{
if (likely(res->bo)) {
if (flags & NOUVEAU_BO_WR)
- res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+ res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
+ NOUVEAU_BUFFER_STATUS_DIRTY;
if (flags & NOUVEAU_BO_RD)
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;