#include "util/u_inlines.h"
#include "util/u_dynarray.h"
+#ifdef NV50_WITH_DRAW_MODULE
#include "draw/draw_vertex.h"
+#endif
#include "nv50_debug.h"
#include "nv50_winsys.h"
#define NV50_NEW_CONSTBUF (1 << 18)
#define NV50_NEW_TEXTURES (1 << 19)
#define NV50_NEW_SAMPLERS (1 << 20)
-
-#define NV50_BUFCTX_CONSTANT 0
-#define NV50_BUFCTX_FRAME 1
-#define NV50_BUFCTX_VERTEX 2
-#define NV50_BUFCTX_TEXTURES 3
-#define NV50_BUFCTX_COUNT 4
-
+#define NV50_NEW_STRMOUT (1 << 21)
+#define NV50_NEW_CONTEXT (1 << 31)
+
+#define NV50_BIND_FB 0
+#define NV50_BIND_VERTEX 1
+#define NV50_BIND_VERTEX_TMP 2
+#define NV50_BIND_INDEX 3
+#define NV50_BIND_TEXTURES 4
+#define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i))
+#define NV50_BIND_SO 53
+#define NV50_BIND_SCREEN 54
+#define NV50_BIND_TLS 55
+#define NV50_BIND_COUNT 56
+#define NV50_BIND_2D 0
+#define NV50_BIND_M2MF 0
+#define NV50_BIND_FENCE 1
+
+#define NV50_CB_TMP 123
/* fixed constant buffer binding points - low indices for user's constbufs */
#define NV50_CB_PVP 124
#define NV50_CB_PGP 126
#define NV50_CB_PFP 125
#define NV50_CB_AUX 127
+
+struct nv50_blitctx;
+
+boolean nv50_blitctx_create(struct nv50_context *);
+
struct nv50_context {
struct nouveau_context base;
struct nv50_screen *screen;
- struct util_dynarray residents[NV50_BUFCTX_COUNT];
- unsigned residents_size;
+ struct nouveau_bufctx *bufctx_3d;
+ struct nouveau_bufctx *bufctx;
uint32_t dirty;
uint32_t semantic_color;
uint32_t semantic_psize;
int32_t index_bias;
+ boolean uniform_buffer_bound[3];
boolean prim_restart;
boolean point_sprite;
+ boolean rt_serialize;
+ boolean flushed;
+ boolean rasterizer_discard;
+ uint8_t tls_required;
+ boolean new_tls_space;
uint8_t num_vtxbufs;
uint8_t num_vtxelts;
uint8_t num_textures[3];
uint8_t num_samplers[3];
+ uint8_t prim_size;
uint16_t scissor;
} state;
struct nv50_program *gmtyprog;
struct nv50_program *fragprog;
- struct pipe_resource *constbuf[3][16];
+ struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS];
uint16_t constbuf_dirty[3];
+ uint16_t constbuf_valid[3];
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
unsigned num_vtxbufs;
struct pipe_index_buffer idxbuf;
uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
- unsigned vbo_min_index; /* from pipe_draw_info, for vertex upload */
- unsigned vbo_max_index;
+ uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
+ uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
+ uint32_t vb_elt_limit; /* max - min element (count - 1) */
+ uint32_t instance_off; /* base vertex for instanced arrays */
+ uint32_t instance_max; /* max instance for current draw call */
struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
unsigned num_textures[3];
struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
unsigned num_samplers[3];
+ uint8_t num_so_targets;
+ uint8_t so_targets_dirty;
+ struct pipe_stream_output_target *so_target[4];
+
struct pipe_framebuffer_state framebuffer;
struct pipe_blend_color blend_colour;
struct pipe_stencil_ref stencil_ref;
boolean vbo_push_hint;
+ struct pipe_query *cond_query;
+ boolean cond_cond;
+ uint cond_mode;
+
+ struct nv50_blitctx *blit;
+
+#ifdef NV50_WITH_DRAW_MODULE
struct draw_context *draw;
+#endif
};
static INLINE struct nv50_context *
return (struct nv50_context *)pipe;
}
+static INLINE struct nv50_screen *
+nv50_context_screen(struct nv50_context *nv50)
+{
+ return nv50_screen(&nv50->base.screen->base);
+}
+
+/* return index used in nv50_context arrays for a specific shader type */
+static INLINE unsigned
+nv50_context_shader_stage(unsigned pipe)
+{
+ switch (pipe) {
+ case PIPE_SHADER_VERTEX: return 0;
