struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
+ unsigned tile_mode;
};
struct nv50_miptree {
- struct pipe_texture base;
-
- struct nouveau_bo *bo;
+ struct nouveau_miptree base;
struct nv50_miptree_level level[PIPE_MAX_TEXTURE_LEVELS];
int image_nr;
struct nouveau_stateobj *fragprog;
struct nouveau_stateobj *vtxfmt;
struct nouveau_stateobj *vtxbuf;
+ struct nouveau_stateobj *vtxattr;
};
struct nv50_context {