Merge branch 'gallium-userbuf'
[mesa.git] / src / gallium / drivers / nv50 / nv50_state.c
index 3afce06557a0282c79235e46ab0d050138924da7..7f840e2b42e1ef45f633b121167d4e3cdd37a9b5 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright 2008 Ben Skeggs
+ * Copyright 2010 Christoph Bumiller
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * SOFTWARE.
  */
 
-#include "pipe/p_state.h"
 #include "pipe/p_defines.h"
 #include "util/u_inlines.h"
+#include "util/u_transfer.h"
 
 #include "tgsi/tgsi_parse.h"
 
+#include "nv50_stateobj.h"
 #include "nv50_context.h"
-#include "nv50_texture.h"
 
-#include "nouveau/nouveau_stateobj.h"
+#include "nv50_3d.xml.h"
+#include "nv50_texture.xml.h"
+
+#include "nouveau/nouveau_gldefs.h"
+
+/* Caveats:
+ *  ! pipe_sampler_state.normalized_coords is ignored - rectangle textures will
+ *     use non-normalized coordinates, everything else won't
+ *    (The relevant bit is in the TIC entry and not the TSC entry.)
+ *
+ *  ! pipe_sampler_state.seamless_cube_map is ignored - seamless filtering is
+ *     always activated on NVA0 +
+ *    (Give me the global bit, otherwise it's not worth the CPU work.)
+ *
+ *  ! pipe_sampler_state.border_color is not swizzled according to the texture
+ *     swizzle in pipe_sampler_view
+ *    (This will be ugly with indirect independent texture/sampler access,
+ *     we'd have to emulate the logic in the shader. GL doesn't have that,
+ *     D3D doesn't have swizzle, if we knew what we were implementing we'd be
+ *     good.)
+ *
+ *  ! pipe_rasterizer_state.line_last_pixel is ignored - it is never drawn
+ *
+ *  ! pipe_rasterizer_state.flatshade_first also applies to QUADS
+ *    (There's a GL query for that, forcing an exception is just ridiculous.)
+ *
+ *  ! pipe_rasterizer_state.gl_rasterization_rules is ignored - pixel centers
+ *     are always at half integer coordinates and the top-left rule applies
+ *    (There does not seem to be a hardware switch for this.)
+ *
+ *  ! pipe_rasterizer_state.sprite_coord_enable is masked with 0xff on NVC0
+ *    (The hardware only has 8 slots meant for TexCoord and we have to assign
+ *     in advance to maintain elegant separate shader objects.)
+ */
 
 static INLINE uint32_t
 nv50_colormask(unsigned mask)
 {
-       uint32_t cmask = 0;
-
-       if (mask & PIPE_MASK_R)
-               cmask |= 0x0001;
-       if (mask & PIPE_MASK_G)
-               cmask |= 0x0010;
-       if (mask & PIPE_MASK_B)
-               cmask |= 0x0100;
-       if (mask & PIPE_MASK_A)
-               cmask |= 0x1000;
-
-       return cmask;
+   uint32_t ret = 0;
+
+   if (mask & PIPE_MASK_R)
+      ret |= 0x0001;
+   if (mask & PIPE_MASK_G)
+      ret |= 0x0010;
+   if (mask & PIPE_MASK_B)
+      ret |= 0x0100;
+   if (mask & PIPE_MASK_A)
+      ret |= 0x1000;
+
+   return ret;
 }
 
+#define NV50_BLEND_FACTOR_CASE(a, b) \
+   case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
+
 static INLINE uint32_t
-nv50_blend_func(unsigned factor)
-{
-       switch (factor) {
-       case PIPE_BLENDFACTOR_ZERO:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ZERO;
-       case PIPE_BLENDFACTOR_ONE:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE;
-       case PIPE_BLENDFACTOR_SRC_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR;
-       case PIPE_BLENDFACTOR_INV_SRC_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR;
-       case PIPE_BLENDFACTOR_SRC_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA;
-       case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA;
-       case PIPE_BLENDFACTOR_DST_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA;
-       case PIPE_BLENDFACTOR_INV_DST_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA;
-       case PIPE_BLENDFACTOR_DST_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR;
-       case PIPE_BLENDFACTOR_INV_DST_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR;
-       case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE;
-       case PIPE_BLENDFACTOR_CONST_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR;
-       case PIPE_BLENDFACTOR_INV_CONST_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR;
-       case PIPE_BLENDFACTOR_CONST_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA;
-       case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA;
-       case PIPE_BLENDFACTOR_SRC1_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_SRC1_COLOR;
-       case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_COLOR;
-       case PIPE_BLENDFACTOR_SRC1_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_SRC1_ALPHA;
-       case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC1_ALPHA;
-       default:
-               return NV50TCL_BLEND_FUNC_SRC_RGB_ZERO;
-       }
+nv50_blend_fac(unsigned factor)
+{
+   switch (factor) {
+   NV50_BLEND_FACTOR_CASE(ONE, ONE);
+   NV50_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
+   NV50_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
+   NV50_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
+   NV50_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
+   NV50_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
+   NV50_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
+   NV50_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
+   NV50_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
+   NV50_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
+   NV50_BLEND_FACTOR_CASE(ZERO, ZERO);
+   NV50_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
+   NV50_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
+   NV50_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
+   NV50_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
+   NV50_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
+   NV50_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
+   NV50_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
+   NV50_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
+   default:
+      return NV50_3D_BLEND_FACTOR_ZERO;
+   }
 }
 
