struct nouveau_resource *immd_heap[1];
struct nouveau_resource *parm_heap[PIPE_SHADER_TYPES];
- struct pipe_buffer *strm_vbuf[16];
+ struct pipe_resource *strm_vbuf[16];
struct nouveau_bo *tic;
struct nouveau_bo *tsc;
- struct nouveau_stateobj *static_init;
-
boolean force_push;
};
return (struct nv50_screen *)screen;
}
-void nv50_transfer_init_screen_functions(struct pipe_screen *);
+extern void nv50_screen_relocs(struct nv50_screen *);
#endif