#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
-#define NOUVEAU_NVC0
#include "nouveau/nouveau_screen.h"
-#undef NOUVEAU_NVC0
+#include "nouveau/nouveau_fence.h"
+#include "nouveau/nouveau_mm.h"
+#include "nouveau/nouveau_heap.h"
+
#include "nv50_winsys.h"
#include "nv50_stateobj.h"
#define NV50_TIC_MAX_ENTRIES 2048
#define NV50_TSC_MAX_ENTRIES 2048
-struct nv50_mman;
+/* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
+#define NV50_MAX_PIPE_CONSTBUFS 14
+
struct nv50_context;
-struct nv50_fence;
-#define NV50_SCRATCH_SIZE (2 << 20)
-#define NV50_SCRATCH_NR_BUFFERS 2
+#define NV50_CODE_BO_SIZE_LOG2 19
+
+#define NV50_SCREEN_RESIDENT_BO_COUNT 5
+
+struct nv50_blitter;
struct nv50_screen {
struct nouveau_screen base;
- struct nouveau_winsys *nvws;
struct nv50_context *cur_ctx;
struct nouveau_bo *stack_bo;
struct nouveau_bo *tls_bo;
- uint64_t tls_size;
+ unsigned TPs;
+ unsigned MPsInTP;
+ unsigned max_tls_space;
+ unsigned cur_tls_space;
- struct nouveau_resource *vp_code_heap;
- struct nouveau_resource *gp_code_heap;
- struct nouveau_resource *fp_code_heap;
+ struct nouveau_heap *vp_code_heap;
+ struct nouveau_heap *gp_code_heap;
+ struct nouveau_heap *fp_code_heap;
+
+ struct nv50_blitter *blitter;
struct {
void **entries;
struct {
uint32_t *map;
- struct nv50_fence *head;
- struct nv50_fence *tail;
- struct nv50_fence *current;
- uint32_t sequence;
- uint32_t sequence_ack;
struct nouveau_bo *bo;
} fence;
- struct nouveau_notifier *sync;
-
- struct nv50_mman *mm_GART;
- struct nv50_mman *mm_VRAM;
- struct nv50_mman *mm_VRAM_fe0;
+ struct nouveau_object *sync;
- struct nouveau_grobj *tesla;
- struct nouveau_grobj *eng2d;
- struct nouveau_grobj *m2mf;
+ struct nouveau_object *tesla;
+ struct nouveau_object *eng2d;
+ struct nouveau_object *m2mf;
};
static INLINE struct nv50_screen *
return (struct nv50_screen *)screen;
}
-/* Since a resource can be migrated, we need to decouple allocations from
- * them. This struct is linked with fences for delayed freeing of allocs.
- */
-struct nv50_mm_allocation {
- struct nv50_mm_allocation *next;
- void *priv;
- uint32_t offset;
-};
-
-static INLINE void
-nv50_fence_sched_release(struct nv50_fence *nf, struct nv50_mm_allocation *mm)
-{
- mm->next = nf->buffers;
- nf->buffers = mm;
-}
-
-extern struct nv50_mman *
-nv50_mm_create(struct nouveau_device *, uint32_t domain, uint32_t storage_type);
-
-extern void
-nv50_mm_destroy(struct nv50_mman *);
-
-extern struct nv50_mm_allocation *
-nv50_mm_allocate(struct nv50_mman *,
- uint32_t size, struct nouveau_bo **, uint32_t *offset);
-extern void
-nv50_mm_free(struct nv50_mm_allocation *);
-
-void nv50_screen_make_buffers_resident(struct nv50_screen *);
+boolean nv50_blitter_create(struct nv50_screen *);
+void nv50_blitter_destroy(struct nv50_screen *);
int nv50_screen_tic_alloc(struct nv50_screen *, void *);
int nv50_screen_tsc_alloc(struct nv50_screen *, void *);
static INLINE void
-nv50_resource_fence(struct nv50_resource *res, uint32_t flags)
+nv50_resource_fence(struct nv04_resource *res, uint32_t flags)
{
struct nv50_screen *screen = nv50_screen(res->base.screen);
if (res->mm) {
- nv50_fence_reference(&res->fence, screen->fence.current);
-
+ nouveau_fence_ref(screen->base.fence.current, &res->fence);
if (flags & NOUVEAU_BO_WR)
- nv50_fence_reference(&res->fence_wr, screen->fence.current);
+ nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
}
}
static INLINE void
-nv50_resource_validate(struct nv50_resource *res, uint32_t flags)
+nv50_resource_validate(struct nv04_resource *res, uint32_t flags)
{
- struct nv50_screen *screen = nv50_screen(res->base.screen);
-
if (likely(res->bo)) {
- nouveau_bo_validate(screen->base.channel, res->bo, flags);
+ if (flags & NOUVEAU_BO_WR)
+ res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
+ NOUVEAU_BUFFER_STATUS_DIRTY;
+ if (flags & NOUVEAU_BO_RD)
+ res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
nv50_resource_fence(res, flags);
}
}
-
-boolean
-nv50_screen_fence_new(struct nv50_screen *, struct nv50_fence **, boolean emit);
-
-void
-nv50_screen_fence_next(struct nv50_screen *);
-void
-nv50_screen_fence_update(struct nv50_screen *, boolean flushed);
-
-static INLINE boolean
-nv50_screen_fence_emit(struct nv50_screen *screen)
-{
- nv50_fence_emit(screen->fence.current);
-
- return nv50_screen_fence_new(screen, &screen->fence.current, FALSE);
-}
-
struct nv50_format {
uint32_t rt;
uint32_t tic;
}
}
+extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space);
+
#endif