 static void *
 nv50_blend_state_create(struct pipe_context *pipe,
-                       const struct pipe_blend_state *cso)
-{
-       struct nouveau_stateobj *so = so_new(5, 24, 0);
-       struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
-       struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj);
-       unsigned i, blend_enabled = 0;
-
-       /*XXX ignored:
-        *      - dither
-        */
-
-       so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8);
-       if (cso->independent_blend_enable) {
-               for (i = 0; i < 8; ++i) {
-                       so_data(so, cso->rt[i].blend_enable);
-                       if (cso->rt[i].blend_enable)
-                               blend_enabled = 1;
-               }
-       } else
-       if (cso->rt[0].blend_enable) {
-               blend_enabled = 1;
-               for (i = 0; i < 8; i++)
-                       so_data(so, 1);
-       } else {
-               for (i = 0; i < 8; i++)
-                       so_data(so, 0);
-       }
-       if (blend_enabled) {
-               so_method(so, tesla, NV50TCL_BLEND_EQUATION_RGB, 5);
-               so_data  (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
-               so_data  (so, nv50_blend_func(cso->rt[0].rgb_src_factor));
-               so_data  (so, nv50_blend_func(cso->rt[0].rgb_dst_factor));
-               so_data  (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
-               so_data  (so, nv50_blend_func(cso->rt[0].alpha_src_factor));
-               so_method(so, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1);
-               so_data  (so, nv50_blend_func(cso->rt[0].alpha_dst_factor));
-       }
-
-       if (cso->logicop_enable == 0 ) {
-               so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 1);
-               so_data  (so, 0);
-       } else {
-               so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 2);
-               so_data  (so, 1);
-               so_data  (so, nvgl_logicop_func(cso->logicop_func));
-       }
-
-       so_method(so, tesla, NV50TCL_COLOR_MASK(0), 8);
-       if (cso->independent_blend_enable)
-               for (i = 0; i < 8; ++i)
-                       so_data(so, nv50_colormask(cso->rt[i].colormask));
-       else {
-               uint32_t cmask = nv50_colormask(cso->rt[0].colormask);
-               for (i = 0; i < 8; i++)
-                       so_data(so, cmask);
-       }
-
-       bso->pipe = *cso;
-       so_ref(so, &bso->so);
-       so_ref(NULL, &so);
-       return (void *)bso;
+                        const struct pipe_blend_state *cso)
+{
+   struct nv50_blend_stateobj *so = CALLOC_STRUCT(nv50_blend_stateobj);
+   int i;
+   boolean emit_common_func = cso->rt[0].blend_enable;
+   uint32_t ms;
+
+   if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
+      SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1);
+      SB_DATA    (so, cso->independent_blend_enable);
+   }
+
+   so->pipe = *cso;
+
+   SB_BEGIN_3D(so, COLOR_MASK_COMMON, 1);
+   SB_DATA    (so, !cso->independent_blend_enable);
+
+   SB_BEGIN_3D(so, BLEND_ENABLE_COMMON, 1);
+   SB_DATA    (so, !cso->independent_blend_enable);
+
+   if (cso->independent_blend_enable) {
+      SB_BEGIN_3D(so, BLEND_ENABLE(0), 8);
+      for (i = 0; i < 8; ++i) {
+         SB_DATA(so, cso->rt[i].blend_enable);
+         if (cso->rt[i].blend_enable)
+            emit_common_func = TRUE;
+      }
+
+      if (nv50_context(pipe)->screen->tesla->oclass >= NVA3_3D_CLASS) {
+         emit_common_func = FALSE;
+
+         for (i = 0; i < 8; ++i) {
+            if (!cso->rt[i].blend_enable)
+               continue;
+            SB_BEGIN_3D_(so, NVA3_3D_IBLEND_EQUATION_RGB(i), 6);
+            SB_DATA     (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
+            SB_DATA     (so, nv50_blend_fac(cso->rt[i].rgb_src_factor));
+            SB_DATA     (so, nv50_blend_fac(cso->rt[i].rgb_dst_factor));
+            SB_DATA     (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
+            SB_DATA     (so, nv50_blend_fac(cso->rt[i].alpha_src_factor));
+            SB_DATA     (so, nv50_blend_fac(cso->rt[i].alpha_dst_factor));
+         }
+      }
+   } else {
+      SB_BEGIN_3D(so, BLEND_ENABLE(0), 1);
+      SB_DATA    (so, cso->rt[0].blend_enable);
+   }
+
+   if (emit_common_func) {
+      SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
+      SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
+      SB_DATA    (so, nv50_blend_fac(cso->rt[0].rgb_src_factor));
+      SB_DATA    (so, nv50_blend_fac(cso->rt[0].rgb_dst_factor));
+      SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
+      SB_DATA    (so, nv50_blend_fac(cso->rt[0].alpha_src_factor));
+      SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
+      SB_DATA    (so, nv50_blend_fac(cso->rt[0].alpha_dst_factor));
+   }
+
+   if (cso->logicop_enable) {
+      SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
+      SB_DATA    (so, 1);
+      SB_DATA    (so, nvgl_logicop_func(cso->logicop_func));
+   } else {
+      SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 1);
+      SB_DATA    (so, 0);
+   }
+
+   if (cso->independent_blend_enable) {
+      SB_BEGIN_3D(so, COLOR_MASK(0), 8);
+      for (i = 0; i < 8; ++i)
+         SB_DATA(so, nv50_colormask(cso->rt[i].colormask));
+   } else {
+      SB_BEGIN_3D(so, COLOR_MASK(0), 1);
+      SB_DATA    (so, nv50_colormask(cso->rt[0].colormask));
+   }
+
+   ms = 0;
+   if (cso->alpha_to_coverage)
+      ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE;
+   if (cso->alpha_to_one)
+      ms |= NV50_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE;
+
+   SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1);
+   SB_DATA    (so, ms);
+
+   assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
+   return so;
 }
 
 static void
 nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->blend = hwcso;
-       nv50->dirty |= NV50_NEW_BLEND;
+   nv50->blend = hwcso;
+   nv50->dirty |= NV50_NEW_BLEND;
 }
 
 static void
 nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_blend_stateobj *bso = hwcso;
+   FREE(hwcso);
+}
+
+/* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
+static void *
+nv50_rasterizer_state_create(struct pipe_context *pipe,
+                             const struct pipe_rasterizer_state *cso)
+{
+   struct nv50_rasterizer_stateobj *so;
+   uint32_t reg;
+
+   so = CALLOC_STRUCT(nv50_rasterizer_stateobj);
+   if (!so)
+      return NULL;
+   so->pipe = *cso;
+
+#ifndef NV50_SCISSORS_CLIPPING
+   SB_BEGIN_3D(so, SCISSOR_ENABLE(0), 1);
+   SB_DATA    (so, cso->scissor);
+#endif
+    
+   SB_BEGIN_3D(so, SHADE_MODEL, 1);
+   SB_DATA    (so, cso->flatshade ? NV50_3D_SHADE_MODEL_FLAT :
+                                    NV50_3D_SHADE_MODEL_SMOOTH);
+   SB_BEGIN_3D(so, PROVOKING_VERTEX_LAST, 1);
+   SB_DATA    (so, !cso->flatshade_first);
+   SB_BEGIN_3D(so, VERTEX_TWO_SIDE_ENABLE, 1);
+   SB_DATA    (so, cso->light_twoside);
+
+   SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
+   SB_DATA    (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
+
+   SB_BEGIN_3D(so, MULTISAMPLE_ENABLE, 1);
+   SB_DATA    (so, cso->multisample);
+
+   SB_BEGIN_3D(so, LINE_WIDTH, 1);
+   SB_DATA    (so, fui(cso->line_width));
+   SB_BEGIN_3D(so, LINE_SMOOTH_ENABLE, 1);
+   SB_DATA    (so, cso->line_smooth);
+
+   SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
+   if (cso->line_stipple_enable) {
+      SB_DATA    (so, 1);
+      SB_BEGIN_3D(so, LINE_STIPPLE, 1);
+      SB_DATA    (so, (cso->line_stipple_pattern << 8) |
+                  cso->line_stipple_factor);
+   } else {
+      SB_DATA    (so, 0);
+   }
+
+   if (!cso->point_size_per_vertex) {
+      SB_BEGIN_3D(so, POINT_SIZE, 1);
+      SB_DATA    (so, fui(cso->point_size));
+   }
+   SB_BEGIN_3D(so, POINT_SPRITE_ENABLE, 1);
+   SB_DATA    (so, cso->point_quad_rasterization);
+   SB_BEGIN_3D(so, POINT_SMOOTH_ENABLE, 1);
+   SB_DATA    (so, cso->point_smooth);
+
+   SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 3);
+   SB_DATA    (so, nvgl_polygon_mode(cso->fill_front));
+   SB_DATA    (so, nvgl_polygon_mode(cso->fill_back));
+   SB_DATA    (so, cso->poly_smooth);
+
+   SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
+   SB_DATA    (so, cso->cull_face != PIPE_FACE_NONE);
+   SB_DATA    (so, cso->front_ccw ? NV50_3D_FRONT_FACE_CCW :
+                                    NV50_3D_FRONT_FACE_CW);
+   switch (cso->cull_face) {
+   case PIPE_FACE_FRONT_AND_BACK:
+      SB_DATA(so, NV50_3D_CULL_FACE_FRONT_AND_BACK);
+      break;
+   case PIPE_FACE_FRONT:
+      SB_DATA(so, NV50_3D_CULL_FACE_FRONT);
+      break;
+   case PIPE_FACE_BACK:
+   default:
+     SB_DATA(so, NV50_3D_CULL_FACE_BACK);
+     break;
+   }
+
+   SB_BEGIN_3D(so, POLYGON_STIPPLE_ENABLE, 1);
+   SB_DATA    (so, cso->poly_stipple_enable);
+   SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
+   SB_DATA    (so, cso->offset_point);
+   SB_DATA    (so, cso->offset_line);
+   SB_DATA    (so, cso->offset_tri);
+
+   if (cso->offset_point || cso->offset_line || cso->offset_tri) {
+      SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
+      SB_DATA    (so, fui(cso->offset_scale));
+      SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
+      SB_DATA    (so, fui(cso->offset_units * 2.0f));
+      SB_BEGIN_3D(so, POLYGON_OFFSET_CLAMP, 1);
+      SB_DATA    (so, fui(cso->offset_clamp));
+   }
+
+   if (cso->depth_clip) {
+      reg = 0;
+   } else {
+      reg =
+         NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
+         NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
+         NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
+   }
+#ifndef NV50_SCISSORS_CLIPPING
+   reg |=
+      NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 |
+      NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
+#endif
+   SB_BEGIN_3D(so, VIEW_VOLUME_CLIP_CTRL, 1);
+   SB_DATA    (so, reg);
+
+   assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
+   return (void *)so;
+}
 
