* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "util/u_format.h"
unsigned sample_count,
unsigned bindings)
{
+ if (sample_count > 8)
+ return FALSE;
if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
return FALSE;
if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
return FALSE;
break;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- case PIPE_FORMAT_R8G8B8X8_UNORM:
- /* HACK: GL requires equal formats for MS resolve and window is BGRA */
- if (bindings & PIPE_BIND_RENDER_TARGET)
- return FALSE;
default:
break;
}
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_SCALED_RESOLVE:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
+ case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+ return 65536;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 0;
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ return 0;
+ /*
+ return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
+ */
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 130;
+ return 140;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
- case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 1; /* 256 for binding as RT, but that's not possible in GL */
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ return 0;
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ return 1;
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
return 0;
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ return 0;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS:
if (screen->base.pushbuf)
screen->base.pushbuf->user_priv = NULL;
- if (screen->blitctx)
- FREE(screen->blitctx);
+ if (screen->blitter)
+ nv50_blitter_destroy(screen);
nouveau_bo_ref(NULL, &screen->code);
nouveau_bo_ref(NULL, &screen->tls_bo);
nouveau_heap_destroy(&screen->gp_code_heap);
nouveau_heap_destroy(&screen->fp_code_heap);
- if (screen->tic.entries)
- FREE(screen->tic.entries);
+ FREE(screen->tic.entries);
nouveau_object_del(&screen->tesla);
nouveau_object_del(&screen->eng2d);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
+ /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
+ BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
+ PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
+ BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 0.0f);
+ BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+ PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
+
/* max TIC (bits 4:8) & TSC bindings, per program type */
for (i = 0; i < 3; ++i) {
BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
- if (!nv50_blitctx_create(screen))
+ if (!nv50_blitter_create(screen))
goto fail;
nv50_screen_init_hwctx(screen);