(wrap_mode(cso->wrap_r) << 6));
switch (cso->mag_img_filter) {
+ case PIPE_TEX_FILTER_ANISO:
case PIPE_TEX_FILTER_LINEAR:
tsc[1] |= NV50TSC_1_1_MAGF_LINEAR;
break;
}
switch (cso->min_img_filter) {
+ case PIPE_TEX_FILTER_ANISO:
case PIPE_TEX_FILTER_LINEAR:
tsc[1] |= NV50TSC_1_1_MINF_LINEAR;
break;
else
if (cso->max_anisotropy >= 12.0)
tsc[0] |= (6 << 20);
- else
- if (cso->max_anisotropy >= 10.0)
- tsc[0] |= (5 << 20);
- else
- if (cso->max_anisotropy >= 8.0)
- tsc[0] |= (4 << 20);
- else
- if (cso->max_anisotropy >= 6.0)
- tsc[0] |= (3 << 20);
- else
- if (cso->max_anisotropy >= 4.0)
- tsc[0] |= (2 << 20);
- else
- if (cso->max_anisotropy >= 2.0)
- tsc[0] |= (1 << 20);
+ else {
+ tsc[0] |= (int)(cso->max_anisotropy * 0.5f) << 20;
+
+ if (cso->max_anisotropy >= 4.0)
+ tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35;
+ else
+ if (cso->max_anisotropy >= 2.0)
+ tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15;
+ }
if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
tsc[0] |= (1 << 8);
so_method(so, tesla, NV50TCL_SHADE_MODEL, 1);
so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT :
NV50TCL_SHADE_MODEL_SMOOTH);
+ so_method(so, tesla, 0x1684, 1);
+ so_data (so, cso->flatshade_first ? 0 : 1);
+
+ so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1);
+ so_data (so, cso->light_twoside);
so_method(so, tesla, NV50TCL_LINE_WIDTH, 1);
so_data (so, fui(cso->line_width));
so_method(so, tesla, NV50TCL_POINT_SIZE, 1);
so_data (so, fui(cso->point_size));
+ so_method(so, tesla, NV50TCL_POINT_SPRITE_ENABLE, 1);
+ so_data (so, cso->point_sprite);
+
so_method(so, tesla, NV50TCL_POLYGON_MODE_FRONT, 3);
if (cso->front_winding == PIPE_WINDING_CCW) {
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
nv50->pipe.delete_blend_state = nv50_blend_state_delete;
nv50->pipe.create_sampler_state = nv50_sampler_state_create;
- nv50->pipe.bind_sampler_states = nv50_sampler_state_bind;
+ nv50->pipe.bind_fragment_sampler_states = nv50_sampler_state_bind;
nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
- nv50->pipe.set_sampler_textures = nv50_set_sampler_texture;
+ nv50->pipe.set_fragment_sampler_textures = nv50_set_sampler_texture;
nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;