-       so_ref(NULL, &bso->so);
-       FREE(bso);
+static void
+nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+   struct nv50_context *nv50 = nv50_context(pipe);
+
+   nv50->rast = hwcso;
+   nv50->dirty |= NV50_NEW_RASTERIZER;
 }
 
-static INLINE unsigned
-wrap_mode(unsigned wrap)
-{
-       switch (wrap) {
-       case PIPE_TEX_WRAP_REPEAT:
-               return NV50TSC_1_0_WRAPS_REPEAT;
-       case PIPE_TEX_WRAP_MIRROR_REPEAT:
-               return NV50TSC_1_0_WRAPS_MIRROR_REPEAT;
-       case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
-               return NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE;
-       case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
-               return NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER;
-       case PIPE_TEX_WRAP_CLAMP:
-               return NV50TSC_1_0_WRAPS_CLAMP;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
-               return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_EDGE;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
-               return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_BORDER;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP:
-               return NV50TSC_1_0_WRAPS_MIRROR_CLAMP;
-       default:
-               NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
-               return NV50TSC_1_0_WRAPS_REPEAT;
-       }
+static void
+nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+   FREE(hwcso);
 }
+
 static void *
-nv50_sampler_state_create(struct pipe_context *pipe,
-                         const struct pipe_sampler_state *cso)
-{
-       struct nv50_sampler_stateobj *sso = CALLOC(1, sizeof(*sso));
-       unsigned *tsc = sso->tsc;
-       float limit;
-
-       tsc[0] = (0x00026000 |
-                 (wrap_mode(cso->wrap_s) << 0) |
-                 (wrap_mode(cso->wrap_t) << 3) |
-                 (wrap_mode(cso->wrap_r) << 6));
-
-       switch (cso->mag_img_filter) {
-       case PIPE_TEX_FILTER_LINEAR:
-               tsc[1] |= NV50TSC_1_1_MAGF_LINEAR;
-               break;
-       case PIPE_TEX_FILTER_NEAREST:
-       default:
-               tsc[1] |= NV50TSC_1_1_MAGF_NEAREST;
-               break;
-       }
-
-       switch (cso->min_img_filter) {
-       case PIPE_TEX_FILTER_LINEAR:
-               tsc[1] |= NV50TSC_1_1_MINF_LINEAR;
-               break;
-       case PIPE_TEX_FILTER_NEAREST:
-       default:
-               tsc[1] |= NV50TSC_1_1_MINF_NEAREST;
-               break;
-       }
-
-       switch (cso->min_mip_filter) {
-       case PIPE_TEX_MIPFILTER_LINEAR:
-               tsc[1] |= NV50TSC_1_1_MIPF_LINEAR;
-               break;
-       case PIPE_TEX_MIPFILTER_NEAREST:
-               tsc[1] |= NV50TSC_1_1_MIPF_NEAREST;
-               break;
-       case PIPE_TEX_MIPFILTER_NONE:
-       default:
-               tsc[1] |= NV50TSC_1_1_MIPF_NONE;
-               break;
-       }
-
-       if (cso->max_anisotropy >= 16)
-               tsc[0] |= (7 << 20);
-       else
-       if (cso->max_anisotropy >= 12)
-               tsc[0] |= (6 << 20);
-       else {
-               tsc[0] |= (cso->max_anisotropy >> 1) << 20;
-
-               if (cso->max_anisotropy >= 4)
-                       tsc[1] |= NV50TSC_1_1_UNKN_ANISO_35;
-               else
-               if (cso->max_anisotropy >= 2)
-                       tsc[1] |= NV50TSC_1_1_UNKN_ANISO_15;
-       }
-
-       if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
-               /* XXX: must be deactivated for non-shadow textures */
-               tsc[0] |= (1 << 9);
-               tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
-       }
-
-       limit = CLAMP(cso->lod_bias, -16.0, 15.0);
-       tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 12;
-
-       tsc[2] |= ((int)CLAMP(cso->max_lod, 0.0, 15.0) << 20) |
-                 ((int)CLAMP(cso->min_lod, 0.0, 15.0) << 8);
-
-       tsc[4] = fui(cso->border_color[0]);
-       tsc[5] = fui(cso->border_color[1]);
-       tsc[6] = fui(cso->border_color[2]);
-       tsc[7] = fui(cso->border_color[3]);
-
-       sso->normalized = cso->normalized_coords;
-       return (void *)sso;
-}
-
-/* type == 0 for VPs, 1 for GPs, 2 for FPs, which is how the
- * relevant tesla methods are indexed (NV50TCL_BIND_TSC etc.)
- */
-static INLINE void
-nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type,
-                       unsigned nr, void **sampler)
+nv50_zsa_state_create(struct pipe_context *pipe,
+                      const struct pipe_depth_stencil_alpha_state *cso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_zsa_stateobj *so = CALLOC_STRUCT(nv50_zsa_stateobj);
+
+   so->pipe = *cso;
+
+   SB_BEGIN_3D(so, DEPTH_WRITE_ENABLE, 1);
+   SB_DATA    (so, cso->depth.writemask);
+   SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
+   if (cso->depth.enabled) {
+      SB_DATA    (so, 1);
+      SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
+      SB_DATA    (so, nvgl_comparison_op(cso->depth.func));
+   } else {
+      SB_DATA    (so, 0);
+   }
+
+   if (cso->stencil[0].enabled) {
+      SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
+      SB_DATA    (so, 1);
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].fail_op));
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
+      SB_DATA    (so, nvgl_comparison_op(cso->stencil[0].func));
+      SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
+      SB_DATA    (so, cso->stencil[0].writemask);
+      SB_DATA    (so, cso->stencil[0].valuemask);
+   } else {
+      SB_BEGIN_3D(so, STENCIL_ENABLE, 1);
+      SB_DATA    (so, 0);
+   }
+
+   if (cso->stencil[1].enabled) {
+      assert(cso->stencil[0].enabled);
+      SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
+      SB_DATA    (so, 1);
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].fail_op));
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
+      SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
+      SB_DATA    (so, nvgl_comparison_op(cso->stencil[1].func));
+      SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
+      SB_DATA    (so, cso->stencil[1].writemask);
+      SB_DATA    (so, cso->stencil[1].valuemask);
+   } else {
+      SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 1);
+      SB_DATA    (so, 0);
+   }
+    
+   SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
+   if (cso->alpha.enabled) {
+      SB_DATA    (so, 1);
+      SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
+      SB_DATA    (so, fui(cso->alpha.ref_value));
+      SB_DATA    (so, nvgl_comparison_op(cso->alpha.func));
+   } else {
+      SB_DATA    (so, 0);
+   }
+
+   assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
+   return (void *)so;
+}
 
