#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "nv50_context.h"
#include "nv50_screen.h"
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->base.channel;
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(chan, nv50->screen->tesla, 0x1338, 1);
+ OUT_RING (chan, 0x20);
+ }
+
if (flags & PIPE_FLUSH_FRAME)
FIRE_RING(chan);
}
{
struct nv50_context *nv50 = nv50_context(pipe);
+ if (nv50->state.fb)
+ so_ref(NULL, &nv50->state.fb);
+ if (nv50->state.blend)
+ so_ref(NULL, &nv50->state.blend);
+ if (nv50->state.blend_colour)
+ so_ref(NULL, &nv50->state.blend_colour);
+ if (nv50->state.zsa)
+ so_ref(NULL, &nv50->state.zsa);
+ if (nv50->state.rast)
+ so_ref(NULL, &nv50->state.rast);
+ if (nv50->state.stipple)
+ so_ref(NULL, &nv50->state.stipple);
+ if (nv50->state.scissor)
+ so_ref(NULL, &nv50->state.scissor);
+ if (nv50->state.viewport)
+ so_ref(NULL, &nv50->state.viewport);
+ if (nv50->state.tsc_upload)
+ so_ref(NULL, &nv50->state.tsc_upload);
+ if (nv50->state.tic_upload)
+ so_ref(NULL, &nv50->state.tic_upload);
+ if (nv50->state.vertprog)
+ so_ref(NULL, &nv50->state.vertprog);
+ if (nv50->state.fragprog)
+ so_ref(NULL, &nv50->state.fragprog);
+ if (nv50->state.geomprog)
+ so_ref(NULL, &nv50->state.geomprog);
+ if (nv50->state.fp_linkage)
+ so_ref(NULL, &nv50->state.fp_linkage);
+ if (nv50->state.gp_linkage)
+ so_ref(NULL, &nv50->state.gp_linkage);
+ if (nv50->state.vtxfmt)
+ so_ref(NULL, &nv50->state.vtxfmt);
+ if (nv50->state.vtxbuf)
+ so_ref(NULL, &nv50->state.vtxbuf);
+ if (nv50->state.vtxattr)
+ so_ref(NULL, &nv50->state.vtxattr);
+
draw_destroy(nv50->draw);
- FREE(nv50);
-}
+ if (nv50->screen->cur_ctx == nv50)
+ nv50->screen->cur_ctx = NULL;
-static void
-nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
-{
+ FREE(nv50);
}
+
struct pipe_context *
-nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
+nv50_create(struct pipe_screen *pscreen, void *priv)
{
struct pipe_winsys *pipe_winsys = pscreen->winsys;
struct nv50_screen *screen = nv50_screen(pscreen);
if (!nv50)
return NULL;
nv50->screen = screen;
- nv50->pctx_id = pctx_id;
nv50->pipe.winsys = pipe_winsys;
nv50->pipe.screen = pscreen;
+ nv50->pipe.priv = priv;
nv50->pipe.destroy = nv50_destroy;
- nv50->pipe.set_edgeflags = nv50_set_edgeflags;
nv50->pipe.draw_arrays = nv50_draw_arrays;
+ nv50->pipe.draw_arrays_instanced = nv50_draw_arrays_instanced;
nv50->pipe.draw_elements = nv50_draw_elements;
+ nv50->pipe.draw_elements_instanced = nv50_draw_elements_instanced;
nv50->pipe.clear = nv50_clear;
nv50->pipe.flush = nv50_flush;
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
- nv50->draw = draw_create();
+ nv50->draw = draw_create(&nv50->pipe);
assert(nv50->draw);
draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));