nvc0: do not set tiled mode on gart bo when fence debugging is used
[mesa.git] / src / gallium / drivers / nv50 / nv50_3d.xml.h
index 9bb3211728c2af36c2714e29bb77e91de665a59b..9dff8b2dd13b422dac93c8429e1ce7cac48350dc 100644 (file)
@@ -1,5 +1,5 @@
-#ifndef NV50_3D_XML
-#define NV50_3D_XML
+#ifndef RNNDB_NV50_3D_XML
+#define RNNDB_NV50_3D_XML
 
 /* Autogenerated file, DO NOT EDIT manually!
 
@@ -8,15 +8,15 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- nv50_3d.xml    (  64479 bytes, from 2011-02-27 17:58:08)
-- copyright.xml  (   6452 bytes, from 2010-12-15 23:45:18)
-- nv_defs.xml    (   4437 bytes, from 2010-12-15 23:45:18)
-- nv50_defs.xml  (   4487 bytes, from 2010-12-15 23:45:18)
-- nv_3ddefs.xml  (  16394 bytes, from 2010-12-15 23:45:18)
-- nv_object.xml  (  12191 bytes, from 2011-02-27 17:58:08)
-- nvchipsets.xml (   3074 bytes, from 2011-02-27 17:58:08)
-
-Copyright (C) 2006-2011 by the following authors:
+- rnndb/nv50_3d.xml      (  65226 bytes, from 2012-01-28 13:46:30)
+- ./rnndb/copyright.xml  (   6452 bytes, from 2011-08-11 18:25:12)
+- ./rnndb/nv_defs.xml    (   4437 bytes, from 2011-08-11 18:25:12)
+- ./rnndb/nv50_defs.xml  (   5468 bytes, from 2011-08-11 18:25:12)
+- ./rnndb/nvchipsets.xml (   3617 bytes, from 2011-08-11 18:25:12)
+- ./rnndb/nv_3ddefs.xml  (  16394 bytes, from 2011-08-11 18:25:12)
+- ./rnndb/nv_object.xml  (  12672 bytes, from 2011-08-11 18:25:12)
+
+Copyright (C) 2006-2012 by the following authors:
 - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
 - Ben Skeggs (darktama, darktama_)
 - B. R. <koala_br@users.sourceforge.net> (koala_br)
@@ -74,7 +74,7 @@ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
 
-#define NV50_3D_SERIALIZE              0x00000110
+
 
 #define NV50_3D_DMA_NOTIFY                                     0x00000180
 
@@ -558,7 +558,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NV50_3D_UNK0F8C                                                0x00000f8c
 
-#define NV50_3D_UNK0F90                                                0x00000f90
+#define NV50_3D_COLOR_MASK_COMMON                              0x00000f90
 
 #define NV50_3D_UNK0F94                                                0x00000f94
 
@@ -592,9 +592,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NV50_3D_CLIPID_ADDRESS_LOW                             0x00000fd0
 
-#define NV50_3D_MAP_SEMANTIC_5                                 0x00000fd4
-#define NV50_3D_MAP_SEMANTIC_5_VIEWPORT_ID__MASK               0x000000ff
-#define NV50_3D_MAP_SEMANTIC_5_VIEWPORT_ID__SHIFT              0
+#define NV50_3D_SEMANTIC_VIEWPORT                              0x00000fd4
+#define NV50_3D_SEMANTIC_VIEWPORT_VIEWPORT_ID__MASK            0x000000ff
+#define NV50_3D_SEMANTIC_VIEWPORT_VIEWPORT_ID__SHIFT           0
 
 #define NV50_3D_UNK0FD8                                                0x00000fd8
 #define NV50_3D_UNK0FD8_UNK0                                   0x00000001
@@ -777,7 +777,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8_8             0x03000000
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_16              0x03600000
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_8               0x03a00000
-#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_2_10_10_10      0x06000000
+#define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_FORMAT_10_10_10_2      0x06000000
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE__MASK             0x38000000
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE__SHIFT            27
 #define NVA3_3D_VERTEX_ARRAY_ATTRIB_ALT_TYPE_SNORM             0x08000000
@@ -1007,7 +1007,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_TEX_CACHE_CTL_UNK1__MASK                       0x00000030
 #define NV50_3D_TEX_CACHE_CTL_UNK1__SHIFT                      4
 
