+++ /dev/null
-#include "nv40_context.h"
-
-static boolean
-nv40_state_zsa_validate(struct nvfx_context *nvfx)
-{
- so_ref(nvfx->zsa->so,
- &nvfx->state.hw[NVFX_STATE_ZSA]);
- return TRUE;
-}
-
-struct nvfx_state_entry nv40_state_zsa = {
- .validate = nv40_state_zsa_validate,
- .dirty = {
- .pipe = NVFX_NEW_ZSA,
- .hw = NVFX_STATE_ZSA
- }
-};
-
-static boolean
-nv40_state_sr_validate(struct nvfx_context *nvfx)
-{
- struct nouveau_stateobj *so = so_new(2, 2, 0);
- struct pipe_stencil_ref *sr = &nvfx->stencil_ref;
-
- so_method(so, nvfx->screen->eng3d, NV34TCL_STENCIL_FRONT_FUNC_REF, 1);
- so_data (so, sr->ref_value[0]);
- so_method(so, nvfx->screen->eng3d, NV34TCL_STENCIL_BACK_FUNC_REF, 1);
- so_data (so, sr->ref_value[1]);
-
- so_ref(so, &nvfx->state.hw[NVFX_STATE_SR]);
- so_ref(NULL, &so);
- return TRUE;
-}
-
-struct nvfx_state_entry nv40_state_sr = {
- .validate = nv40_state_sr_validate,
- .dirty = {
- .pipe = NVFX_NEW_SR,
- .hw = NVFX_STATE_SR
- }
-};