# define NOUVEAU_GETPARAM_GRAPH_UNITS 13
#endif
-extern int nouveau_device_get_param(struct nouveau_device *dev,
- uint64_t param, uint64_t *value);
-
static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
- if (nv50_screen(pscreen)->tesla->grclass < NVA0_3D)
+ if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
return FALSE;
break;
case PIPE_FORMAT_R8G8B8A8_UNORM:
static int
nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
+ const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
+
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 32;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 64;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 13;
+ return 14;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 10;
+ return 12;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 13;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* shader support missing */
- return 0;
+ return 14;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 512;
case PIPE_CAP_MIN_TEXEL_OFFSET:
- return 0 /* -8, TODO */;
+ return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
- return 0 /* +7, TODO */;
+ return 7;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_SCALED_RESOLVE:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
- return nv50_screen(pscreen)->tesla->grclass >= NVA0_3D;
+ return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 0;
case PIPE_CAP_TWO_SIDED_STENCIL:
- case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_POINT_SPRITE:
return 1;
- case PIPE_CAP_GLSL:
case PIPE_CAP_SM3:
return 1;
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 130;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 8;
- case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
case PIPE_CAP_TIMER_QUERY:
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
- case PIPE_CAP_STREAM_OUTPUT:
- return 0;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ return 4;
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ return 64;
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
- return nv50_screen(pscreen)->tesla->grclass >= NVA3_3D;
+ return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ return 1;
+ case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ return 0; /* state trackers will know better */
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 1;
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 256;
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ return 0;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0; /* please inline, or provide function declarations */
case PIPE_SHADER_CAP_INTEGERS:
- return 0;
+ return 1;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ return 32;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;
}
static float
-nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
+nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 10.0f;
- case PIPE_CAP_MAX_POINT_WIDTH:
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 64.0f;
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 4.0f;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
nouveau_fence_wait(screen->base.fence.current);
nouveau_fence_ref (NULL, &screen->base.fence.current);
}
- screen->base.channel->user_private = NULL;
+ if (screen->base.pushbuf)
+ screen->base.pushbuf->user_priv = NULL;
+
if (screen->blitctx)
FREE(screen->blitctx);
nouveau_bo_ref(NULL, &screen->uniforms);
nouveau_bo_ref(NULL, &screen->fence.bo);
- nouveau_resource_destroy(&screen->vp_code_heap);
- nouveau_resource_destroy(&screen->gp_code_heap);
- nouveau_resource_destroy(&screen->fp_code_heap);
+ nouveau_heap_destroy(&screen->vp_code_heap);
+ nouveau_heap_destroy(&screen->gp_code_heap);
+ nouveau_heap_destroy(&screen->fp_code_heap);
if (screen->tic.entries)
FREE(screen->tic.entries);
- nouveau_mm_destroy(screen->mm_VRAM_fe0);
-
- nouveau_grobj_free(&screen->tesla);
- nouveau_grobj_free(&screen->eng2d);
- nouveau_grobj_free(&screen->m2mf);
-
- nouveau_notifier_free(&screen->sync);
+ nouveau_object_del(&screen->tesla);
+ nouveau_object_del(&screen->eng2d);
+ nouveau_object_del(&screen->m2mf);
+ nouveau_object_del(&screen->sync);
nouveau_screen_fini(&screen->base);
}
static void
-nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 sequence)
+nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
{
struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_channel *chan = screen->base.channel;
-
- MARK_RING (chan, 5, 2);
- BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
- OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
- OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
- OUT_RING (chan, sequence);
- OUT_RING (chan, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
+ struct nouveau_pushbuf *push = screen->base.pushbuf;
+
+ /* we need to do it after possible flush in MARK_RING */
+ *sequence = ++screen->base.fence.sequence;
+
+ PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
+ PUSH_DATAh(push, screen->fence.bo->offset);
+ PUSH_DATA (push, screen->fence.bo->offset);
+ PUSH_DATA (push, *sequence);
+ PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
NV50_3D_QUERY_GET_UNK4 |
NV50_3D_QUERY_GET_UNIT_CROP |
NV50_3D_QUERY_GET_TYPE_QUERY |
static u32
nv50_screen_fence_update(struct pipe_screen *pscreen)
{
- struct nv50_screen *screen = nv50_screen(pscreen);
- return screen->fence.map[0];
+ return nv50_screen(pscreen)->fence.map[0];
+}
+
+static int
+nv50_screen_init_hwctx(struct nv50_screen *screen, unsigned tls_space)
+{
+ struct nouveau_pushbuf *push = screen->base.pushbuf;
+ struct nv04_fifo *fifo;
+ unsigned i;
+
+ fifo = (struct nv04_fifo *)screen->base.channel->data;