-#define NV50_3D_UNK133C                                                0x0000133c
+#define NV50_3D_BLEND_SEPARATE_ALPHA                           0x0000133c
 
 #define NV50_3D_BLEND_EQUATION_RGB                             0x00001340
 #define NV50_3D_BLEND_EQUATION_RGB_FUNC_ADD                    0x00008006
@@ -1033,7 +1033,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NV50_3D_BLEND_FUNC_DST_ALPHA                           0x00001358
 
-#define NV50_3D_UNK135C                                                0x0000135c
+#define NV50_3D_BLEND_ENABLE_COMMON                            0x0000135c
 
 #define NV50_3D_BLEND_ENABLE(i0)                              (0x00001360 + 0x4*(i0))
 #define NV50_3D_BLEND_ENABLE__ESIZE                            0x00000004
@@ -1184,7 +1184,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_BIND_TSC2__ESIZE                               0x00000008
 #define NV50_3D_BIND_TSC2__LEN                                 0x00000003
 #define NV50_3D_BIND_TSC2_VALID                                        0x00000001
-#define NV50_3D_BIND_TSC2_SAMPLER__MASK                                0x000000f0
+#define NV50_3D_BIND_TSC2_SAMPLER__MASK                                0x00000010
 #define NV50_3D_BIND_TSC2_SAMPLER__SHIFT                       4
 #define NV50_3D_BIND_TSC2_TSC__MASK                            0x001ff000
 #define NV50_3D_BIND_TSC2_TSC__SHIFT                           12
@@ -1193,7 +1193,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_BIND_TIC2__ESIZE                               0x00000008
 #define NV50_3D_BIND_TIC2__LEN                                 0x00000003
 #define NV50_3D_BIND_TIC2_VALID                                        0x00000001
-#define NV50_3D_BIND_TIC2_TEXTURE__MASK                                0x000001fe
+#define NV50_3D_BIND_TIC2_TEXTURE__MASK                                0x00000002
 #define NV50_3D_BIND_TIC2_TEXTURE__SHIFT                       1
 #define NV50_3D_BIND_TIC2_TIC__MASK                            0x7ffffe00
 #define NV50_3D_BIND_TIC2_TIC__SHIFT                           9
@@ -1217,15 +1217,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_CLIPID_FILL_RECT_VERT_HIGH__MASK               0xffff0000
 #define NV50_3D_CLIPID_FILL_RECT_VERT_HIGH__SHIFT              16
 
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE                                0x00001510
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_0                      0x00000001
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_1                      0x00000002
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_2                      0x00000004
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_3                      0x00000008
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_4                      0x00000010
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_5                      0x00000020
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_6                      0x00000040
-#define NV50_3D_VP_CLIP_DISTANCE_ENABLE_7                      0x00000080
+#define NV50_3D_CLIP_DISTANCE_ENABLE                           0x00001510
+#define NV50_3D_CLIP_DISTANCE_ENABLE_0                         0x00000001
+#define NV50_3D_CLIP_DISTANCE_ENABLE_1                         0x00000002
+#define NV50_3D_CLIP_DISTANCE_ENABLE_2                         0x00000004
+#define NV50_3D_CLIP_DISTANCE_ENABLE_3                         0x00000008
+#define NV50_3D_CLIP_DISTANCE_ENABLE_4                         0x00000010
+#define NV50_3D_CLIP_DISTANCE_ENABLE_5                         0x00000020
+#define NV50_3D_CLIP_DISTANCE_ENABLE_6                         0x00000040
+#define NV50_3D_CLIP_DISTANCE_ENABLE_7                         0x00000080
 
