mesa: merge gallium-0.2 into gallium-master-merge
[mesa.git] / src / gallium / drivers / nv40 / nv40_state_viewport.c
index 9616be5052ae824b7f670a95ad71c10abdba3d30..869a55b40536d9d59718f9f970ba6a08e1e75657 100644 (file)
@@ -3,18 +3,56 @@
 static boolean
 nv40_state_viewport_validate(struct nv40_context *nv40)
 {
-       struct nouveau_stateobj *so = so_new(9, 0);
        struct pipe_viewport_state *vpt = &nv40->viewport;
+       struct nouveau_stateobj *so;
+       unsigned bypass;
 
-       so_method(so, nv40->hw->curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8);
-       so_data  (so, fui(vpt->translate[0]));
-       so_data  (so, fui(vpt->translate[1]));
-       so_data  (so, fui(vpt->translate[2]));
-       so_data  (so, fui(vpt->translate[3]));
-       so_data  (so, fui(vpt->scale[0]));
-       so_data  (so, fui(vpt->scale[1]));
-       so_data  (so, fui(vpt->scale[2]));
-       so_data  (so, fui(vpt->scale[3]));
+       if (nv40->render_mode == HW && !nv40->rasterizer->pipe.bypass_clipping)
+               bypass = 0;
+       else
+               bypass = 1;
+
+       if (nv40->state.hw[NV40_STATE_VIEWPORT] &&
+           (bypass || !(nv40->dirty & NV40_NEW_VIEWPORT)) &&
+           nv40->state.viewport_bypass == bypass)
+               return FALSE;
+       nv40->state.viewport_bypass = bypass;
+
+       so = so_new(11, 0);
+       if (!bypass) {
+               so_method(so, nv40->screen->curie,
+                         NV40TCL_VIEWPORT_TRANSLATE_X, 8);
+               so_data  (so, fui(vpt->translate[0]));
+               so_data  (so, fui(vpt->translate[1]));
+               so_data  (so, fui(vpt->translate[2]));
+               so_data  (so, fui(vpt->translate[3]));
+               so_data  (so, fui(vpt->scale[0]));
+               so_data  (so, fui(vpt->scale[1]));
+               so_data  (so, fui(vpt->scale[2]));
+               so_data  (so, fui(vpt->scale[3]));
+               so_method(so, nv40->screen->curie, 0x1d78, 1);
+               so_data  (so, 1);
+       } else {
+               so_method(so, nv40->screen->curie,
+                         NV40TCL_VIEWPORT_TRANSLATE_X, 8);
+               so_data  (so, fui(0.0));
+               so_data  (so, fui(0.0));
+               so_data  (so, fui(0.0));
+               so_data  (so, fui(0.0));
+               so_data  (so, fui(1.0));
+               so_data  (so, fui(1.0));
+               so_data  (so, fui(1.0));
+               so_data  (so, fui(0.0));
+               /* Not entirely certain what this is yet.  The DDX uses this
+                * value also as it fixes rendering when you pass
+                * pre-transformed vertices to the GPU.  My best gusss is that
+                * this bypasses some culling/clipping stage.  Might be worth
+                * noting that points/lines are uneffected by whatever this
+                * value fixes, only filled polygons are effected.
+                */
+               so_method(so, nv40->screen->curie, 0x1d78, 1);
+               so_data  (so, 0x110);
+       }
 
        so_ref(so, &nv40->state.hw[NV40_STATE_VIEWPORT]);
        return TRUE;
@@ -23,7 +61,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
 struct nv40_state_entry nv40_state_viewport = {
        .validate = nv40_state_viewport_validate,
        .dirty = {
-               .pipe = NV40_NEW_VIEWPORT,
+               .pipe = NV40_NEW_VIEWPORT | NV40_NEW_RAST,
                .hw = NV40_STATE_VIEWPORT
        }
 };