nvc0: implement MP performance counters for nvc0:nvd9
[mesa.git] / src / gallium / drivers / nv50 / nv50_context.c
index 7be12fcdef466a27681a66cda1141522f47299bf..79a047391af681383154d54305c34fb8df07fd02 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright 2008 Ben Skeggs
+ * Copyright 2010 Christoph Bumiller
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include "draw/draw_context.h"
 #include "pipe/p_defines.h"
+#include "util/u_framebuffer.h"
+
+#ifdef NV50_WITH_DRAW_MODULE
+#include "draw/draw_context.h"
+#endif
 
 #include "nv50_context.h"
 #include "nv50_screen.h"
+#include "nv50_resource.h"
 
 static void
-nv50_flush(struct pipe_context *pipe, unsigned flags,
-          struct pipe_fence_handle **fence)
+nv50_flush(struct pipe_context *pipe,
+           struct pipe_fence_handle **fence,
+           unsigned flags)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-       struct nouveau_channel *chan = nv50->screen->base.channel;
+   struct nouveau_screen *screen = nouveau_screen(pipe->screen);
+
+   if (fence)
+      nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
+
+   PUSH_KICK(screen->pushbuf);
+
+   nouveau_context_update_frame_stats(nouveau_context(pipe));
+}
 
-       if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
-               BEGIN_RING(chan, nv50->screen->tesla, 0x1338, 1);
-               OUT_RING  (chan, 0x20);
-       }
+static void
+nv50_texture_barrier(struct pipe_context *pipe)
+{
+   struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
+
+   BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
+   PUSH_DATA (push, 0);
+   BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
+   PUSH_DATA (push, 0x20);
+}
+
+void
+nv50_default_kick_notify(struct nouveau_pushbuf *push)
+{
+   struct nv50_screen *screen = push->user_priv;
 
-       if (flags & PIPE_FLUSH_FRAME)
-               FIRE_RING(chan);
+   if (screen) {
+      nouveau_fence_next(&screen->base);
+      nouveau_fence_update(&screen->base, TRUE);
+      if (screen->cur_ctx)
+         screen->cur_ctx->state.flushed = TRUE;
+   }
+}
+
+static void
+nv50_context_unreference_resources(struct nv50_context *nv50)
+{
+   unsigned s, i;
+
+   nouveau_bufctx_del(&nv50->bufctx_3d);
+   nouveau_bufctx_del(&nv50->bufctx);
+
+   util_unreference_framebuffer_state(&nv50->framebuffer);
+
+   for (i = 0; i < nv50->num_vtxbufs; ++i)
+      pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
+
+   pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
+
+   for (s = 0; s < 3; ++s) {
+      for (i = 0; i < nv50->num_textures[s]; ++i)
+         pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
+
+      for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i)
+         if (!nv50->constbuf[s][i].user)
+            pipe_resource_reference(&nv50->constbuf[s][i].u.buf, NULL);
+   }
 }
 
 static void
 nv50_destroy(struct pipe_context *pipe)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-
-        if (nv50->state.fb)
-               so_ref(NULL, &nv50->state.fb);
-       if (nv50->state.blend)
-               so_ref(NULL, &nv50->state.blend);
-       if (nv50->state.blend_colour)
-               so_ref(NULL, &nv50->state.blend_colour);
-       if (nv50->state.zsa)
-               so_ref(NULL, &nv50->state.zsa);
-       if (nv50->state.rast)
-               so_ref(NULL, &nv50->state.rast);
-       if (nv50->state.stipple)
-               so_ref(NULL, &nv50->state.stipple);
-       if (nv50->state.scissor)
-               so_ref(NULL, &nv50->state.scissor);
-       if (nv50->state.viewport)
-               so_ref(NULL, &nv50->state.viewport);
-       if (nv50->state.tsc_upload)
-               so_ref(NULL, &nv50->state.tsc_upload);
-       if (nv50->state.tic_upload)
-               so_ref(NULL, &nv50->state.tic_upload);
-       if (nv50->state.vertprog)
-               so_ref(NULL, &nv50->state.vertprog);
-       if (nv50->state.fragprog)
-               so_ref(NULL, &nv50->state.fragprog);
-       if (nv50->state.geomprog)
-               so_ref(NULL, &nv50->state.geomprog);
-       if (nv50->state.fp_linkage)
-               so_ref(NULL, &nv50->state.fp_linkage);
-       if (nv50->state.gp_linkage)
-               so_ref(NULL, &nv50->state.gp_linkage);
-       if (nv50->state.vtxfmt)
-               so_ref(NULL, &nv50->state.vtxfmt);
-       if (nv50->state.vtxbuf)
-               so_ref(NULL, &nv50->state.vtxbuf);
-       if (nv50->state.vtxattr)
-               so_ref(NULL, &nv50->state.vtxattr);
-
-       draw_destroy(nv50->draw);
-
-       if (nv50->screen->cur_ctx == nv50)
-               nv50->screen->cur_ctx = NULL;
-
-       FREE(nv50);
+   struct nv50_context *nv50 = nv50_context(pipe);
+
+   if (nv50_context_screen(nv50)->cur_ctx == nv50) {
+      nv50->base.pushbuf->kick_notify = NULL;
+      nv50_context_screen(nv50)->cur_ctx = NULL;
+      nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL);
+   }
+   /* need to flush before destroying the bufctx */
+   nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel);
+
+   nv50_context_unreference_resources(nv50);
+
+#ifdef NV50_WITH_DRAW_MODULE
+   draw_destroy(nv50->draw);
+#endif
+
+   nouveau_context_destroy(&nv50->base);
 }
 
