gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
index 1d5359327bc85247628999c5ba4eac386e87070f..27566e241083df5d55390f45b69ce19a42608127 100644 (file)
@@ -206,8 +206,6 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       return 0;
    case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
       return 32;
-   case PIPE_SHADER_CAP_OUTPUT_READ:
-      return 0; /* maybe support this for fragment shaders ? */
    default:
       NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
       return 0;