+
+ BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
+ PUSH_DATA (push, screen->m2mf->handle);
+ BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
+ PUSH_DATA (push, screen->sync->handle);
+ PUSH_DATA (push, fifo->vram);
+ PUSH_DATA (push, fifo->vram);
+
+ BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
+ PUSH_DATA (push, screen->eng2d->handle);
+ BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
+ PUSH_DATA (push, screen->sync->handle);
+ PUSH_DATA (push, fifo->vram);
+ PUSH_DATA (push, fifo->vram);
+ PUSH_DATA (push, fifo->vram);
+ BEGIN_NV04(push, NV50_2D(OPERATION), 1);
+ PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
+ BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, SUBC_2D(0x0888), 1);
+ PUSH_DATA (push, 1);
+
+ BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
+ PUSH_DATA (push, screen->tesla->handle);
+
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
+ BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
+ PUSH_DATA (push, screen->sync->handle);
+ BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
+ for (i = 0; i < 11; ++i)
+ PUSH_DATA(push, fifo->vram);
+ BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
+ for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
+ PUSH_DATA(push, fifo->vram);
+
+ BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
+ PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
+ BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
+ PUSH_DATA (push, 0xf);
+
+ if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
+ BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
+ PUSH_DATA (push, 0x18);
+ }
+
+ BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
+ PUSH_DATA (push, 1);
+
+ BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
+ PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
+ BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
+ PUSH_DATA (push, 1);
+
+ if (screen->tesla->oclass >= NVA0_3D_CLASS) {
+ BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
+ PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
+ }
+
+ BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
+ PUSH_DATA (push, 0);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
+ PUSH_DATA (push, 0x3f);
+
+ BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
+ PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
+
+ BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
+ PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
+
+ BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
+ PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
+ PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
+
+ BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->tls_bo->offset);
+ PUSH_DATA (push, screen->tls_bo->offset);
+ PUSH_DATA (push, util_logbase2(tls_space / 8));
+
+ BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->stack_bo->offset);
+ PUSH_DATA (push, screen->stack_bo->offset);
+ PUSH_DATA (push, 4);
+
+ BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
+ PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
+ PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
+
+ BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
+ PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
+ PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
+
+ BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
+ PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
+ PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
+
+ BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
+ PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
+ PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
+
+ BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 6);
+ PUSH_DATA (push, (NV50_CB_PVP << 12) | 0x001);
+ PUSH_DATA (push, (NV50_CB_PGP << 12) | 0x021);
+ PUSH_DATA (push, (NV50_CB_PFP << 12) | 0x031);
+ PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
+ PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
+ PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
+
+ /* max TIC (bits 4:8) & TSC bindings, per program type */
+ for (i = 0; i < 3; ++i) {
+ BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
+ PUSH_DATA (push, 0x54);
+ }
+
+ BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->txc->offset);
+ PUSH_DATA (push, screen->txc->offset);
+ PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
+
+ BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, screen->txc->offset + 65536);
+ PUSH_DATA (push, screen->txc->offset + 65536);
+ PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
+
+ BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
+ PUSH_DATA (push, 0);
+
+ BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
+ PUSH_DATA (push, 0);
+ BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
+ PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
+ BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
+ for (i = 0; i < 8 * 2; ++i)
+ PUSH_DATA(push, 0);
+ BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
+ PUSH_DATA (push, 0);
+
+ BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
+ PUSH_DATA (push, 1);
+ BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
+ PUSH_DATAf(push, 0.0f);
+ PUSH_DATAf(push, 1.0f);
+
+ BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
+#ifdef NV50_SCISSORS_CLIPPING
+ PUSH_DATA (push, 0x0000);
+#else
+ PUSH_DATA (push, 0x1080);
+#endif
+
+ BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
+ PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
+
+ /* We use scissors instead of exact view volume clipping,
+ * so they're always enabled.