+static int
+nv50_invalidate_resource_storage(struct nouveau_context *ctx,
+                                 struct pipe_resource *res,
+                                 int ref)
+{
+   struct nv50_context *nv50 = nv50_context(&ctx->pipe);
+   unsigned s, i;
+
+   if (res->bind & PIPE_BIND_RENDER_TARGET) {
+      for (i = 0; i < nv50->framebuffer.nr_cbufs; ++i) {
+         if (nv50->framebuffer.cbufs[i] &&
+             nv50->framebuffer.cbufs[i]->texture == res) {
+            nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+            nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
+            if (!--ref)
+               return ref;
+         }
+      }
+   }
+   if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
+      if (nv50->framebuffer.zsbuf &&
+          nv50->framebuffer.zsbuf->texture == res) {
+         nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+         nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
+         if (!--ref)
+            return ref;
+      }
+   }
+
+   if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
+      for (i = 0; i < nv50->num_vtxbufs; ++i) {
+         if (nv50->vtxbuf[i].buffer == res) {
+            nv50->dirty |= NV50_NEW_ARRAYS;
+            nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
+            if (!--ref)
+               return ref;
+         }
+      }
+   }
+   if (res->bind & PIPE_BIND_INDEX_BUFFER) {
+      if (nv50->idxbuf.buffer == res)
+         if (!--ref)
+            return ref;
+   }
+
+   if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
+      for (s = 0; s < 5; ++s) {
+      for (i = 0; i < nv50->num_textures[s]; ++i) {
+         if (nv50->textures[s][i] &&
+             nv50->textures[s][i]->texture == res) {
+            nv50->dirty |= NV50_NEW_TEXTURES;
+            nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
+            if (!--ref)
+               return ref;
+         }
+      }
+      }
+   }
+
+   if (res->bind & PIPE_BIND_CONSTANT_BUFFER) {
+      for (s = 0; s < 5; ++s) {
+      for (i = 0; i < nv50->num_vtxbufs; ++i) {
+         if (!nv50->constbuf[s][i].user &&
+             nv50->constbuf[s][i].u.buf == res) {
+            nv50->dirty |= NV50_NEW_CONSTBUF;
+            nv50->constbuf_dirty[s] |= 1 << i;
+            nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(s, i));
+            if (!--ref)
+               return ref;
+         }
+      }
+      }
+   }
+
+   return ref;
+}
 
 struct pipe_context *
 nv50_create(struct pipe_screen *pscreen, void *priv)
 {
-       struct pipe_winsys *pipe_winsys = pscreen->winsys;
-       struct nv50_screen *screen = nv50_screen(pscreen);
-       struct nv50_context *nv50;
+   struct nv50_screen *screen = nv50_screen(pscreen);
+   struct nv50_context *nv50;
+   struct pipe_context *pipe;
+   int ret;
+   uint32_t flags;
+
+   nv50 = CALLOC_STRUCT(nv50_context);
+   if (!nv50)
+      return NULL;
+   pipe = &nv50->base.pipe;
+
+   if (!nv50_blitctx_create(nv50))
+      goto out_err;
+
+   nv50->base.pushbuf = screen->base.pushbuf;
+   nv50->base.client = screen->base.client;
 