+ case PIPE_SHADER_FRAGMENT: return 1;
+ case PIPE_SHADER_GEOMETRY: return 2;
+ case PIPE_SHADER_COMPUTE: return 3;
+ default:
+ assert(!"invalid/unhandled shader type");
+ return 0;
+ }
+}
+
/* nv50_context.c */
struct pipe_context *nv50_create(struct pipe_screen *, void *);
-void nv50_default_flush_notify(struct nouveau_channel *);
+void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush);
-void nv50_bufctx_emit_relocs(struct nv50_context *);
-void nv50_bufctx_add_resident(struct nv50_context *, int ctx,
- struct nv04_resource *, uint32_t flags);
-void nv50_bufctx_del_resident(struct nv50_context *, int ctx,
- struct nv04_resource *);
-static INLINE void
-nv50_bufctx_reset(struct nv50_context *nv50, int ctx)
-{
- nv50->residents_size -= nv50->residents[ctx].size;
- util_dynarray_resize(&nv50->residents[ctx], 0);
-}
+void nv50_default_kick_notify(struct nouveau_pushbuf *);
/* nv50_draw.c */
extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *);
-/* nv50_program.c */
-boolean nv50_program_translate(struct nv50_program *);
-void nv50_program_destroy(struct nv50_context *, struct nv50_program *);
-
/* nv50_query.c */
void nv50_init_query_functions(struct nv50_context *);
+void nv50_query_pushbuf_submit(struct nouveau_pushbuf *,
+ struct pipe_query *, unsigned result_offset);
+void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
+void nva0_so_target_save_offset(struct pipe_context *,
+ struct pipe_stream_output_target *,
+ unsigned index, boolean seralize);
+
+#define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
/* nv50_shader_state.c */
void nv50_vertprog_validate(struct nv50_context *);
void nv50_gp_linkage_validate(struct nv50_context *);
void nv50_constbufs_validate(struct nv50_context *);
void nv50_validate_derived_rs(struct nv50_context *);
+void nv50_stream_output_validate(struct nv50_context *);
/* nv50_state.c */
extern void nv50_init_state_functions(struct nv50_context *);
/* nv50_state_validate.c */
-extern boolean nv50_state_validate(struct nv50_context *);
+/* @words: check for space before emitting relocs */
+extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask,
+ unsigned space_words);
/* nv50_surface.c */
extern void nv50_clear(struct pipe_context *, unsigned buffers,
- const float *rgba, double depth, unsigned stencil);
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
extern void nv50_init_surface_functions(struct nv50_context *);
/* nv50_tex.c */
void nv50_validate_textures(struct nv50_context *);
void nv50_validate_samplers(struct nv50_context *);
+struct pipe_sampler_view *
+nv50_create_texture_view(struct pipe_context *,
+ struct pipe_resource *,
+ const struct pipe_sampler_view *,
+ uint32_t flags,
+ enum pipe_texture_target);
struct pipe_sampler_view *
nv50_create_sampler_view(struct pipe_context *,
struct pipe_resource *,
/* nv50_transfer.c */
void
-nv50_m2mf_transfer_rect(struct pipe_screen *pscreen,
+nv50_m2mf_transfer_rect(struct nv50_context *,
const struct nv50_m2mf_rect *dst,
const struct nv50_m2mf_rect *src,
uint32_t nblocksx, uint32_t nblocksy);
void
nv50_sifc_linear_u8(struct nouveau_context *pipe,
struct nouveau_bo *dst, unsigned offset, unsigned domain,
- unsigned size, void *data);
+ unsigned size, const void *data);
void
nv50_m2mf_copy_linear(struct nouveau_context *pipe,
struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
unsigned size);
+void
+nv50_cb_push(struct nouveau_context *nv,
+ struct nouveau_bo *bo, unsigned domain,
+ unsigned base, unsigned size,
+ unsigned offset, unsigned words, const uint32_t *data);
/* nv50_vbo.c */
void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);