*
**************************************************************************/
-#include "nv40_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
+
#include "util/u_tile.h"
+#include "nv40_context.h"
+
static void
-nv40_surface_copy(struct pipe_context *pipe, boolean do_flip,
+nv40_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
struct nv40_context *nv40 = nv40_context(pipe);
struct nv04_surface_2d *eng2d = nv40->screen->eng2d;
- if (do_flip) {
- desty += height;
- while (height--) {
- eng2d->copy(eng2d, dest, destx, desty--, src,
- srcx, srcy++, width, 1);
- }
- return;
- }
-
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
}