-       nv50 = CALLOC_STRUCT(nv50_context);
-       if (!nv50)
-               return NULL;
-       nv50->screen = screen;
+   ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_COUNT,
+                            &nv50->bufctx_3d);
+   if (!ret)
+      ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx);
+   if (ret)
+      goto out_err;
 
-       nv50->pipe.winsys = pipe_winsys;
-       nv50->pipe.screen = pscreen;
-       nv50->pipe.priv = priv;
+   nv50->base.screen    = &screen->base;
+   nv50->base.copy_data = nv50_m2mf_copy_linear;
+   nv50->base.push_data = nv50_sifc_linear_u8;
+   nv50->base.push_cb   = nv50_cb_push;
 
-       nv50->pipe.destroy = nv50_destroy;
+   nv50->screen = screen;
+   pipe->screen = pscreen;
+   pipe->priv = priv;
 
-       nv50->pipe.draw_arrays = nv50_draw_arrays;
-       nv50->pipe.draw_arrays_instanced = nv50_draw_arrays_instanced;
-       nv50->pipe.draw_elements = nv50_draw_elements;
-       nv50->pipe.draw_elements_instanced = nv50_draw_elements_instanced;
-       nv50->pipe.clear = nv50_clear;
+   pipe->destroy = nv50_destroy;
 
-       nv50->pipe.flush = nv50_flush;
+   pipe->draw_vbo = nv50_draw_vbo;
+   pipe->clear = nv50_clear;
 
-       nv50->pipe.is_texture_referenced = nouveau_is_texture_referenced;
-       nv50->pipe.is_buffer_referenced = nouveau_is_buffer_referenced;
+   pipe->flush = nv50_flush;
+   pipe->texture_barrier = nv50_texture_barrier;
 
-       screen->base.channel->user_private = nv50;
-       screen->base.channel->flush_notify = nv50_state_flush_notify;
+   if (!screen->cur_ctx) {
+      screen->cur_ctx = nv50;
+      nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx);
+   }
+   nv50->base.pushbuf->kick_notify = nv50_default_kick_notify;
 
-       nv50_init_surface_functions(nv50);
-       nv50_init_state_functions(nv50);
-       nv50_init_query_functions(nv50);
+   nv50_init_query_functions(nv50);
+   nv50_init_surface_functions(nv50);
+   nv50_init_state_functions(nv50);
+   nv50_init_resource_functions(pipe);
 
-       nv50->draw = draw_create();
-       assert(nv50->draw);
-       draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
+   nv50->base.invalidate_resource_storage = nv50_invalidate_resource_storage;
+
+#ifdef NV50_WITH_DRAW_MODULE
+   /* no software fallbacks implemented */
+   nv50->draw = draw_create(pipe);
+   assert(nv50->draw);
+   draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50));
+#endif
+
+   if (screen->base.device->chipset < 0x84) {
+      /* PMPEG */
+      nouveau_context_init_vdec(&nv50->base);
+   } else if (screen->base.device->chipset < 0x98 ||
+              screen->base.device->chipset == 0xa0) {
+      /* VP2 */
+      pipe->create_video_decoder = nv84_create_decoder;
+      pipe->create_video_buffer = nv84_video_buffer_create;
+   } else {
+      /* Unsupported, but need to init pointers. */
+      nouveau_context_init_vdec(&nv50->base);
+   }
+
+   flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
+
+   BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code);
+   BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms);
+   BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc);
+   BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo);
+
+   flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
+
+   BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo);
+   BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo);
+
+   nv50->base.scratch.bo_size = 2 << 20;
+
+   return pipe;
+
+out_err:
+   if (nv50) {
+      if (nv50->bufctx_3d)
+         nouveau_bufctx_del(&nv50->bufctx_3d);
+      if (nv50->bufctx)
+         nouveau_bufctx_del(&nv50->bufctx);
+      if (nv50->blit)
+         FREE(nv50->blit);
+      FREE(nv50);
+   }
+   return NULL;
+}
+
+void
+nv50_bufctx_fence(struct nouveau_bufctx *bufctx, boolean on_flush)
+{
+   struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
+   struct nouveau_list *it;
 
-       return &nv50->pipe;
+   for (it = list->next; it != list; it = it->next) {
+      struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
+      struct nv04_resource *res = ref->priv;
+      if (res)
+         nv50_resource_validate(res, (unsigned)ref->priv_data);
+   }
 }