-       memcpy(nv50->sampler[type], sampler, nr * sizeof(void *));
+static void
+nv50_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->sampler_nr[type] = nr;
-       nv50->dirty |= NV50_NEW_SAMPLER;
+   nv50->zsa = hwcso;
+   nv50->dirty |= NV50_NEW_ZSA;
 }
 
 static void
-nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+nv50_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
 {
-       nv50_sampler_state_bind(pipe, 0, nr, s);
+   FREE(hwcso);
 }
 
-static void
-nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
+/* ====================== SAMPLERS AND TEXTURES ================================
+ */
+
+#define NV50_TSC_WRAP_CASE(n) \
+    case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
+
+static INLINE unsigned
+nv50_tsc_wrap_mode(unsigned wrap)
 {
-       nv50_sampler_state_bind(pipe, 2, nr, s);
+   switch (wrap) {
+   NV50_TSC_WRAP_CASE(REPEAT);
+   NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
+   NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
+   NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
+   NV50_TSC_WRAP_CASE(CLAMP);
+   NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
+   NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
+   NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
+   default:
+       NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
+       return NV50_TSC_WRAP_REPEAT;
+   }
+}
+
+void *
+nv50_sampler_state_create(struct pipe_context *pipe,
+                          const struct pipe_sampler_state *cso)
+{
+   struct nv50_tsc_entry *so = CALLOC_STRUCT(nv50_tsc_entry);
+   float f[2];
+
+   so->id = -1;
+
+   so->tsc[0] = (0x00026000 |
+                 (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
+                 (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
+                 (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
+
+   if (nouveau_screen(pipe->screen)->class_3d >= NVE4_3D_CLASS) {
+      if (cso->seamless_cube_map)
+         so->tsc[1] |= NVE4_TSC_1_CUBE_SEAMLESS;
+      if (!cso->normalized_coords)
+         so->tsc[1] |= NVE4_TSC_1_FORCE_NONNORMALIZED_COORDS;
+   }
+
+   switch (cso->mag_img_filter) {
+   case PIPE_TEX_FILTER_LINEAR:
+      so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
+      break;
+   case PIPE_TEX_FILTER_NEAREST:
+   default:
+      so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
+      break;
+   }
+
+   switch (cso->min_img_filter) {
+   case PIPE_TEX_FILTER_LINEAR:
+      so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
+      break;
+   case PIPE_TEX_FILTER_NEAREST:
+   default:
+      so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
+      break;
+   }
+
+   switch (cso->min_mip_filter) {
+   case PIPE_TEX_MIPFILTER_LINEAR:
+      so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
+      break;
+   case PIPE_TEX_MIPFILTER_NEAREST:
+      so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
+      break;
+   case PIPE_TEX_MIPFILTER_NONE:
+   default:
+      so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
+      break;
+   }
+
+   if (cso->max_anisotropy >= 16)
+      so->tsc[0] |= (7 << 20);
+   else
+   if (cso->max_anisotropy >= 12)
+      so->tsc[0] |= (6 << 20);
+   else {
+      so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
+
+      if (cso->max_anisotropy >= 4)
+         so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
+      else
+      if (cso->max_anisotropy >= 2)
+         so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
+   }
+
+   if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+      /* NOTE: must be deactivated for non-shadow textures */
+      so->tsc[0] |= (1 << 9);
+      so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
+   }
+
+   f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
+   so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
+
+   f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
+   f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
+   so->tsc[2] |=
+      (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
+
+   so->tsc[4] = fui(cso->border_color.f[0]);
+   so->tsc[5] = fui(cso->border_color.f[1]);
+   so->tsc[6] = fui(cso->border_color.f[2]);
+   so->tsc[7] = fui(cso->border_color.f[3]);
+
+   return (void *)so;
 }
 
 static void
 nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
 {
-       FREE(hwcso);
+   unsigned s, i;
+
+   for (s = 0; s < 3; ++s)
+      for (i = 0; i < nv50_context(pipe)->num_samplers[s]; ++i)
+         if (nv50_context(pipe)->samplers[s][i] == hwcso)
+            nv50_context(pipe)->samplers[s][i] = NULL;
+
+   nv50_screen_tsc_free(nv50_context(pipe)->screen, nv50_tsc_entry(hwcso));
+
+   FREE(hwcso);
 }
 
 static INLINE void
-nv50_set_sampler_views(struct pipe_context *pipe, unsigned p,
-                      unsigned nr,
-                      struct pipe_sampler_view **views)
+nv50_stage_sampler_states_bind(struct nv50_context *nv50, int s,
+                               unsigned nr, void **hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-       unsigned i;
+   unsigned i;
 
-       for (i = 0; i < nr; i++)
-               pipe_sampler_view_reference(&nv50->sampler_views[p][i],
-                                           views[i]);
+   for (i = 0; i < nr; ++i) {
+      struct nv50_tsc_entry *old = nv50->samplers[s][i];
 
-       for (i = nr; i < nv50->sampler_view_nr[p]; i++)
-               pipe_sampler_view_reference(&nv50->sampler_views[p][i], NULL);
+      nv50->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
+      if (old)
+         nv50_screen_tsc_unlock(nv50->screen, old);
+   }
+   for (; i < nv50->num_samplers[s]; ++i)
+      if (nv50->samplers[s][i])
+         nv50_screen_tsc_unlock(nv50->screen, nv50->samplers[s][i]);
 
-       nv50->sampler_view_nr[p] = nr;
-       nv50->dirty |= NV50_NEW_TEXTURE;
+   nv50->num_samplers[s] = nr;
+
+   nv50->dirty |= NV50_NEW_SAMPLERS;
 }
 
 static void
-nv50_set_vp_sampler_views(struct pipe_context *pipe,
-                         unsigned nr,
-                         struct pipe_sampler_view **views)
+nv50_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
 {
-       nv50_set_sampler_views(pipe, 0, nr, views);
+   nv50_stage_sampler_states_bind(nv50_context(pipe), 0, nr, s);
 }
 
 static void
-nv50_set_fp_sampler_views(struct pipe_context *pipe,
-                         unsigned nr,
-                         struct pipe_sampler_view **views)
+nv50_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
 {
-       nv50_set_sampler_views(pipe, 2, nr, views);
+   nv50_stage_sampler_states_bind(nv50_context(pipe), 2, nr, s);
 }
 
 static void
-nv50_sampler_view_destroy(struct pipe_context *pipe,
-                         struct pipe_sampler_view *view)
+nv50_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
 {
-       pipe_resource_reference(&view->texture, NULL);
-       FREE(nv50_sampler_view(view));
+   nv50_stage_sampler_states_bind(nv50_context(pipe), 1, nr, s);
 }
 
-static struct pipe_sampler_view *
-nv50_create_sampler_view(struct pipe_context *pipe,
-                        struct pipe_resource *texture,
-                        const struct pipe_sampler_view *templ)
+/* NOTE: only called when not referenced anywhere, won't be bound */
+static void
+nv50_sampler_view_destroy(struct pipe_context *pipe,
+                          struct pipe_sampler_view *view)
 {
-       struct nv50_sampler_view *view = CALLOC_STRUCT(nv50_sampler_view);
+   pipe_resource_reference(&view->texture, NULL);
 
-       view->pipe = *templ;
-       view->pipe.reference.count = 1;
-       view->pipe.texture = NULL;
-       pipe_resource_reference(&view->pipe.texture, texture);
-       view->pipe.context = pipe;
+   nv50_screen_tic_free(nv50_context(pipe)->screen, nv50_tic_entry(view));
 
