ilo: add support for indirect access of CONST in FS
[mesa.git] / src / gallium / drivers / nv50 / nv50_screen.c
index 8c30c96aa739148b8ed9ec3be39b3c458daf1833..b6da3034ad0e50ccc648a574f1a808b8be6588e1 100644 (file)
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 #include "util/u_format.h"
@@ -50,6 +50,8 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
                                 unsigned sample_count,
                                 unsigned bindings)
 {
+   if (sample_count > 8)
+      return FALSE;
    if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
       return FALSE;
    if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
@@ -63,11 +65,6 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
       if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
          return FALSE;
       break;
-   case PIPE_FORMAT_R8G8B8A8_UNORM:
-   case PIPE_FORMAT_R8G8B8X8_UNORM:
-      /* HACK: GL requires equal formats for MS resolve and window is BGRA */
-      if (bindings & PIPE_BIND_RENDER_TARGET)
-         return FALSE;
    default:
       break;
    }
@@ -106,20 +103,27 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_NPOT_TEXTURES:
    case PIPE_CAP_ANISOTROPIC_FILTER:
    case PIPE_CAP_SCALED_RESOLVE:
+   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
       return 1;
+   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+      return 65536;
    case PIPE_CAP_SEAMLESS_CUBE_MAP:
       return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
       return 0;
+   case PIPE_CAP_CUBE_MAP_ARRAY:
+      return 0;
+      /*
+      return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
+      */
    case PIPE_CAP_TWO_SIDED_STENCIL:
    case PIPE_CAP_DEPTH_CLIP_DISABLE:
-   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
    case PIPE_CAP_POINT_SPRITE:
       return 1;
    case PIPE_CAP_SM3:
       return 1;
    case PIPE_CAP_GLSL_FEATURE_LEVEL:
-      return 130;
+      return 140;
    case PIPE_CAP_MAX_RENDER_TARGETS:
       return 8;
    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
@@ -128,7 +132,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
       return 1;
-   case PIPE_CAP_TIMER_QUERY:
+   case PIPE_CAP_QUERY_TIMESTAMP:
+   case PIPE_CAP_QUERY_TIME_ELAPSED:
    case PIPE_CAP_OCCLUSION_QUERY:
       return 1;
    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
@@ -169,10 +174,22 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
       return 1;
    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
       return 256;
+   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+      return 1; /* 256 for binding as RT, but that's not possible in GL */
+   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+      return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+   case PIPE_CAP_TGSI_TEXCOORD:
+   case PIPE_CAP_TEXTURE_MULTISAMPLE:
+      return 0;
+   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+      return 1;
+   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
       return 0;
+   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+      return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
    default:
       NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
       return 0;
@@ -222,6 +239,8 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
    case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
       return 1;
+   case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+      return 0;
    case PIPE_SHADER_CAP_SUBROUTINES:
       return 0; /* please inline, or provide function declarations */
    case PIPE_SHADER_CAP_INTEGERS:
@@ -266,8 +285,8 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
    if (screen->base.pushbuf)
       screen->base.pushbuf->user_priv = NULL;
 
-   if (screen->blitctx)
-      FREE(screen->blitctx);
+   if (screen->blitter)
+      nv50_blitter_destroy(screen);
 
    nouveau_bo_ref(NULL, &screen->code);
    nouveau_bo_ref(NULL, &screen->tls_bo);
@@ -280,8 +299,7 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
    nouveau_heap_destroy(&screen->gp_code_heap);
    nouveau_heap_destroy(&screen->fp_code_heap);
 
-   if (screen->tic.entries)
-      FREE(screen->tic.entries);
+   FREE(screen->tic.entries);
 
    nouveau_object_del(&screen->tesla);
    nouveau_object_del(&screen->eng2d);
@@ -453,6 +471,18 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
    PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
    PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
 
+   /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
+   BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
+   PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
+   BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
+   PUSH_DATAf(push, 0.0f);
+   PUSH_DATAf(push, 0.0f);
+   PUSH_DATAf(push, 0.0f);
+   PUSH_DATAf(push, 0.0f);
+   BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
+   PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+   PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+
    /* max TIC (bits 4:8) & TSC bindings, per program type */
    for (i = 0; i < 3; ++i) {
       BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
@@ -750,7 +780,7 @@ nv50_screen_create(struct nouveau_device *dev)
    screen->tic.entries = CALLOC(4096, sizeof(void *));
    screen->tsc.entries = screen->tic.entries + 2048;
 
-   if (!nv50_blitctx_create(screen))
+   if (!nv50_blitter_create(screen))
       goto fail;
 
    nv50_screen_init_hwctx(screen);