv40->render_mode = SWTNL;
}
draw_set_viewport_state(draw, &nv40->viewport);
if (nv40->draw_dirty & NV40_NEW_ARRAYS) {
+ draw_set_edgeflags(draw, nv40->edgeflags);
draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf);
draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt);
}