-       if (!nv50_tex_construct(view)) {
-               nv50_sampler_view_destroy(pipe, &view->pipe);
-               return NULL;
-       }
-       return &view->pipe;
+   FREE(nv50_tic_entry(view));
 }
 
+static INLINE void
+nv50_stage_set_sampler_views(struct nv50_context *nv50, int s,
+                             unsigned nr,
+                             struct pipe_sampler_view **views)
+{
+   unsigned i;
 
-static void *
-nv50_rasterizer_state_create(struct pipe_context *pipe,
-                            const struct pipe_rasterizer_state *cso)
-{
-       struct nouveau_stateobj *so = so_new(16, 22, 0);
-       struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
-       struct nv50_rasterizer_stateobj *rso =
-               CALLOC_STRUCT(nv50_rasterizer_stateobj);
-
-       /*XXX: ignored
-        *      - light_twoside
-        *      - point_smooth
-        *      - multisample
-        *      - point_sprite / sprite_coord_mode
-        */
-
-       so_method(so, tesla, NV50TCL_SCISSOR_ENABLE(0), 1);
-       so_data  (so, cso->scissor);
-
-       so_method(so, tesla, NV50TCL_SHADE_MODEL, 1);
-       so_data  (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT :
-                                      NV50TCL_SHADE_MODEL_SMOOTH);
-       so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1);
-       so_data  (so, cso->flatshade_first ? 0 : 1);
-
-       so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1);
-       so_data  (so, cso->light_twoside);
-
-       so_method(so, tesla, NV50TCL_LINE_WIDTH, 1);
-       so_data  (so, fui(cso->line_width));
-       so_method(so, tesla, NV50TCL_LINE_SMOOTH_ENABLE, 1);
-       so_data  (so, cso->line_smooth ? 1 : 0);
-       if (cso->line_stipple_enable) {
-               so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1);
-               so_data  (so, 1);
-               so_method(so, tesla, NV50TCL_LINE_STIPPLE_PATTERN, 1);
-               so_data  (so, (cso->line_stipple_pattern << 8) |
-                              cso->line_stipple_factor);
-       } else {
-               so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1);
-               so_data  (so, 0);
-       }
-
-       so_method(so, tesla, NV50TCL_POINT_SIZE, 1);
-       so_data  (so, fui(cso->point_size));
-
-       so_method(so, tesla, NV50TCL_POINT_SPRITE_ENABLE, 1);
-       so_data  (so, cso->point_quad_rasterization ? 1 : 0);
-
-       so_method(so, tesla, NV50TCL_POLYGON_MODE_FRONT, 3);
-        so_data(so, nvgl_polygon_mode(cso->fill_front));
-        so_data(so, nvgl_polygon_mode(cso->fill_back));
-       so_data(so, cso->poly_smooth ? 1 : 0);
-
-       so_method(so, tesla, NV50TCL_CULL_FACE_ENABLE, 3);
-       so_data  (so, cso->cull_face != PIPE_FACE_NONE);
-       if (cso->front_ccw) {
-               so_data(so, NV50TCL_FRONT_FACE_CCW);
-        }
-        else {
-               so_data(so, NV50TCL_FRONT_FACE_CW);
-        }
-       switch (cso->cull_face) {
-       case PIPE_FACE_FRONT:
-               so_data(so, NV50TCL_CULL_FACE_FRONT);
-               break;
-       case PIPE_FACE_BACK:
-               so_data(so, NV50TCL_CULL_FACE_BACK);
-               break;
-       case PIPE_FACE_FRONT_AND_BACK:
-               so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK);
-               break;
-       default:
-               so_data(so, NV50TCL_CULL_FACE_BACK);
-               break;
-       }
-
-       so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_ENABLE, 1);
-       so_data  (so, cso->poly_stipple_enable ? 1 : 0);
-
-       so_method(so, tesla, NV50TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
-        so_data(so, cso->offset_point);
-        so_data(so, cso->offset_line);
-        so_data(so, cso->offset_tri);
-
-       if (cso->offset_point ||
-            cso->offset_line ||
-            cso->offset_tri) {
-               so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1);
-               so_data  (so, fui(cso->offset_scale));
-               so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1);
-               so_data  (so, fui(cso->offset_units * 2.0f));
-       }
-
-       rso->pipe = *cso;
-       so_ref(so, &rso->so);
-       so_ref(NULL, &so);
-       return (void *)rso;
+   for (i = 0; i < nr; ++i) {
+      struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]);
+      if (old)
+         nv50_screen_tic_unlock(nv50->screen, old);
+
+      pipe_sampler_view_reference(&nv50->textures[s][i], views[i]);
+   }
+
+   for (i = nr; i < nv50->num_textures[s]; ++i) {
+      struct nv50_tic_entry *old = nv50_tic_entry(nv50->textures[s][i]);
+      if (!old)
+         continue;
+      nv50_screen_tic_unlock(nv50->screen, old);
+
+      pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
+   }
+
+   nv50->num_textures[s] = nr;
+
+   nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
+
+   nv50->dirty |= NV50_NEW_TEXTURES;
 }
 
 static void
-nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+nv50_vp_set_sampler_views(struct pipe_context *pipe,
+                          unsigned nr,
+                          struct pipe_sampler_view **views)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-
-       nv50->rasterizer = hwcso;
-       nv50->dirty |= NV50_NEW_RASTERIZER;
+   nv50_stage_set_sampler_views(nv50_context(pipe), 0, nr, views);
 }
 
 static void
-nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+nv50_fp_set_sampler_views(struct pipe_context *pipe,
+                          unsigned nr,
+                          struct pipe_sampler_view **views)
 {
-       struct nv50_rasterizer_stateobj *rso = hwcso;
-
-       so_ref(NULL, &rso->so);
-       FREE(rso);
+   nv50_stage_set_sampler_views(nv50_context(pipe), 2, nr, views);
 }
 
-static void *
-nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
-                       const struct pipe_depth_stencil_alpha_state *cso)
-{
-       struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
-       struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj);
-       struct nouveau_stateobj *so = so_new(9, 21, 0);
-
-       so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1);
-       so_data  (so, cso->depth.writemask ? 1 : 0);
-       if (cso->depth.enabled) {
-               so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1);
-               so_data  (so, 1);
-               so_method(so, tesla, NV50TCL_DEPTH_TEST_FUNC, 1);
-               so_data  (so, nvgl_comparison_op(cso->depth.func));
-       } else {
-               so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1);
-               so_data  (so, 0);
-       }
-
-       if (cso->stencil[0].enabled) {
-               so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 5);
-               so_data  (so, 1);
-               so_data  (so, nvgl_stencil_op(cso->stencil[0].fail_op));
-               so_data  (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
-               so_data  (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
-               so_data  (so, nvgl_comparison_op(cso->stencil[0].func));
-               so_method(so, tesla, NV50TCL_STENCIL_FRONT_MASK, 2);
-               so_data  (so, cso->stencil[0].writemask);
-               so_data  (so, cso->stencil[0].valuemask);
-       } else {
-               so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1);
-               so_data  (so, 0);
-       }
-
-       if (cso->stencil[1].enabled) {
-               so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5);
-               so_data  (so, 1);
-               so_data  (so, nvgl_stencil_op(cso->stencil[1].fail_op));
-               so_data  (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
-               so_data  (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
-               so_data  (so, nvgl_comparison_op(cso->stencil[1].func));
-               so_method(so, tesla, NV50TCL_STENCIL_BACK_MASK, 2);
-               so_data  (so, cso->stencil[1].writemask);
-               so_data  (so, cso->stencil[1].valuemask);
-       } else {
-               so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1);
-               so_data  (so, 0);
-       }
-
-       if (cso->alpha.enabled) {
-               so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1);
-               so_data  (so, 1);
-               so_method(so, tesla, NV50TCL_ALPHA_TEST_REF, 2);
-               so_data  (so, fui(cso->alpha.ref_value));
-               so_data  (so, nvgl_comparison_op(cso->alpha.func));
-       } else {
-               so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1);
-               so_data  (so, 0);
-       }
-
-       zsa->pipe = *cso;
-       so_ref(so, &zsa->so);
-       so_ref(NULL, &so);
-       return (void *)zsa;
-}
-
-static void
-nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
-{
-       struct nv50_context *nv50 = nv50_context(pipe);
-
-       nv50->zsa = hwcso;
-       nv50->dirty |= NV50_NEW_ZSA;
-}
-
-static void
-nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
-{
-       struct nv50_zsa_stateobj *zsa = hwcso;
-
-       so_ref(NULL, &zsa->so);
-       FREE(zsa);
+static void
+nv50_gp_set_sampler_views(struct pipe_context *pipe,
+                          unsigned nr,
+                          struct pipe_sampler_view **views)
+{
+   nv50_stage_set_sampler_views(nv50_context(pipe), 1, nr, views);
 }
 