 #define NV50_3D_SAMPLECNT_ENABLE                               0x00001514
 
@@ -1391,9 +1391,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_MULTISAMPLE_MODE_MS8                           0x00000003
 #define NV50_3D_MULTISAMPLE_MODE_MS8_ALT                       0x00000004
 #define NV50_3D_MULTISAMPLE_MODE_MS2_ALT                       0x00000005
+#define NV50_3D_MULTISAMPLE_MODE_UNK6                          0x00000006
 #define NV50_3D_MULTISAMPLE_MODE_MS4_CS4                       0x00000008
 #define NV50_3D_MULTISAMPLE_MODE_MS4_CS12                      0x00000009
 #define NV50_3D_MULTISAMPLE_MODE_MS8_CS8                       0x0000000a
+#define NV50_3D_MULTISAMPLE_MODE_MS8_CS24                      0x0000000b
 
 #define NV50_3D_VERTEX_BEGIN_D3D                               0x000015d4
 #define NV50_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK               0x0fffffff
@@ -1440,7 +1442,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_VERTEX_END_GL_UNK0                             0x00000001
 #define NVA0_3D_VERTEX_END_GL_UNK1                             0x00000002
 
-#define NV50_3D_EDGEFLAG_ENABLE                                        0x000015e4
+#define NV50_3D_EDGEFLAG                                       0x000015e4
 
 #define NV50_3D_VB_ELEMENT_U32                                 0x000015e8
 
@@ -1658,7 +1660,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_GP_RESULT_MAP_3__MASK                          0xff000000
 #define NV50_3D_GP_RESULT_MAP_3__SHIFT                         24
 
-#define NV50_3D_UNK187C                                                0x0000187c
+#define NV50_3D_POLYGON_OFFSET_CLAMP                           0x0000187c
 
 #define NVA3_3D_VERTEX_ARRAY_PER_INSTANCE_ALT(i0)             (0x00001880 + 0x4*(i0))
 #define NVA3_3D_VERTEX_ARRAY_PER_INSTANCE_ALT__ESIZE           0x00000004
@@ -1666,34 +1668,34 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NV50_3D_GP_VIEWPORT_ID_ENABLE                          0x00001900
 
