/*
- * Copyright 2008 Ben Skeggs
+ * Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* SOFTWARE.
*/
-#include "draw/draw_context.h"
#include "pipe/p_defines.h"
+#include "util/u_framebuffer.h"
+
+#ifdef NV50_WITH_DRAW_MODULE
+#include "draw/draw_context.h"
+#endif
#include "nv50_context.h"
#include "nv50_screen.h"
+#include "nv50_resource.h"
static void
-nv50_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence)
+nv50_flush(struct pipe_context *pipe,
+ struct pipe_fence_handle **fence,
+ enum pipe_flush_flags flags)
{
- struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->base.channel;
+ struct nouveau_screen *screen = nouveau_screen(pipe->screen);
- if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(chan, nv50->screen->tesla, 0x1338, 1);
- OUT_RING (chan, 0x20);
- }
+ if (fence)
+ nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
- if (flags & PIPE_FLUSH_FRAME)
- FIRE_RING(chan);
+ PUSH_KICK(screen->pushbuf);
}
static void
-nv50_destroy(struct pipe_context *pipe)
+nv50_texture_barrier(struct pipe_context *pipe)
{
- struct nv50_context *nv50 = nv50_context(pipe);
- int i;
+ struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
- for (i = 0; i < 64; i++) {
- if (!nv50->state.hw[i])
- continue;
- so_ref(NULL, &nv50->state.hw[i]);
- }
+ BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
+ PUSH_DATA (push, 0x20);
+}
- draw_destroy(nv50->draw);
+void
+nv50_default_kick_notify(struct nouveau_pushbuf *push)
+{
+ struct nv50_screen *screen = push->user_priv;
+
+ if (screen) {
+ nouveau_fence_next(&screen->base);
+ nouveau_fence_update(&screen->base, TRUE);
+ if (screen->cur_ctx)
+ screen->cur_ctx->state.flushed = TRUE;
+ }
+}
- if (nv50->screen->cur_ctx == nv50)
- nv50->screen->cur_ctx = NULL;
+static void
+nv50_context_unreference_resources(struct nv50_context *nv50)
+{
+ unsigned s, i;
- FREE(nv50);
-}
+ nouveau_bufctx_del(&nv50->bufctx_3d);
+ nouveau_bufctx_del(&nv50->bufctx);
+ util_unreference_framebuffer_state(&nv50->framebuffer);
-struct pipe_context *
-nv50_create(struct pipe_screen *pscreen, void *priv)
-{
- struct pipe_winsys *pipe_winsys = pscreen->winsys;
- struct nv50_screen *screen = nv50_screen(pscreen);
- struct nv50_context *nv50;
+ for (i = 0; i < nv50->num_vtxbufs; ++i)
+ pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
- nv50 = CALLOC_STRUCT(nv50_context);
- if (!nv50)
- return NULL;
- nv50->screen = screen;
+ pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
- nv50->pipe.winsys = pipe_winsys;
- nv50->pipe.screen = pscreen;
- nv50->pipe.priv = priv;
+ for (s = 0; s < 3; ++s) {
+ for (i = 0; i < nv50->num_textures[s]; ++i)
+ pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
- nv50->pipe.destroy = nv50_destroy;
+ for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i)
+ if (!nv50->constbuf[s][i].user)
+ pipe_resource_reference(&nv50->constbuf[s][i].u.buf, NULL);
+ }
+}
- nv50->pipe.draw_arrays = nv50_draw_arrays;
- nv50->pipe.draw_arrays_instanced = nv50_draw_arrays_instanced;
- nv50->pipe.draw_elements = nv50_draw_elements;
- nv50->pipe.draw_elements_instanced = nv50_draw_elements_instanced;
- nv50->pipe.clear = nv50_clear;
+static void
+nv50_destroy(struct pipe_context *pipe)
+{
+ struct nv50_context *nv50 = nv50_context(pipe);
- nv50->pipe.flush = nv50_flush;
+ if (nv50_context_screen(nv50)->cur_ctx == nv50) {
+ nv50->base.pushbuf->kick_notify = NULL;
+ nv50_context_screen(nv50)->cur_ctx = NULL;
+ nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL);
+ }
+ /* need to flush before destroying the bufctx */
+ nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel);
- nv50->pipe.is_texture_referenced = nouveau_is_texture_referenced;
- nv50->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+ nv50_context_unreference_resources(nv50);
- screen->base.channel->user_private = nv50;
+#ifdef NV50_WITH_DRAW_MODULE
+ draw_destroy(nv50->draw);
+#endif
- nv50_init_surface_functions(nv50);
- nv50_init_state_functions(nv50);
- nv50_init_query_functions(nv50);
- nv50_init_transfer_functions(nv50);
+ nouveau_context_destroy(&nv50->base);
+}
- nv50->draw = draw_create();
- assert(nv50->draw);
- draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
+struct pipe_context *
+nv50_create(struct pipe_screen *pscreen, void *priv)
+{
+ struct nv50_screen *screen = nv50_screen(pscreen);
+ struct nv50_context *nv50;
+ struct pipe_context *pipe;
+ int ret;
+ uint32_t flags;
+
+ nv50 = CALLOC_STRUCT(nv50_context);
+ if (!nv50)
+ return NULL;
+ pipe = &nv50->base.pipe;
+
+ if (!nv50_blitctx_create(nv50))
+ goto out_err;
+
+ nv50->base.pushbuf = screen->base.pushbuf;
+
+ ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_COUNT,
+ &nv50->bufctx_3d);
+ if (!ret)
+ ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx);
+ if (ret)
+ goto out_err;
+
+ nv50->base.screen = &screen->base;
+ nv50->base.copy_data = nv50_m2mf_copy_linear;
+ nv50->base.push_data = nv50_sifc_linear_u8;
+ nv50->base.push_cb = nv50_cb_push;
+
+ nv50->screen = screen;
+ pipe->screen = pscreen;
+ pipe->priv = priv;
+
+ pipe->destroy = nv50_destroy;
+
+ pipe->draw_vbo = nv50_draw_vbo;
+ pipe->clear = nv50_clear;
+
+ pipe->flush = nv50_flush;
+ pipe->texture_barrier = nv50_texture_barrier;
+
+ if (!screen->cur_ctx) {
+ screen->cur_ctx = nv50;
+ nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx);
+ }
+
+ nv50_init_query_functions(nv50);
+ nv50_init_surface_functions(nv50);
+ nv50_init_state_functions(nv50);
+ nv50_init_resource_functions(pipe);
+
+#ifdef NV50_WITH_DRAW_MODULE
+ /* no software fallbacks implemented */
+ nv50->draw = draw_create(pipe);
+ assert(nv50->draw);
+ draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
+#endif
+
+ nouveau_context_init_vdec(&nv50->base);
+
+ flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
+
+ BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code);
+ BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms);
+ BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc);
+ BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo);
+
+ flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
+
+ BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo);
+ BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo);
+
+ nv50->base.scratch.bo_size = 2 << 20;
+
+ return pipe;
+
+out_err:
+ if (nv50) {
+ if (nv50->bufctx_3d)
+ nouveau_bufctx_del(&nv50->bufctx_3d);
+ if (nv50->bufctx)
+ nouveau_bufctx_del(&nv50->bufctx);
+ if (nv50->blit)
+ FREE(nv50->blit);
+ FREE(nv50);
+ }
+ return NULL;
+}
- return &nv50->pipe;
+void
+nv50_bufctx_fence(struct nouveau_bufctx *bufctx, boolean on_flush)
+{
+ struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
+ struct nouveau_list *it;
+
+ for (it = list->next; it != list; it = it->next) {
+ struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
+ struct nv04_resource *res = ref->priv;
+ if (res)
+ nv50_resource_validate(res, (unsigned)ref->priv_data);
+ }
}