+/* ============================= SHADERS =======================================
+ */
+
 static void *
-nv50_vp_state_create(struct pipe_context *pipe,
-                    const struct pipe_shader_state *cso)
+nv50_sp_state_create(struct pipe_context *pipe,
+                     const struct pipe_shader_state *cso, unsigned type)
 {
-       struct nv50_program *p = CALLOC_STRUCT(nv50_program);
+   struct nv50_program *prog;
 
-       p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-       p->type = PIPE_SHADER_VERTEX;
-       return (void *)p;
-}
+   prog = CALLOC_STRUCT(nv50_program);
+   if (!prog)
+      return NULL;
 
-static void
-nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso)
-{
-       struct nv50_context *nv50 = nv50_context(pipe);
+   prog->type = type;
+   prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
 
-       nv50->vertprog = hwcso;
-       nv50->dirty |= NV50_NEW_VERTPROG;
+   if (cso->stream_output.num_outputs)
+      prog->pipe.stream_output = cso->stream_output;
+
+   return (void *)prog;
 }
 
 static void
-nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso)
+nv50_sp_state_delete(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-       struct nv50_program *p = hwcso;
+   struct nv50_program *prog = (struct nv50_program *)hwcso;
+
+   nv50_program_destroy(nv50_context(pipe), prog);
 
-       nv50_program_destroy(nv50, p);
-       FREE((void *)p->pipe.tokens);
-       FREE(p);
+   FREE((void *)prog->pipe.tokens);
+   FREE(prog);
 }
 
 static void *
-nv50_fp_state_create(struct pipe_context *pipe,
-                    const struct pipe_shader_state *cso)
+nv50_vp_state_create(struct pipe_context *pipe,
+                     const struct pipe_shader_state *cso)
 {
-       struct nv50_program *p = CALLOC_STRUCT(nv50_program);
-
-       p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-       p->type = PIPE_SHADER_FRAGMENT;
-       return (void *)p;
+   return nv50_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
 }
 
 static void
-nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+    struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->fragprog = hwcso;
-       nv50->dirty |= NV50_NEW_FRAGPROG;
+    nv50->vertprog = hwcso;
+    nv50->dirty |= NV50_NEW_VERTPROG;
+}
+
+static void *
+nv50_fp_state_create(struct pipe_context *pipe,
+                     const struct pipe_shader_state *cso)
+{
+   return nv50_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
 }
 
 static void
-nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso)
+nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-       struct nv50_program *p = hwcso;
+    struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50_program_destroy(nv50, p);
-       FREE((void *)p->pipe.tokens);
-       FREE(p);
+    nv50->fragprog = hwcso;
+    nv50->dirty |= NV50_NEW_FRAGPROG;
 }
 
 static void *
 nv50_gp_state_create(struct pipe_context *pipe,
-                    const struct pipe_shader_state *cso)
+                     const struct pipe_shader_state *cso)
 {
-       struct nv50_program *p = CALLOC_STRUCT(nv50_program);
-
-       p->pipe.tokens = tgsi_dup_tokens(cso->tokens);
-       p->type = PIPE_SHADER_GEOMETRY;
-       return (void *)p;
+   return nv50_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
 }
 
 static void
 nv50_gp_state_bind(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+    struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->fragprog = hwcso;
-       nv50->dirty |= NV50_NEW_GEOMPROG;
+    nv50->gmtyprog = hwcso;
+    nv50->dirty |= NV50_NEW_GMTYPROG;
 }
 
 static void
-nv50_gp_state_delete(struct pipe_context *pipe, void *hwcso)
+nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+                         struct pipe_constant_buffer *cb)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-       struct nv50_program *p = hwcso;
+   struct nv50_context *nv50 = nv50_context(pipe);
+   struct pipe_resource *res = cb ? cb->buffer : NULL;
 
-       nv50_program_destroy(nv50, p);
-       FREE((void *)p->pipe.tokens);
-       FREE(p);
+   if (cb && cb->user_buffer) {
+      res = nouveau_user_buffer_create(pipe->screen, cb->user_buffer,
+                                       cb->buffer_size,
+                                       PIPE_BIND_CONSTANT_BUFFER);
+   }
+
+   pipe_resource_reference(&nv50->constbuf[shader][index], res);
+
+   nv50->constbuf_dirty[shader] |= 1 << index;
+   if (res)
+      nv50->constbuf_valid[shader] |= 1 << index;
+   else
+      nv50->constbuf_valid[shader] &= ~(1 << index);
+
+   nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_CB(shader, index));
+
+   nv50->dirty |= NV50_NEW_CONSTBUF;
+
+   if (cb && cb->user_buffer) {
+      pipe_resource_reference(&res, NULL);
+   }
 }
 
+/* =============================================================================
+ */
+
 static void
 nv50_set_blend_color(struct pipe_context *pipe,
-                    const struct pipe_blend_color *bcol)
+                     const struct pipe_blend_color *bcol)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->blend_colour = *bcol;
-       nv50->dirty |= NV50_NEW_BLEND_COLOUR;
+   nv50->blend_colour = *bcol;
+   nv50->dirty |= NV50_NEW_BLEND_COLOUR;
 }
 
- static void
+static void
 nv50_set_stencil_ref(struct pipe_context *pipe,
-                    const struct pipe_stencil_ref *sr)
+                     const struct pipe_stencil_ref *sr)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->stencil_ref = *sr;
-       nv50->dirty |= NV50_NEW_STENCIL_REF;
+   nv50->stencil_ref = *sr;
+   nv50->dirty |= NV50_NEW_STENCIL_REF;
 }
 
 static void
 nv50_set_clip_state(struct pipe_context *pipe,
-                   const struct pipe_clip_state *clip)
+                    const struct pipe_clip_state *clip)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->clip.depth_clamp = clip->depth_clamp;
-       nv50->dirty |= NV50_NEW_CLIP;
-}
+   memcpy(nv50->clip.ucp, clip->ucp, sizeof(clip->ucp));
 