+ */
+ BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
+ PUSH_DATA (push, 1);
+ PUSH_DATA (push, 8192 << 16);
+ PUSH_DATA (push, 8192 << 16);
+
+ BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
+ PUSH_DATA (push, 1);
+ BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
+ PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
+ BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
+ PUSH_DATA (push, 0x11111111);
+ BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
+ PUSH_DATA (push, 1);
+
+ PUSH_KICK (push);
+
+ return 0;
}
#define FAIL_SCREEN_INIT(str, err) \
} while(0)
struct pipe_screen *
-nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
+nv50_screen_create(struct nouveau_device *dev)
{
struct nv50_screen *screen;
- struct nouveau_channel *chan;
struct pipe_screen *pscreen;
+ struct nouveau_object *chan;
uint64_t value;
uint32_t tesla_class;
unsigned stack_size, max_warps, tls_space;
int ret;
- unsigned i, base;
screen = CALLOC_STRUCT(nv50_screen);
if (!screen)
if (ret)
FAIL_SCREEN_INIT("nouveau_screen_init failed: %d\n", ret);
+ screen->base.pushbuf->user_priv = screen;
+ screen->base.pushbuf->rsvd_kick = 5;
+
chan = screen->base.channel;
- chan->user_private = screen;
- pscreen->winsys = ws;
pscreen->destroy = nv50_screen_destroy;
pscreen->context_create = nv50_create;
pscreen->is_format_supported = nv50_screen_is_format_supported;
nouveau_screen_init_vdec(&screen->base);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
- &screen->fence.bo);
+ NULL, &screen->fence.bo);
if (ret)
goto fail;
- nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
+ nouveau_bo_map(screen->fence.bo, 0, NULL);
screen->fence.map = screen->fence.bo->map;
- nouveau_bo_unmap(screen->fence.bo);
screen->base.fence.emit = nv50_screen_fence_emit;
screen->base.fence.update = nv50_screen_fence_update;
- ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
+ ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
+ &(struct nv04_notify){ .length = 32 },
+ sizeof(struct nv04_notify), &screen->sync);
if (ret)
FAIL_SCREEN_INIT("Error allocating notifier: %d\n", ret);
- ret = nouveau_grobj_alloc(chan, 0xbeef5039, NV50_M2MF, &screen->m2mf);
+
+ ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
+ NULL, 0, &screen->m2mf);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
- BIND_RING (chan, screen->m2mf, NV50_SUBCH_MF);
- BEGIN_RING(chan, RING_MF_(NV04_M2MF_DMA_NOTIFY), 3);
- OUT_RING (chan, screen->sync->handle);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle);
- ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d);
+ ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
+ NULL, 0, &screen->eng2d);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
- BIND_RING (chan, screen->eng2d, NV50_SUBCH_2D);
- BEGIN_RING(chan, RING_2D(DMA_NOTIFY), 4);
- OUT_RING (chan, screen->sync->handle);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(chan, RING_2D(OPERATION), 1);
- OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY);
- BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_2D_(0x0888), 1);
- OUT_RING (chan, 1);
-
switch (dev->chipset & 0xf0) {
case 0x50:
- tesla_class = NV50_3D;
+ tesla_class = NV50_3D_CLASS;
break;
case 0x80:
case 0x90:
- tesla_class = NV84_3D;
+ tesla_class = NV84_3D_CLASS;
break;
case 0xa0:
switch (dev->chipset) {
case 0xa0:
case 0xaa:
case 0xac:
- tesla_class = NVA0_3D;
+ tesla_class = NVA0_3D_CLASS;
break;
case 0xaf:
- tesla_class = NVAF_3D;
+ tesla_class = NVAF_3D_CLASS;
break;
default:
- tesla_class = NVA3_3D;
+ tesla_class = NVA3_3D_CLASS;
break;
}
break;
FAIL_SCREEN_INIT("Not a known NV50 chipset: NV%02x\n", dev->chipset);
break;
}
+ screen->base.class_3d = tesla_class;
- ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla);
+ ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
+ NULL, 0, &screen->tesla);
if (ret)
FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
- BIND_RING (chan, screen->tesla, NV50_SUBCH_3D);
-
- BEGIN_RING(chan, RING_3D(COND_MODE), 1);
- OUT_RING (chan, NV50_3D_COND_MODE_ALWAYS);
-
- BEGIN_RING(chan, RING_3D(DMA_NOTIFY), 1);
- OUT_RING (chan, screen->sync->handle);
- BEGIN_RING(chan, RING_3D(DMA_ZETA), 11);
- for (i = 0; i < 11; ++i)
- OUT_RING(chan, chan->vram->handle);
- BEGIN_RING(chan, RING_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
- for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
- OUT_RING(chan, chan->vram->handle);
-
- BEGIN_RING(chan, RING_3D(REG_MODE), 1);
- OUT_RING (chan, NV50_3D_REG_MODE_STRIPED);
- BEGIN_RING(chan, RING_3D(UNK1400_LANES), 1);
- OUT_RING (chan, 0xf);
-
- BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
- OUT_RING (chan, 1);
-
- BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
- OUT_RING (chan, NV50_3D_MULTISAMPLE_MODE_MS1);
- BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(LINE_LAST_PIXEL), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(BLEND_SEPARATE_ALPHA), 1);
- OUT_RING (chan, 1);
-
- if (tesla_class >= NVA0_3D) {
- BEGIN_RING(chan, RING_3D_(NVA0_3D_TEX_MISC), 1);
- OUT_RING (chan, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
- }
-
- BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
- OUT_RING (chan, 0);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
- OUT_RING (chan, 0x3f);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
- 3 << NV50_CODE_BO_SIZE_LOG2, &screen->code);
+ 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
if (ret)
goto fail;
- nouveau_resource_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
- nouveau_resource_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
- nouveau_resource_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
-
- base = 1 << NV50_CODE_BO_SIZE_LOG2;
-
- BEGIN_RING(chan, RING_3D(VP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-
- BEGIN_RING(chan, RING_3D(FP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
+ nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
+ nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
- BEGIN_RING(chan, RING_3D(GP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-
- nouveau_device_get_param(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
+ nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
max_warps = util_bitcount(value & 0xffff);
max_warps *= util_bitcount((value >> 24) & 0xf) * 32;
stack_size = max_warps * 64 * 8;
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
&screen->stack_bo);
if (ret)
FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
- BEGIN_RING(chan, RING_3D(STACK_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, screen->stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RING (chan, 4);
-
tls_space = NV50_CAP_MAX_PROGRAM_TEMPS * 16;
screen->tls_size = tls_space * max_warps * 32;
- debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
- max_warps, screen->tls_size >> 10);
+ if (nouveau_mesa_debug)
+ debug_printf("max_warps = %i, tls_size = %"PRIu64" KiB\n",
+ max_warps, screen->tls_size >> 10);
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, screen->tls_size, NULL,
&screen->tls_bo);
if (ret)
FAIL_SCREEN_INIT("Failed to allocate stack bo: %d\n", ret);
- BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RELOCl(chan, screen->tls_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
- OUT_RING (chan, util_logbase2(tls_space / 8));
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
&screen->uniforms);
if (ret)
goto fail;
- BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->uniforms, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, (NV50_CB_PVP << 16) | 0x0000);
-
- BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->uniforms, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, (NV50_CB_PGP << 16) | 0x0000);
-
- BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->uniforms, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, (NV50_CB_PFP << 16) | 0x0000);
-
- BEGIN_RING(chan, RING_3D(CB_DEF_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->uniforms, 3 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, (NV50_CB_AUX << 16) | 0x0200);
-
- BEGIN_RING_NI(chan, RING_3D(SET_PROGRAM_CB), 6);
- OUT_RING (chan, (NV50_CB_PVP << 12) | 0x001);
- OUT_RING (chan, (NV50_CB_PGP << 12) | 0x021);
- OUT_RING (chan, (NV50_CB_PFP << 12) | 0x031);
- OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf01);
- OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf21);
- OUT_RING (chan, (NV50_CB_AUX << 12) | 0xf31);
-
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16,
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
&screen->txc);
if (ret)
FAIL_SCREEN_INIT("Could not allocate TIC/TSC bo: %d\n", ret);
- /* max TIC (bits 4:8) & TSC bindings, per program type */
- for (i = 0; i < 3; ++i) {
- BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
- OUT_RING (chan, 0x54);
- }
-
- BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, NV50_TIC_MAX_ENTRIES - 1);
-
- BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
- OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, NV50_TSC_MAX_ENTRIES - 1);
-
- BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, RING_3D(CLIP_RECTS_EN), 1);
- OUT_RING (chan, 0);
- BEGIN_RING(chan, RING_3D(CLIP_RECTS_MODE), 1);
- OUT_RING (chan, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
- BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
- for (i = 0; i < 8 * 2; ++i)
- OUT_RING(chan, 0);
- BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
- OUT_RING (chan, 0);
-
- BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
- OUT_RINGf (chan, 0.0f);
- OUT_RINGf (chan, 1.0f);
-
- BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
-#ifdef NV50_SCISSORS_CLIPPING
- OUT_RING (chan, 0x0000);
-#else
- OUT_RING (chan, 0x1080);
-#endif
-
- BEGIN_RING(chan, RING_3D(CLEAR_FLAGS), 1);
- OUT_RING (chan, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
-
- /* We use scissors instead of exact view volume clipping,
- * so they're always enabled.
- */
- BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
- OUT_RING (chan, 1);
- OUT_RING (chan, 8192 << 16);
- OUT_RING (chan, 8192 << 16);
-
- BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
- OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
- OUT_RING (chan, NV50_3D_POINT_RASTER_RULES_OGL);
- BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
- OUT_RING (chan, 0x11111111);
- BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
- OUT_RING (chan, 1);
-
- FIRE_RING (chan);
-
screen->tic.entries = CALLOC(4096, sizeof(void *));
screen->tsc.entries = screen->tic.entries + 2048;
- screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
if (!nv50_blitctx_create(screen))
goto fail;
+ if (nv50_screen_init_hwctx(screen, tls_space))
+ goto fail;
+
nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
return pscreen;
return NULL;
}
-void
-nv50_screen_make_buffers_resident(struct nv50_screen *screen)
-{
- struct nouveau_channel *chan = screen->base.channel;
-
- const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
-
- MARK_RING(chan, 5, 5);
- nouveau_bo_validate(chan, screen->code, flags);
- nouveau_bo_validate(chan, screen->uniforms, flags);
- nouveau_bo_validate(chan, screen->txc, flags);
- nouveau_bo_validate(chan, screen->tls_bo, flags);
- nouveau_bo_validate(chan, screen->stack_bo, flags);
-}
-
int
nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
{