#include "nv50_context.h"
#include "nv50_resource.h"
-#include "nv50_transfer.h"
-static INLINE uint32_t
-get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
+uint32_t
+nv50_tex_choose_tile_dims_helper(unsigned nx, unsigned ny, unsigned nz)
{
- uint32_t tile_mode = 0x00;
+ uint32_t tile_mode = 0x000;
- if (ny > 32) tile_mode = 0x04; /* height 128 tiles */
+ if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
else
- if (ny > 16) tile_mode = 0x03; /* height 64 tiles */
+ if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
else
- if (ny > 8) tile_mode = 0x02; /* height 32 tiles */
+ if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
else
- if (ny > 4) tile_mode = 0x01; /* height 16 tiles */
+ if (ny > 8) tile_mode = 0x010; /* height 16 tiles */
if (nz == 1)
return tile_mode;
else
- if (tile_mode > 0x02)
- tile_mode = 0x02;
+ if (tile_mode > 0x020)
+ tile_mode = 0x020;
- if (nz > 16 && tile_mode < 0x02)
- return tile_mode | 0x50; /* depth 32 tiles */
- if (nz > 8) return tile_mode | 0x40; /* depth 16 tiles */
- if (nz > 4) return tile_mode | 0x30; /* depth 8 tiles */
- if (nz > 2) return tile_mode | 0x20; /* depth 4 tiles */
+ if (nz > 16 && tile_mode < 0x020)
+ return tile_mode | 0x500; /* depth 32 tiles */
+ if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
+ if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
+ if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
- return tile_mode | 0x10;
+ return tile_mode | 0x100;
}
-static INLINE unsigned
-calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
+static uint32_t
+nv50_tex_choose_tile_dims(unsigned nx, unsigned ny, unsigned nz)
{
- unsigned tile_h = NV50_TILE_HEIGHT(tile_mode);
- unsigned tile_d_shift = NV50_TILE_DIM_SHIFT(tile_mode, 2);
- unsigned tile_d = 1 << tile_d_shift;
+ return nv50_tex_choose_tile_dims_helper(nx, ny * 2, nz);
+}
+
+static uint32_t
+nv50_mt_choose_storage_type(struct nv50_miptree *mt, boolean compressed)
+{
+ const unsigned ms = mt->ms_x + mt->ms_y;
+
+ uint32_t tile_flags;
+
+ if (unlikely(mt->base.base.flags & NOUVEAU_RESOURCE_FLAG_LINEAR))
+ return 0;
+ if (unlikely(mt->base.base.bind & PIPE_BIND_CURSOR))
+ return 0;
+
+ switch (mt->base.base.format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ tile_flags = 0x6c + ms;
+ break;
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ tile_flags = 0x18 + ms;
+ break;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ tile_flags = 0x128 + ms;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ tile_flags = 0x40 + ms;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ tile_flags = 0x60 + ms;
+ break;
+ default:
+ switch (util_format_get_blocksizebits(mt->base.base.format)) {
+ case 128:
+ assert(ms < 3);
+ tile_flags = 0x74;
+ break;
+ case 64:
+ switch (ms) {
+ case 2: tile_flags = 0xfc; break;
+ case 3: tile_flags = 0xfd; break;
+ default:
+ tile_flags = 0x70;
+ break;
+ }
+ break;
+ case 32:
+ if (mt->base.base.bind & PIPE_BIND_SCANOUT) {
+ assert(ms == 0);
+ tile_flags = 0x7a;
+ } else {
+ switch (ms) {
+ case 2: tile_flags = 0xf8; break;
+ case 3: tile_flags = 0xf9; break;
+ default:
+ tile_flags = 0x70;
+ break;
+ }
+ }
+ break;
+ case 16:
+ case 8:
+ tile_flags = 0x70;
+ break;
+ default:
+ return 0;
+ }
+ if (mt->base.base.bind & PIPE_BIND_CURSOR)
+ tile_flags = 0;
+ }
- /* stride_2d == to next slice within this volume tile */
- /* stride_3d == size (in bytes) of a volume tile */
- unsigned stride_2d = tile_h * NV50_TILE_PITCH(tile_mode);
- unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
+ if (!compressed)
+ tile_flags &= ~0x180;
- return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
+ return tile_flags;
}
-static void
+void
nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
{
struct nv50_miptree *mt = nv50_miptree(pt);
- nouveau_screen_bo_release(pscreen, mt->base.bo);
+ nouveau_bo_ref(NULL, &mt->base.bo);
+
+ nouveau_fence_ref(NULL, &mt->base.fence);
+ nouveau_fence_ref(NULL, &mt->base.fence_wr);
+
+ NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, -1);
+ NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_bytes,
+ -(uint64_t)mt->total_size);
FREE(mt);
}
-static boolean
+boolean
nv50_miptree_get_handle(struct pipe_screen *pscreen,
struct pipe_resource *pt,
struct winsys_handle *whandle)
if (!mt || !mt->base.bo)
return FALSE;
- stride = util_format_get_stride(mt->base.base.format,
- mt->base.base.width0);
+ stride = mt->level[0].pitch;
return nouveau_screen_bo_get_handle(pscreen,
mt->base.bo,
{
nv50_miptree_get_handle, /* get_handle */
nv50_miptree_destroy, /* resource_destroy */
- NULL, /* is_resource_referenced */
- nv50_miptree_transfer_new, /* get_transfer */
- nv50_miptree_transfer_del, /* transfer_destroy */
- nv50_miptree_transfer_map, /* transfer_map */
+ nv50_miptree_transfer_map, /* transfer_map */
u_default_transfer_flush_region, /* transfer_flush_region */
nv50_miptree_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
-struct pipe_resource *
-nv50_miptree_create(struct pipe_screen *pscreen,
- const struct pipe_resource *templ)
+static INLINE boolean
+nv50_miptree_init_ms_mode(struct nv50_miptree *mt)
{
- struct nouveau_device *dev = nouveau_screen(pscreen)->device;
- struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
- struct pipe_resource *pt = &mt->base.base;
- int ret;
- unsigned w, h, d, l, alloc_size;
- uint32_t tile_flags;
-
- if (!mt)
- return NULL;
-
- mt->base.vtbl = &nv50_miptree_vtbl;
- *pt = *templ;
- pipe_reference_init(&pt->reference, 1);
- pt->screen = pscreen;
-
- mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
-
- w = pt->width0;
- h = pt->height0;
- d = mt->layout_3d ? pt->depth0 : 1;
-
- switch (pt->format) {
- case PIPE_FORMAT_Z16_UNORM:
- tile_flags = 0x6c00;
- break;
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- tile_flags = 0x1800;
- break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- tile_flags = 0x2800;
+ switch (mt->base.base.nr_samples) {
+ case 8:
+ mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS8;
+ mt->ms_x = 2;
+ mt->ms_y = 1;
break;
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- case PIPE_FORMAT_R32G32B32_FLOAT:
- tile_flags = 0x7400;
+ case 4:
+ mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS4;
+ mt->ms_x = 1;
+ mt->ms_y = 1;
break;
- case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
- tile_flags = 0x6000;
+ case 2:
+ mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS2;
+ mt->ms_x = 1;
break;
- case PIPE_FORMAT_R16G16B16A16_UNORM:
- tile_flags = 0xe900; /* COMPRESSED */
+ case 1:
+ case 0:
+ mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS1;
break;
default:
- if ((pt->bind & PIPE_BIND_SCANOUT) &&
- util_format_get_blocksizebits(pt->format) == 32)
- tile_flags = 0x7a00;
- else
- tile_flags = 0x7000;
- break;
+ NOUVEAU_ERR("invalid nr_samples: %u\n", mt->base.base.nr_samples);
+ return FALSE;
}
+ return TRUE;
+}
+
+boolean
+nv50_miptree_init_layout_linear(struct nv50_miptree *mt)
+{
+ struct pipe_resource *pt = &mt->base.base;
+ const unsigned blocksize = util_format_get_blocksize(pt->format);
+ unsigned h = pt->height0;
+
+ if (util_format_is_depth_or_stencil(pt->format))
+ return FALSE;
+
+ if ((pt->last_level > 0) || (pt->depth0 > 1) || (pt->array_size > 1))
+ return FALSE;
+ if (mt->ms_x | mt->ms_y)
+ return FALSE;
+
+ mt->level[0].pitch = align(pt->width0 * blocksize, 64);
+
+ /* Account for very generous prefetch (allocate size as if tiled). */
+ h = MAX2(h, 8);
+ h = util_next_power_of_two(h);
+
+ mt->total_size = mt->level[0].pitch * h;
+
+ return TRUE;
+}
+
+static void
+nv50_miptree_init_layout_tiled(struct nv50_miptree *mt)
+{
+ struct pipe_resource *pt = &mt->base.base;
+ unsigned w, h, d, l;
+ const unsigned blocksize = util_format_get_blocksize(pt->format);
+
+ mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
+
+ w = pt->width0 << mt->ms_x;
+ h = pt->height0 << mt->ms_y;
/* For 3D textures, a mipmap is spanned by all the layers, for array
* textures and cube maps, each layer contains its own mipmaps.
