Merge branch 'gallium-noconstbuf'
[mesa.git] / src / gallium / drivers / nv50 / nv50_miptree.c
index 3d58746793f76549cc8fb04e0ec16abc8959b96d..cecb1efc9008fcf7a06c87bd0cbdc129bab64c55 100644 (file)
@@ -23,6 +23,7 @@
 #include "pipe/p_state.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
+#include "util/u_format.h"
 
 #include "nv50_context.h"
 
@@ -55,6 +56,20 @@ get_tile_mode(unsigned ny, unsigned d)
        return tile_mode | 0x10;
 }
 
+static INLINE unsigned
+get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h)
+{
+       unsigned tile_h = get_tile_height(tile_mode);
+       unsigned tile_d = get_tile_depth(tile_mode);
+
+       /* pitch_2d == to next slice within this volume-tile */
+       /* pitch_3d == size (in bytes) of a volume-tile */
+       unsigned pitch_2d = tile_h * 64;
+       unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch;
+
+       return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
+}
+
 static struct pipe_texture *
 nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
 {
@@ -91,13 +106,11 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
 
        for (l = 0; l <= pt->last_level; l++) {
                struct nv50_miptree_level *lvl = &mt->level[l];
-
-               pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
-               pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
+               unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
 
                lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
-               lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64);
-               lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth);
+               lvl->pitch = align(util_format_get_stride(pt->format, width), 64);
+               lvl->tile_mode = get_tile_mode(nblocksy, depth);
 
                width = u_minify(width, 1);
                height = u_minify(height, 1);
@@ -118,7 +131,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
                        unsigned tile_d = get_tile_depth(lvl->tile_mode);
 
                        size  = lvl->pitch;
-                       size *= align(pt->nblocksy[l], tile_h);
+                       size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h);
                        size *= align(u_minify(pt->depth0, l), tile_d);
 
                        lvl->image_offset[i] = mt->total_size;
@@ -132,6 +145,8 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
                                  mt->level[0].tile_mode, tile_flags,
                                  &mt->base.bo);
        if (ret) {
+               for (l = 0; l <= pt->last_level; ++l)
+                       FREE(mt->level[l].image_offset);
                FREE(mt);
                return NULL;
        }
@@ -171,6 +186,10 @@ static void
 nv50_miptree_destroy(struct pipe_texture *pt)
 {
        struct nv50_miptree *mt = nv50_miptree(pt);
+       unsigned l;
+
+       for (l = 0; l <= pt->last_level; ++l)
+               FREE(mt->level[l].image_offset);
 
        nouveau_bo_ref(NULL, &mt->base.bo);
        FREE(mt);
@@ -184,15 +203,10 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
        struct nv50_miptree *mt = nv50_miptree(pt);
        struct nv50_miptree_level *lvl = &mt->level[level];
        struct pipe_surface *ps;
-       int img;
+       unsigned img = 0;
 
        if (pt->target == PIPE_TEXTURE_CUBE)
                img = face;
-       else
-       if (pt->target == PIPE_TEXTURE_3D)
-               img = zslice;
-       else
-               img = 0;
 
        ps = CALLOC_STRUCT(pipe_surface);
        if (!ps)
@@ -208,6 +222,12 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
        ps->zslice = zslice;
        ps->offset = lvl->image_offset[img];
 
+       if (pt->target == PIPE_TEXTURE_3D) {
+               unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
+               ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
+                                               lvl->pitch, nb_h);
+       }
+
        return ps;
 }