-static void
-nv50_set_sample_mask(struct pipe_context *pipe,
-                    unsigned sample_mask)
-{
+   nv50->dirty |= NV50_NEW_CLIP;
 }
 
 static void
-nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
-                        struct pipe_resource *buf )
+nv50_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       if (shader == PIPE_SHADER_VERTEX) {
-               nv50->constbuf[PIPE_SHADER_VERTEX] = buf;
-               nv50->dirty |= NV50_NEW_VERTPROG_CB;
-       } else
-       if (shader == PIPE_SHADER_FRAGMENT) {
-               nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
-               nv50->dirty |= NV50_NEW_FRAGPROG_CB;
-       } else
-       if (shader == PIPE_SHADER_GEOMETRY) {
-               nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf;
-               nv50->dirty |= NV50_NEW_GEOMPROG_CB;
-       }
+   nv50->sample_mask = sample_mask;
+   nv50->dirty |= NV50_NEW_SAMPLE_MASK;
 }
 
+
 static void
 nv50_set_framebuffer_state(struct pipe_context *pipe,
-                          const struct pipe_framebuffer_state *fb)
+                           const struct pipe_framebuffer_state *fb)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
+   unsigned i;
+
+   nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
+
+   for (i = 0; i < fb->nr_cbufs; ++i)
+      pipe_surface_reference(&nv50->framebuffer.cbufs[i], fb->cbufs[i]);
+   for (; i < nv50->framebuffer.nr_cbufs; ++i)
+      pipe_surface_reference(&nv50->framebuffer.cbufs[i], NULL);
 
-       nv50->framebuffer = *fb;
-       nv50->dirty |= NV50_NEW_FRAMEBUFFER;
+   nv50->framebuffer.nr_cbufs = fb->nr_cbufs;
+
+   nv50->framebuffer.width = fb->width;
+   nv50->framebuffer.height = fb->height;
+
+   pipe_surface_reference(&nv50->framebuffer.zsbuf, fb->zsbuf);
+
+   nv50->dirty |= NV50_NEW_FRAMEBUFFER;
 }
 
 static void
 nv50_set_polygon_stipple(struct pipe_context *pipe,
-                        const struct pipe_poly_stipple *stipple)
+                         const struct pipe_poly_stipple *stipple)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->stipple = *stipple;
-       nv50->dirty |= NV50_NEW_STIPPLE;
+   nv50->stipple = *stipple;
+   nv50->dirty |= NV50_NEW_STIPPLE;
 }
 
 static void
 nv50_set_scissor_state(struct pipe_context *pipe,
-                      const struct pipe_scissor_state *s)
+                       const struct pipe_scissor_state *scissor)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->scissor = *s;
-       nv50->dirty |= NV50_NEW_SCISSOR;
+   nv50->scissor = *scissor;
+   nv50->dirty |= NV50_NEW_SCISSOR;
 }
 
 static void
 nv50_set_viewport_state(struct pipe_context *pipe,
-                       const struct pipe_viewport_state *vpt)
+                        const struct pipe_viewport_state *vpt)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       nv50->viewport = *vpt;
-       nv50->dirty |= NV50_NEW_VIEWPORT;
+   nv50->viewport = *vpt;
+   nv50->dirty |= NV50_NEW_VIEWPORT;
 }
 
 static void
-nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
-                       const struct pipe_vertex_buffer *vb)
+nv50_set_vertex_buffers(struct pipe_context *pipe,
+                        unsigned count,
+                        const struct pipe_vertex_buffer *vb)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
+   struct nv50_context *nv50 = nv50_context(pipe);
+   unsigned i;
+
+   for (i = 0; i < count; ++i)
+      pipe_resource_reference(&nv50->vtxbuf[i].buffer, vb[i].buffer);
+   for (; i < nv50->num_vtxbufs; ++i)
+      pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
 
-       memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count);
-       nv50->vtxbuf_nr = count;
+   memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count);
+   nv50->num_vtxbufs = count;
 
-       nv50->dirty |= NV50_NEW_ARRAYS;
+   nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
+
+   nv50->dirty |= NV50_NEW_ARRAYS;
 }
 
 static void
 nv50_set_index_buffer(struct pipe_context *pipe,
-                     const struct pipe_index_buffer *ib)
+                      const struct pipe_index_buffer *ib)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-
-       if (ib)
-               memcpy(&nv50->idxbuf, ib, sizeof(nv50->idxbuf));
-       else
-               memset(&nv50->idxbuf, 0, sizeof(nv50->idxbuf));
-
-       /* TODO make this more like a state */
+   struct nv50_context *nv50 = nv50_context(pipe);
+
+   if (nv50->idxbuf.buffer)
+      nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_INDEX);
+
+   if (ib && ib->buffer) {
+      pipe_resource_reference(&nv50->idxbuf.buffer, ib->buffer);
+      nv50->idxbuf.offset = ib->offset;
+      nv50->idxbuf.index_size = ib->index_size;
+      if (nouveau_resource_mapped_by_gpu(ib->buffer))
+         BCTX_REFN(nv50->bufctx_3d, INDEX, nv04_resource(ib->buffer), RD);
+   } else {
+      pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
+   }
 }
 
-static void *
-nv50_vtxelts_state_create(struct pipe_context *pipe,
-                         unsigned num_elements,
-                         const struct pipe_vertex_element *elements)
+static void
+nv50_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
 {
-       struct nv50_vtxelt_stateobj *cso = CALLOC_STRUCT(nv50_vtxelt_stateobj);
+   struct nv50_context *nv50 = nv50_context(pipe);
 
-       assert(num_elements < 16); /* not doing fallbacks yet */
-       cso->num_elements = num_elements;
-       memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
-
-       nv50_vtxelt_construct(cso);
+   nv50->vertex = hwcso;
+   nv50->dirty |= NV50_NEW_VERTEX;
+}
 
-       return (void *)cso;
+static struct pipe_stream_output_target *
+nv50_so_target_create(struct pipe_context *pipe,
+                      struct pipe_resource *res,
+                      unsigned offset, unsigned size)
+{
+   struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target);
+   if (!targ)
+      return NULL;
+
+   if (nouveau_context(pipe)->screen->class_3d >= NVA0_3D_CLASS) {
+      targ->pq = pipe->create_query(pipe,
+                                    NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET);
+      if (!targ->pq) {
+         FREE(targ);
+         return NULL;
+      }
+   } else {
+      targ->pq = NULL;
+   }
+   targ->clean = TRUE;
+
+   targ->pipe.buffer_size = size;
+   targ->pipe.buffer_offset = offset;
+   targ->pipe.context = pipe;
+   targ->pipe.buffer = NULL;
+   pipe_resource_reference(&targ->pipe.buffer, res);
+   pipe_reference_init(&targ->pipe.reference, 1);
+
+   return &targ->pipe;
 }
 
 static void
-nv50_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
+nv50_so_target_destroy(struct pipe_context *pipe,
+                       struct pipe_stream_output_target *ptarg)
 {
-       FREE(hwcso);
+   struct nv50_so_target *targ = nv50_so_target(ptarg);
+   if (targ->pq)
+      pipe->destroy_query(pipe, targ->pq);
+   FREE(targ);
 }
 