*/
+ d = mt->layout_3d ? pt->depth0 : 1;
+
for (l = 0; l <= pt->last_level; ++l) {
struct nv50_miptree_level *lvl = &mt->level[l];
+ unsigned tsx, tsy, tsz;
unsigned nbx = util_format_get_nblocksx(pt->format, w);
unsigned nby = util_format_get_nblocksy(pt->format, h);
- unsigned blocksize = util_format_get_blocksize(pt->format);
lvl->offset = mt->total_size;
- lvl->tile_mode = get_tile_dims(nbx, nby, d);
- lvl->pitch = align(nbx * blocksize, NV50_TILE_PITCH(lvl->tile_mode));
- mt->total_size += lvl->pitch *
- align(nby, NV50_TILE_HEIGHT(lvl->tile_mode)) *
- align(d, NV50_TILE_DEPTH(lvl->tile_mode));
+ lvl->tile_mode = nv50_tex_choose_tile_dims(nbx, nby, d);
+
+ tsx = NV50_TILE_SIZE_X(lvl->tile_mode); /* x is tile row pitch in bytes */
+ tsy = NV50_TILE_SIZE_Y(lvl->tile_mode);
+ tsz = NV50_TILE_SIZE_Z(lvl->tile_mode);
+
+ lvl->pitch = align(nbx * blocksize, tsx);
+
+ mt->total_size += lvl->pitch * align(nby, tsy) * align(d, tsz);
w = u_minify(w, 1);
h = u_minify(h, 1);
NV50_TILE_SIZE(mt->level[0].tile_mode));
mt->total_size = mt->layer_stride * pt->array_size;
}
+}
+
+struct pipe_resource *
+nv50_miptree_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
+ struct pipe_resource *pt = &mt->base.base;
+ int ret;
+ union nouveau_bo_config bo_config;
+ uint32_t bo_flags;
+
+ if (!mt)
+ return NULL;
+
+ mt->base.vtbl = &nv50_miptree_vtbl;
+ *pt = *templ;
+ pipe_reference_init(&pt->reference, 1);
+ pt->screen = pscreen;
+
+ bo_config.nv50.memtype = nv50_mt_choose_storage_type(mt, TRUE);
+
+ if (!nv50_miptree_init_ms_mode(mt)) {
+ FREE(mt);
+ return NULL;
+ }
- alloc_size = mt->total_size;
+ if (bo_config.nv50.memtype != 0) {
+ nv50_miptree_init_layout_tiled(mt);
+ } else
+ if (!nv50_miptree_init_layout_linear(mt)) {
+ FREE(mt);
+ return NULL;
+ }
+ bo_config.nv50.tile_mode = mt->level[0].tile_mode;
+
+ bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_NOSNOOP;
+ if (mt->base.base.bind & (PIPE_BIND_CURSOR | PIPE_BIND_DISPLAY_TARGET))
+ bo_flags |= NOUVEAU_BO_CONTIG;
- ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
- mt->level[0].tile_mode, tile_flags,
- &mt->base.bo);
+ ret = nouveau_bo_new(dev, bo_flags, 4096, mt->total_size, &bo_config,
+ &mt->base.bo);
if (ret) {
FREE(mt);
return NULL;
}
mt->base.domain = NOUVEAU_BO_VRAM;
+ mt->base.address = mt->base.bo->offset;
return pt;
}
FREE(mt);
return NULL;
}
+ mt->base.domain = NOUVEAU_BO_VRAM;
+ mt->base.address = mt->base.bo->offset;
mt->base.base = *templ;
mt->base.vtbl = &nv50_miptree_vtbl;
mt->base.base.screen = pscreen;
mt->level[0].pitch = stride;
mt->level[0].offset = 0;
- mt->level[0].tile_mode = mt->base.bo->tile_mode;
+ mt->level[0].tile_mode = mt->base.bo->config.nv50.tile_mode;
/* no need to adjust bo reference count */
return &mt->base.base;
}
+/* Offset of zslice @z from start of level @l. */
+INLINE unsigned
+nv50_mt_zslice_offset(const struct nv50_miptree *mt, unsigned l, unsigned z)
+{
+ const struct pipe_resource *pt = &mt->base.base;
+
+ unsigned tds = NV50_TILE_SHIFT_Z(mt->level[l].tile_mode);
+ unsigned ths = NV50_TILE_SHIFT_Y(mt->level[l].tile_mode);
+
+ unsigned nby = util_format_get_nblocksy(pt->format,
+ u_minify(pt->height0, l));
+
+ /* to next 2D tile slice within a 3D tile */
+ unsigned stride_2d = NV50_TILE_SIZE_2D(mt->level[l].tile_mode);
+
+ /* to slice in the next (in z direction) 3D tile */
+ unsigned stride_3d = (align(nby, (1 << ths)) * mt->level[l].pitch) << tds;
+
+ return (z & ((1 << tds) - 1)) * stride_2d + (z >> tds) * stride_3d;
+}
+
/* Surface functions.