-#define NV50_3D_MAP_SEMANTIC_0                                 0x00001904
-#define NV50_3D_MAP_SEMANTIC_0_FFC0_ID__MASK                   0x000000ff
-#define NV50_3D_MAP_SEMANTIC_0_FFC0_ID__SHIFT                  0
-#define NV50_3D_MAP_SEMANTIC_0_BFC0_ID__MASK                   0x0000ff00
-#define NV50_3D_MAP_SEMANTIC_0_BFC0_ID__SHIFT                  8
-#define NV50_3D_MAP_SEMANTIC_0_COLR_NR__MASK                   0x00ff0000
-#define NV50_3D_MAP_SEMANTIC_0_COLR_NR__SHIFT                  16
-#define NV50_3D_MAP_SEMANTIC_0_CLMP_EN                         0xff000000
-
-#define NV50_3D_MAP_SEMANTIC_1                                 0x00001908
-#define NV50_3D_MAP_SEMANTIC_1_CLIP_START__MASK                        0x000000ff
-#define NV50_3D_MAP_SEMANTIC_1_CLIP_START__SHIFT               0
-#define NV50_3D_MAP_SEMANTIC_1_CLIP_NUM__MASK                  0x00000f00
-#define NV50_3D_MAP_SEMANTIC_1_CLIP_NUM__SHIFT                 8
-
-#define NV50_3D_MAP_SEMANTIC_2                                 0x0000190c
-#define NV50_3D_MAP_SEMANTIC_2_LAYER_ID__MASK                  0x000000ff
-#define NV50_3D_MAP_SEMANTIC_2_LAYER_ID__SHIFT                 0
-
-#define NV50_3D_MAP_SEMANTIC_3                                 0x00001910
-#define NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__MASK                   0x00000001
-#define NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__SHIFT                  0
-#define NV50_3D_MAP_SEMANTIC_3_PTSZ_ID__MASK                   0x00000ff0
-#define NV50_3D_MAP_SEMANTIC_3_PTSZ_ID__SHIFT                  4
-
-#define NV50_3D_MAP_SEMANTIC_4                                 0x00001914
-#define NV50_3D_MAP_SEMANTIC_4_PRIM_ID__MASK                   0x000000ff
-#define NV50_3D_MAP_SEMANTIC_4_PRIM_ID__SHIFT                  0
+#define NV50_3D_SEMANTIC_COLOR                                 0x00001904
+#define NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK                   0x000000ff
+#define NV50_3D_SEMANTIC_COLOR_FFC0_ID__SHIFT                  0
+#define NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK                   0x0000ff00
+#define NV50_3D_SEMANTIC_COLOR_BFC0_ID__SHIFT                  8
+#define NV50_3D_SEMANTIC_COLOR_COLR_NR__MASK                   0x00ff0000
+#define NV50_3D_SEMANTIC_COLOR_COLR_NR__SHIFT                  16
+#define NV50_3D_SEMANTIC_COLOR_CLMP_EN                         0x01000000
+
+#define NV50_3D_SEMANTIC_CLIP                                  0x00001908
+#define NV50_3D_SEMANTIC_CLIP_CLIP_START__MASK                 0x000000ff
+#define NV50_3D_SEMANTIC_CLIP_CLIP_START__SHIFT                        0
+#define NV50_3D_SEMANTIC_CLIP_CLIP_NUM__MASK                   0x00000f00
+#define NV50_3D_SEMANTIC_CLIP_CLIP_NUM__SHIFT                  8
+
+#define NV50_3D_SEMANTIC_LAYER                                 0x0000190c
+#define NV50_3D_SEMANTIC_LAYER_LAYER_ID__MASK                  0x000000ff
+#define NV50_3D_SEMANTIC_LAYER_LAYER_ID__SHIFT                 0
+
+#define NV50_3D_SEMANTIC_PTSZ                                  0x00001910
+#define NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK                    0x00000001
+#define NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__SHIFT                   0
+#define NV50_3D_SEMANTIC_PTSZ_PTSZ_ID__MASK                    0x00000ff0
+#define NV50_3D_SEMANTIC_PTSZ_PTSZ_ID__SHIFT                   4
+
+#define NV50_3D_SEMANTIC_PRIM_ID                               0x00001914
+#define NV50_3D_SEMANTIC_PRIM_ID_PRIM_ID__MASK                 0x000000ff
+#define NV50_3D_SEMANTIC_PRIM_ID_PRIM_ID__SHIFT                        0
 
 #define NV50_3D_CULL_FACE_ENABLE                               0x00001918
 
@@ -1706,7 +1708,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_CULL_FACE_BACK                                 0x00000405
 #define NV50_3D_CULL_FACE_FRONT_AND_BACK                       0x00000408
 
-#define NV50_3D_UNK1924                                                0x00001924
+#define NV50_3D_LINE_LAST_PIXEL                                        0x00001924
 
 #define NVA3_3D_FP_MULTISAMPLE                                 0x00001928
 #define NVA3_3D_FP_MULTISAMPLE_EXPORT_SAMPLE_MASK              0x00000001
@@ -1729,15 +1731,39 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1               0x00001000
 #define NV84_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2               0x00002000
 