 static void
-nv50_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
+nv50_set_stream_output_targets(struct pipe_context *pipe,
+                               unsigned num_targets,
+                               struct pipe_stream_output_target **targets,
+                               unsigned append_mask)
 {
-       struct nv50_context *nv50 = nv50_context(pipe);
-
-       nv50->vtxelt = hwcso;
-       nv50->dirty |= NV50_NEW_ARRAYS;
+   struct nv50_context *nv50 = nv50_context(pipe);
+   unsigned i;
+   boolean serialize = TRUE;
+   const boolean can_resume = nv50->screen->base.class_3d >= NVA0_3D_CLASS;
+
+   assert(num_targets <= 4);
+
+   for (i = 0; i < num_targets; ++i) {
+      const boolean changed = nv50->so_target[i] != targets[i];
+      if (!changed && (append_mask & (1 << i)))
+         continue;
+      nv50->so_targets_dirty |= 1 << i;
+
+      if (can_resume && changed && nv50->so_target[i]) {
+         nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize);
+         serialize = FALSE;
+      }
+
+      if (targets[i] && !(append_mask & (1 << i)))
+         nv50_so_target(targets[i])->clean = TRUE;
+
+      pipe_so_target_reference(&nv50->so_target[i], targets[i]);
+   }
+   for (; i < nv50->num_so_targets; ++i) {
+      if (can_resume && nv50->so_target[i]) {
+         nva0_so_target_save_offset(pipe, nv50->so_target[i], i, serialize);
+         serialize = FALSE;
+      }
+      pipe_so_target_reference(&nv50->so_target[i], NULL);
+      nv50->so_targets_dirty |= 1 << i;
+   }
+   nv50->num_so_targets = num_targets;
+
+   if (nv50->so_targets_dirty)
+      nv50->dirty |= NV50_NEW_STRMOUT;
 }
 
 void
 nv50_init_state_functions(struct nv50_context *nv50)
 {
-       nv50->pipe.create_blend_state = nv50_blend_state_create;
-       nv50->pipe.bind_blend_state = nv50_blend_state_bind;
-       nv50->pipe.delete_blend_state = nv50_blend_state_delete;
-
-       nv50->pipe.create_sampler_state = nv50_sampler_state_create;
-       nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
-       nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind;
-       nv50->pipe.bind_vertex_sampler_states   = nv50_vp_sampler_state_bind;
-       nv50->pipe.set_fragment_sampler_views = nv50_set_fp_sampler_views;
-       nv50->pipe.set_vertex_sampler_views   = nv50_set_vp_sampler_views;
-       nv50->pipe.create_sampler_view = nv50_create_sampler_view;
-       nv50->pipe.sampler_view_destroy = nv50_sampler_view_destroy;
-
-       nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
-       nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;
-       nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete;
-
-       nv50->pipe.create_depth_stencil_alpha_state =
-               nv50_depth_stencil_alpha_state_create;
-       nv50->pipe.bind_depth_stencil_alpha_state =
-               nv50_depth_stencil_alpha_state_bind;
-       nv50->pipe.delete_depth_stencil_alpha_state =
-               nv50_depth_stencil_alpha_state_delete;
-
-       nv50->pipe.create_vs_state = nv50_vp_state_create;
-       nv50->pipe.bind_vs_state = nv50_vp_state_bind;
-       nv50->pipe.delete_vs_state = nv50_vp_state_delete;
-
-       nv50->pipe.create_fs_state = nv50_fp_state_create;
-       nv50->pipe.bind_fs_state = nv50_fp_state_bind;
-       nv50->pipe.delete_fs_state = nv50_fp_state_delete;
-
-       nv50->pipe.create_gs_state = nv50_gp_state_create;
-       nv50->pipe.bind_gs_state = nv50_gp_state_bind;
-       nv50->pipe.delete_gs_state = nv50_gp_state_delete;
-
-       nv50->pipe.set_blend_color = nv50_set_blend_color;
-        nv50->pipe.set_stencil_ref = nv50_set_stencil_ref;
-       nv50->pipe.set_clip_state = nv50_set_clip_state;
-       nv50->pipe.set_sample_mask = nv50_set_sample_mask;
-       nv50->pipe.set_constant_buffer = nv50_set_constant_buffer;
-       nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state;
-       nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple;
-       nv50->pipe.set_scissor_state = nv50_set_scissor_state;
-       nv50->pipe.set_viewport_state = nv50_set_viewport_state;
-
-       nv50->pipe.create_vertex_elements_state = nv50_vtxelts_state_create;
-       nv50->pipe.delete_vertex_elements_state = nv50_vtxelts_state_delete;
-       nv50->pipe.bind_vertex_elements_state = nv50_vtxelts_state_bind;
-
-       nv50->pipe.set_vertex_buffers = nv50_set_vertex_buffers;
-       nv50->pipe.set_index_buffer = nv50_set_index_buffer;
+   struct pipe_context *pipe = &nv50->base.pipe;
+
+   pipe->create_blend_state = nv50_blend_state_create;
+   pipe->bind_blend_state = nv50_blend_state_bind;
+   pipe->delete_blend_state = nv50_blend_state_delete;
+
+   pipe->create_rasterizer_state = nv50_rasterizer_state_create;
+   pipe->bind_rasterizer_state = nv50_rasterizer_state_bind;
+   pipe->delete_rasterizer_state = nv50_rasterizer_state_delete;
+
+   pipe->create_depth_stencil_alpha_state = nv50_zsa_state_create;
+   pipe->bind_depth_stencil_alpha_state = nv50_zsa_state_bind;
+   pipe->delete_depth_stencil_alpha_state = nv50_zsa_state_delete;
+
+   pipe->create_sampler_state = nv50_sampler_state_create;
+   pipe->delete_sampler_state = nv50_sampler_state_delete;
+   pipe->bind_vertex_sampler_states   = nv50_vp_sampler_states_bind;
+   pipe->bind_fragment_sampler_states = nv50_fp_sampler_states_bind;
+   pipe->bind_geometry_sampler_states = nv50_gp_sampler_states_bind;
+
+   pipe->create_sampler_view = nv50_create_sampler_view;
+   pipe->sampler_view_destroy = nv50_sampler_view_destroy;
+   pipe->set_vertex_sampler_views   = nv50_vp_set_sampler_views;
+   pipe->set_fragment_sampler_views = nv50_fp_set_sampler_views;
+   pipe->set_geometry_sampler_views = nv50_gp_set_sampler_views;
+   pipe->create_vs_state = nv50_vp_state_create;
+   pipe->create_fs_state = nv50_fp_state_create;
+   pipe->create_gs_state = nv50_gp_state_create;
+   pipe->bind_vs_state = nv50_vp_state_bind;
+   pipe->bind_fs_state = nv50_fp_state_bind;
+   pipe->bind_gs_state = nv50_gp_state_bind;
+   pipe->delete_vs_state = nv50_sp_state_delete;
+   pipe->delete_fs_state = nv50_sp_state_delete;
+   pipe->delete_gs_state = nv50_sp_state_delete;
+
+   pipe->set_blend_color = nv50_set_blend_color;
+   pipe->set_stencil_ref = nv50_set_stencil_ref;
+   pipe->set_clip_state = nv50_set_clip_state;
+   pipe->set_sample_mask = nv50_set_sample_mask;
+   pipe->set_constant_buffer = nv50_set_constant_buffer;
+   pipe->set_framebuffer_state = nv50_set_framebuffer_state;
+   pipe->set_polygon_stipple = nv50_set_polygon_stipple;
+   pipe->set_scissor_state = nv50_set_scissor_state;
+   pipe->set_viewport_state = nv50_set_viewport_state;
+
+   pipe->create_vertex_elements_state = nv50_vertex_state_create;
+   pipe->delete_vertex_elements_state = nv50_vertex_state_delete;
+   pipe->bind_vertex_elements_state = nv50_vertex_state_bind;
+
+   pipe->set_vertex_buffers = nv50_set_vertex_buffers;
+   pipe->set_index_buffer = nv50_set_index_buffer;
+
+   pipe->create_stream_output_target = nv50_so_target_create;
+   pipe->stream_output_target_destroy = nv50_so_target_destroy;
+   pipe->set_stream_output_targets = nv50_set_stream_output_targets;
 }
-