*/
-struct pipe_surface *
-nv50_miptree_surface_new(struct pipe_context *pipe,
- struct pipe_resource *pt,
- const struct pipe_surface *templ)
+struct nv50_surface *
+nv50_surface_from_miptree(struct nv50_miptree *mt,
+ const struct pipe_surface *templ)
{
- struct nv50_miptree *mt = nv50_miptree(pt); /* guaranteed */
- struct nv50_surface *ns;
struct pipe_surface *ps;
- struct nv50_miptree_level *lvl = &mt->level[templ->u.tex.level];
-
- ns = CALLOC_STRUCT(nv50_surface);
+ struct nv50_surface *ns = CALLOC_STRUCT(nv50_surface);
if (!ns)
return NULL;
ps = &ns->base;
pipe_reference_init(&ps->reference, 1);
- pipe_resource_reference(&ps->texture, pt);
- ps->context = pipe;
+ pipe_resource_reference(&ps->texture, &mt->base.base);
+
ps->format = templ->format;
- ps->usage = templ->usage;
+ ps->writable = templ->writable;
ps->u.tex.level = templ->u.tex.level;
ps->u.tex.first_layer = templ->u.tex.first_layer;
ps->u.tex.last_layer = templ->u.tex.last_layer;
- ns->width = u_minify(pt->width0, ps->u.tex.level);
- ns->height = u_minify(pt->height0, ps->u.tex.level);
+ ns->width = u_minify(mt->base.base.width0, ps->u.tex.level);
+ ns->height = u_minify(mt->base.base.height0, ps->u.tex.level);
ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
- ns->offset = lvl->offset;
+ ns->offset = mt->level[templ->u.tex.level].offset;
/* comment says there are going to be removed, but they're used by the st */
ps->width = ns->width;
ps->height = ns->height;
- if (mt->layout_3d) {
- unsigned zslice = ps->u.tex.first_layer;
-
- /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
- if (ns->depth > 1 && (zslice & (NV50_TILE_DEPTH(lvl->tile_mode) - 1)))
- NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
- zslice, ps->u.tex.last_layer);
+ ns->width <<= mt->ms_x;
+ ns->height <<= mt->ms_y;
- ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
- util_format_get_nblocksy(pt->format,
- ns->height));
- } else {
- ns->offset += mt->layer_stride * ps->u.tex.first_layer;
- }
-
- return ps;
+ return ns;
}
-void
-nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
+struct pipe_surface *
+nv50_miptree_surface_new(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *templ)
{
- struct nv50_surface *s = nv50_surface(ps);
-
- pipe_resource_reference(&ps->texture, NULL);
+ struct nv50_miptree *mt = nv50_miptree(pt);
+ struct nv50_surface *ns = nv50_surface_from_miptree(mt, templ);
+ if (!ns)
+ return NULL;
+ ns->base.context = pipe;
+
+ if (ns->base.u.tex.first_layer) {
+ const unsigned l = ns->base.u.tex.level;
+ const unsigned z = ns->base.u.tex.first_layer;
+
+ if (mt->layout_3d) {
+ ns->offset += nv50_mt_zslice_offset(mt, l, z);
+
+ /* TODO: switch to depth 1 tiles; but actually this shouldn't happen */
+ if (ns->depth > 1 &&
+ (z & (NV50_TILE_SIZE_Z(mt->level[l].tile_mode) - 1)))
+ NOUVEAU_ERR("Creating unsupported 3D surface !\n");
+ } else {
+ ns->offset += mt->layer_stride * z;
+ }
+ }
- FREE(s);
+ return &ns->base;
}