-#define NV50_3D_UNK1940                                                0x00001940
-#define NV50_3D_UNK1940_0                                      0x00000001
-#define NV50_3D_UNK1940_1                                      0x00000010
-#define NV50_3D_UNK1940_2                                      0x00000100
-#define NV50_3D_UNK1940_3                                      0x00001000
-#define NV50_3D_UNK1940_4                                      0x00010000
-#define NV50_3D_UNK1940_5                                      0x00100000
-#define NV50_3D_UNK1940_6                                      0x01000000
-#define NV50_3D_UNK1940_7                                      0x10000000
+#define NV50_3D_CLIP_DISTANCE_MODE                             0x00001940
+#define NV50_3D_CLIP_DISTANCE_MODE_0__MASK                     0x00000001
+#define NV50_3D_CLIP_DISTANCE_MODE_0__SHIFT                    0
+#define NV50_3D_CLIP_DISTANCE_MODE_0_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_0_CULL                      0x00000001
+#define NV50_3D_CLIP_DISTANCE_MODE_1__MASK                     0x00000010
+#define NV50_3D_CLIP_DISTANCE_MODE_1__SHIFT                    4
+#define NV50_3D_CLIP_DISTANCE_MODE_1_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_1_CULL                      0x00000010
+#define NV50_3D_CLIP_DISTANCE_MODE_2__MASK                     0x00000100
+#define NV50_3D_CLIP_DISTANCE_MODE_2__SHIFT                    8
+#define NV50_3D_CLIP_DISTANCE_MODE_2_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_2_CULL                      0x00000100
+#define NV50_3D_CLIP_DISTANCE_MODE_3__MASK                     0x00001000
+#define NV50_3D_CLIP_DISTANCE_MODE_3__SHIFT                    12
+#define NV50_3D_CLIP_DISTANCE_MODE_3_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_3_CULL                      0x00001000
+#define NV50_3D_CLIP_DISTANCE_MODE_4__MASK                     0x00010000
+#define NV50_3D_CLIP_DISTANCE_MODE_4__SHIFT                    16
+#define NV50_3D_CLIP_DISTANCE_MODE_4_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_4_CULL                      0x00010000
+#define NV50_3D_CLIP_DISTANCE_MODE_5__MASK                     0x00100000
+#define NV50_3D_CLIP_DISTANCE_MODE_5__SHIFT                    20
+#define NV50_3D_CLIP_DISTANCE_MODE_5_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_5_CULL                      0x00100000
+#define NV50_3D_CLIP_DISTANCE_MODE_6__MASK                     0x01000000
+#define NV50_3D_CLIP_DISTANCE_MODE_6__SHIFT                    24
+#define NV50_3D_CLIP_DISTANCE_MODE_6_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_6_CULL                      0x01000000
+#define NV50_3D_CLIP_DISTANCE_MODE_7__MASK                     0x10000000
+#define NV50_3D_CLIP_DISTANCE_MODE_7__SHIFT                    28
+#define NV50_3D_CLIP_DISTANCE_MODE_7_CLIP                      0x00000000
+#define NV50_3D_CLIP_DISTANCE_MODE_7_CULL                      0x10000000
 
 #define NVA3_3D_UNK1944                                                0x00001944
 
@@ -1935,7 +1961,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8_8                 0x00c00000
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_16                  0x00d80000
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_8                   0x00e80000
-#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_2_10_10_10          0x01800000
+#define NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_10_10_10_2          0x01800000
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE__MASK                 0x7e000000
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE__SHIFT                        25
 #define NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT                 0x7e000000
@@ -2048,7 +2074,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVA3_3D_IBLEND__ESIZE                                  0x00000020
 #define NVA3_3D_IBLEND__LEN                                    0x00000008
 
-#define NVA3_3D_IBLEND_UNK00(i0)                              (0x00001e00 + 0x20*(i0))
+#define NVA3_3D_IBLEND_SEPARATE_ALPHA(i0)                     (0x00001e00 + 0x20*(i0))
 
 #define NVA3_3D_IBLEND_EQUATION_RGB(i0)                               (0x00001e04 + 0x20*(i0))
 #define NVA3_3D_IBLEND_EQUATION_RGB_FUNC_ADD                   0x00008006
@@ -2081,4 +2107,4 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVA3_3D_VERTEX_ARRAY_LIMIT_LOW_ALT__LEN                        0x00000020
 
 
-#endif /* NV50_3D_XML */
+#endif /* RNNDB_NV50_3D_XML */